Player Matchup

Sylvanus
Sylvanus
Guy person7468
Sylvanus
Level 17
God Stats
0W - 1L
1,379 SR
Queue Stats
11W - 14L
1,315 Elo+
Solo
Thanatos
Thanatos
Kyoku02
Thanatos
Level 24
God Stats
16W - 18L
1,404 SR
Queue Stats
65W - 90L
1,278 Elo+
Party 1
Thoth
Thoth
RuffRiderK10
Thoth
Level 7
God Stats
1W - 3L
1,509 SR
Queue Stats
42W - 43L
1,191 Elo+
Solo
Amaterasu
Amaterasu
WizardOsprey35
Amaterasu
Level 24
God Stats
10W - 8L
1,630 SR
Queue Stats
100W - 143L
1,396 Elo+
Party 1
Apollo
Apollo
isthatsamburton3
Apollo
Level 10
God Stats
5W - 5L
1,547 SR
Queue Stats
51W - 56L
1,468 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,330 Elo+

VS

Team Averages
Level 25
1,501 SR
1,555 Elo+
Rama
Rama
Anunakene
Rama
Level 27
God Stats
21W - 24L
1,445 SR
Queue Stats
104W - 134L
1,316 Elo+
Solo
Thanatos
Thanatos
HaywireSiren311
Thanatos
Level 17
God Stats
3W - 3L
1,343 SR
Queue Stats
80W - 27L
1,804 Elo+
Party 2
Merlin
Merlin
Reach For Godz
Merlin
Level 22
God Stats
4W - 0L
1,711 SR
Queue Stats
123W - 48L
1,789 Elo+
Party 2
Sylvanus
Sylvanus
Tantum tenebris
Sylvanus
Level 28
God Stats
11W - 6L
1,338 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Charybdis
Charybdis
bweastie
Charybdis
Level 29
God Stats
2W - 8L
1,668 SR
Queue Stats
82W - 101L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 13 / 3
7,692
366
5,231
21,983
7,217
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Kyoku02
Thanatos
18
11 / 10 / 4
12,597
600
9,249
21,832
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 14 / 4
7,359
350
4,170
16,049
3,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
WizardOsprey35
Amaterasu
17
4 / 9 / 7
10,641
507
7,767
27,752
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 10 / 1
10,956
522
11,057
22,640
6,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 7 / 8
11,295
538
10,353
15,341
5,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
30 / 3 / 7
15,338
730
25,421
18,718
10,628
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 3 / 10
14,519
691
33,580
12,634
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
17
3 / 2 / 14
12,189
580
5,726
15,476
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
bweastie
Charybdis
15
3 / 7 / 6
10,784
514
6,883
18,701
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
21
Kills
55
56
Deaths
22
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
2
7
8
0.86
L
Sylvanus
0
13
3
0.12
W
Thanatos
30
3
7
11.17
L
Thanatos
Kyoku02
Thanatos
11
10
4
1.3
W
17
3
10
7.33
L
0
14
4
0.14
W
Sylvanus
3
2
14
5
L
Amaterasu
WizardOsprey35
Amaterasu
4
9
7
0.83
W
Charybdis
bweastie
Charybdis
3
7
6
0.86
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
81,963
110,256
Taken
80,870
37,285
Mitigated
42,331
23,902
Healing
46,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,353
6,852
0
3,359
15,341
5,491
9,802
2,711
12,630
0
63,431
L
Sylvanus
5,231
2,205
852
3,891
21,983
7,217
1,405
5,632
16,081
28,452
0
W
Thanatos
25,421
7,921
0
21,015
18,718
10,628
2,370
1,388
16,745
0
113,718
L
Thanatos
Kyoku02
Thanatos
9,249
3,373
0
7,587
21,832
9,130
0
6,055
15,545
0
44,172
W
33,580
2,411
507
3,750
12,634
5,188
1,968
2,608
10,026
111,607
0
L
4,170
192
0
620
16,049
3,355
0
8,610
7,085
19,091
0
W
Sylvanus
5,726
1,576
4,602
7,460
15,476
15,206
1,699
1,664
13,812
30,115
0
L
Amaterasu
WizardOsprey35
Amaterasu
7,767
3,788
0
7,829
27,752
10,951
1,186
7,017
20,524
0
54,181
W
Charybdis
bweastie
Charybdis
6,883
3,774
67
5,482
18,701
5,818
1,525
1,030
17,671
0
69,643
L
11,057
7,160
0
3,123
22,640
6,632
0
10,649
11,715
0
58,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
64,125
315
Minions Killed
579
0
Camps Cleared
0
1,795,390
Distance Traveled
1,853,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,295
538
107
5
0
311,122
0
L
Sylvanus
7,692
366
47
2
0
331,350
0
W
Thanatos
15,338
730
146
7
0
452,207
2
L
Thanatos
12,597
600
70
3
0
395,455
0
W
Merlin
14,519
691
171
8
0
362,984
0
L
Thoth
7,359
350
22
1
0
323,824
2
W
Sylvanus
12,189
580
47
2
0
393,920
0
L
Amaterasu
10,641
507
83
4
0
405,751
0
W
Charybdis
10,784
514
108
5
0
332,947
3
L
Apollo
10,956
522
93
4
0
339,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role