Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrobaII
Medusa
Level 155
God Stats
5W - 2L
1,510 SR
Queue Stats
47W - 39L
1,477 Elo+
Solo
Fenrir
Fenrir
SupremeAINZ
Fenrir
Level 41
God Stats
3W - 6L
1,284 SR
Queue Stats
129W - 179L
1,299 Elo+
Party 1
Bacchus
Bacchus
TheKhorne
Bacchus
Level 52
God Stats
10W - 21L
1,462 SR
Queue Stats
159W - 269L
1,256 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,406 Elo+

VS

Team Averages
Level 103
1,514 SR
1,429 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BesPoniki
Poseidon
Level 99
God Stats
9W - 8L
1,377 SR
Queue Stats
945W - 1,020L
1,398 Elo+
Solo
Ullr
Ullr
Drouze
Ullr
Level 126
God Stats
7W - 2L
1,533 SR
Queue Stats
435W - 426L
1,458 Elo+
Solo
Anubis
Anubis
NewNomad
Anubis
Level 60
God Stats
16W - 11L
1,531 SR
Queue Stats
20W - 23L
1,448 Elo+
Solo
Ares
Ares
simuli
Ares
Level 103
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 2 / 1
5,118
640
2,597
4,233
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
7
0 / 3 / 0
4,326
541
1,679
5,236
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
BrobaII
Medusa
7
1 / 2 / 3
4,641
580
3,185
4,691
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
3
0 / 3 / 0
3,486
436
241
3,206
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
TheKhorne
Bacchus
6
1 / 2 / 3
4,451
556
2,230
6,591
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 1 / 1
5,725
716
3,399
4,618
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
BesPoniki
Poseidon
9
3 / 0 / 0
5,673
709
3,932
3,058
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Drouze
Ullr
8
2 / 1 / 1
4,838
605
2,389
3,463
1,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
NewNomad
Anubis
9
4 / 0 / 1
5,439
680
2,489
2,981
1,262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
simuli
Ares
7
0 / 2 / 3
4,678
585
3,657
6,481
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
12
12
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Bellona
 
Bellona
0
3
0
0
W
Bakasura
 
Bakasura
3
1
1
3.5
W
Poseidon
BesPoniki
Poseidon
3
0
0
3
L
Medusa
BrobaII
Medusa
1
2
3
1.25
W
Ullr
Drouze
Ullr
2
1
1
2.5
W
Anubis
NewNomad
Anubis
4
0
1
4.5
L
Fenrir
0
3
0
0
L
Bacchus
TheKhorne
Bacchus
1
2
3
1.25
W
Ares
simuli
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,932
Damage
15,866
23,957
Taken
20,601
10,136
Mitigated
7,911
4,434
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,597
536
85
1,319
4,233
963
0
1,752
2,296
20,687
0
L
Bellona
 
Bellona
1,679
441
0
1,011
5,236
3,114
0
3,160
1,917
0
13,918
W
Bakasura
 
Bakasura
3,399
2,071
0
2,431
4,618
1,951
0
694
3,924
0
32,743
W
Poseidon
BesPoniki
Poseidon
3,932
994
0
1,482
3,058
659
489
0
3,058
27,660
0
L
Medusa
BrobaII
Medusa
3,185
1,995
0
950
4,691
1,152
0
1,622
3,014
0
24,165
W
Ullr
Drouze
Ullr
2,389
1,394
0
1,248
3,463
1,010
0
1,426
2,037
0
23,449
W
Anubis
NewNomad
Anubis
2,489
181
0
1,191
2,981
1,262
836
1,688
1,293
20,539
0
L
Fenrir
241
196
0
425
3,206
718
0
817
2,257
0
6,876
L
Bacchus
TheKhorne
Bacchus
2,230
294
0
644
6,591
4,189
0
2,727
3,814
7,268
0
W
Ares
simuli
Ares
3,657
224
0
2,027
6,481
3,029
0
1,019
5,462
9,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
26,353
151
Minions Killed
230
0
Camps Cleared
0
642,090
Distance Traveled
796,697
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,118
640
48
6
0
127,656
1
L
Bellona
4,326
541
35
4
0
149,142
0
W
Bakasura
5,725
716
80
10
0
179,145
1
W
Poseidon
5,673
709
50
6
0
165,870
3
L
Medusa
4,641
580
41
5
0
141,727
2
W
Ullr
4,838
605
48
6
0
147,245
3
W
Anubis
5,439
680
40
5
0
154,141
2
L
Fenrir
3,486
436
18
2
0
85,382
0
L
Bacchus
4,451
556
9
1
0
138,183
1
W
Ares
4,678
585
12
2
0
150,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role