Player Matchup

Da Ji
Da Ji
DahliaTS
Da Ji
Level 26
God Stats
1W - 1L
1,181 SR
Queue Stats
24W - 22L
1,416 Elo+
Solo
Hachiman
Hachiman
Eliyeet
Hachiman
Level 24
God Stats
29W - 33L
1,489 SR
Queue Stats
187W - 198L
1,392 Elo+
Solo
Ullr
Ullr
Healmgdn
Ullr
Level 28
God Stats
11W - 10L
1,545 SR
Queue Stats
20W - 16L
1,479 Elo+
Party 2
Nemesis
Nemesis
Hummelk
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
PeWaJla
Cerberus
Level 25
God Stats
10W - 7L
1,528 SR
Queue Stats
27W - 25L
1,471 Elo+
Party 2
Team Averages
Level 22
1,449 SR
1,452 Elo+

VS

Team Averages
Level 28
1,590 SR
1,508 Elo+
Izanami
Izanami
HallOfMandos
Izanami
Level 26
God Stats
11W - 10L
1,556 SR
Queue Stats
60W - 56L
1,519 Elo+
Solo
Neith
Neith
ResidentIwen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
SrLoxodonta
Apollo
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 264L
1,500 Elo+
Solo
Chaac
Chaac
Tingo152
Chaac
Level 80
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 8L
1,506 Elo+
Party 1
He Bo
He Bo
ДЖИН182
He Bo
Level 27
God Stats
4W - 4L
1,727 SR
Queue Stats
120W - 100L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DahliaTS
Da Ji
17
8 / 5 / 14
10,998
1,222
12,945
11,057
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Eliyeet
Hachiman
17
8 / 0 / 11
10,321
1,147
9,687
3,180
1,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
6 / 0 / 21
11,381
1,265
16,662
8,388
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Hummelk
Nemesis
17
5 / 7 / 16
10,292
1,144
7,795
10,725
4,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
PeWaJla
Cerberus
17
5 / 0 / 22
10,671
1,186
8,934
9,639
13,560
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

244

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HallOfMandos
Izanami
15
4 / 5 / 6
9,969
1,108
9,244
11,704
3,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 4
9,164
1,018
4,097
6,739
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
0 / 8 / 5
8,204
912
2,505
11,426
4,012
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Tingo152
Chaac
16
3 / 6 / 8
9,499
1,055
10,854
17,841
18,767
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 8
9,382
1,042
9,826
13,926
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
32
Kills
12
12
Deaths
32
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DahliaTS
Da Ji
8
5
14
3
W
Hachiman
Eliyeet
Hachiman
8
0
11
13.5
L
Izanami
HallOfMandos
Izanami
4
5
6
1.4
W
Ullr
6
0
21
16.5
W
Nemesis
Hummelk
Nemesis
5
7
16
1.86
W
Cerberus
PeWaJla
Cerberus
5
0
22
16
L
3
6
4
0.83
L
Apollo
0
8
5
0.31
L
Chaac
Tingo152
Chaac
3
6
8
1.17
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
36,526
42,989
Taken
61,636
33,118
Mitigated
31,848
5,774
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DahliaTS
Da Ji
12,945
2,884
0
674
11,057
9,418
0
3,044
8,013
0
22,126
W
Hachiman
Eliyeet
Hachiman
9,687
6,210
0
0
3,180
1,193
0
561
2,619
0
25,667
L
Izanami
HallOfMandos
Izanami
9,244
5,951
0
819
11,704
3,352
0
2,962
8,645
0
48,771
W
Ullr
16,662
13,529
0
3,685
8,388
3,959
0
1,043
7,345
0
42,265
W
Nemesis
Hummelk
Nemesis
7,795
3,656
0
357
10,725
4,988
0
2,793
7,932
0
15,717
W
Cerberus
PeWaJla
Cerberus
8,934
112
0
1,058
9,639
13,560
0
2,385
7,254
26,115
0
L
4,097
1,898
0
222
6,739
1,953
0
663
5,943
0
16,058
L
Apollo
2,505
1,057
0
0
11,426
4,012
0
465
10,798
0
7,248
L
Chaac
Tingo152
Chaac
10,854
1,857
0
4,072
17,841
18,767
0
2,420
15,100
0
20,945
L
9,826
383
0
638
13,926
3,764
0
2,424
11,311
21,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
46,218
164
Minions Killed
179
9
Camps Cleared
2
945,839
Distance Traveled
737,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,998
1,222
25
3
0
179,870
0
W
Hachiman
10,321
1,147
19
2
0
177,879
0
L
Izanami
9,969
1,108
94
10
0
139,705
0
W
Ullr
11,381
1,265
69
8
6
189,989
1
W
Nemesis
10,292
1,144
16
2
2
189,299
0
W
Cerberus
10,671
1,186
35
4
1
208,802
1
L
Neith
9,164
1,018
28
3
2
108,373
1
L
Apollo
8,204
912
5
1
0
138,899
0
L
Chaac
9,499
1,055
21
2
0
177,053
0
L
He Bo
9,382
1,042
31
3
0
173,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role