Player Matchup

Arachne
Arachne
Kaktusch
Arachne
Level 24
God Stats
6W - 7L
1,541 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 1
Nemesis
Nemesis
Killex989
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,412 Elo+
Solo
Olorun
Olorun
Taukar
Olorun
Level 22
God Stats
72W - 74L
1,567 SR
Queue Stats
92W - 99L
1,436 Elo+
Solo
Neith
Neith
jzboschts
Neith
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
106W - 129L
1,439 Elo+
Solo
Cthulhu
Cthulhu
xDOLORx
Cthulhu
Level 12
God Stats
3W - 5L
1,366 SR
Queue Stats
4W - 8L
1,242 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,397 Elo+

VS

Team Averages
Level 18
1,522 SR
1,391 Elo+
Medusa
Medusa
Intrud3rr
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,313 Elo+
Solo
Bakasura
Bakasura
PanMarcel
Bakasura
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 38L
1,279 Elo+
Solo
Cthulhu
Cthulhu
Ranku1488
Cthulhu
Level 16
God Stats
14W - 22L
1,470 SR
Queue Stats
61W - 86L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Telfandeh
Nu Wa
Level 27
God Stats
1W - 1L
1,333 SR
Queue Stats
13W - 11L
1,343 Elo+
Solo
Bellona
Bellona
juliendujard
Bellona
Level 22
God Stats
8W - 6L
1,808 SR
Queue Stats
17W - 19L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kaktusch
Arachne
20
13 / 7 / 7
19,514
542
24,175
40,665
19,636
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Killex989
Nemesis
20
6 / 11 / 8
17,129
476
19,192
40,780
23,393
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Taukar
Olorun
20
6 / 7 / 8
17,031
473
20,950
31,928
12,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
jzboschts
Neith
20
7 / 4 / 11
17,764
493
27,710
37,539
13,111
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xDOLORx
Cthulhu
20
0 / 11 / 9
14,806
411
7,972
30,697
35,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Intrud3rr
Medusa
20
5 / 9 / 10
15,307
425
19,817
22,095
7,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
PanMarcel
Bakasura
20
8 / 10 / 16
17,057
474
26,337
35,835
14,218
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ranku1488
Cthulhu
19
5 / 6 / 11
14,822
412
11,778
29,627
38,485
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
Telfandeh
Nu Wa
20
16 / 3 / 10
21,259
591
63,899
21,781
7,379
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
juliendujard
Bellona
20
6 / 5 / 13
15,869
441
16,425
28,720
25,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
32
Kills
40
40
Deaths
33
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
Intrud3rr
Medusa
5
9
10
1.11
L
Arachne
Kaktusch
Arachne
13
7
7
2.36
L
Nemesis
Killex989
Nemesis
6
11
8
0.91
W
Bakasura
PanMarcel
Bakasura
8
10
16
1.6
W
Cthulhu
Ranku1488
Cthulhu
5
6
11
1.75
L
Olorun
Taukar
Olorun
6
7
8
1.43
W
Nu Wa
Telfandeh
Nu Wa
16
3
10
7
W
Bellona
juliendujard
Bellona
6
5
13
2.5
L
Neith
jzboschts
Neith
7
4
11
3.13
L
Cthulhu
xDOLORx
Cthulhu
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,999
Damage
138,256
181,609
Taken
138,058
103,708
Mitigated
93,618
71,986
Healing
26,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Intrud3rr
Medusa
19,817
10,147
0
2,040
22,095
7,867
1,108
4,581
17,514
0
90,122
L
Arachne
Kaktusch
Arachne
24,175
15,235
0
13,082
40,665
19,636
776
20,334
19,698
0
146,541
L
Nemesis
Killex989
Nemesis
19,192
9,063
0
11,224
40,780
23,393
877
14,097
23,822
0
102,856
W
Bakasura
PanMarcel
Bakasura
26,337
16,708
0
10,342
35,835
14,218
905
5,088
30,747
0
129,908
W
Cthulhu
Ranku1488
Cthulhu
11,778
1,128
0
1,880
29,627
38,485
529
7,887
21,740
56,949
0
L
Olorun
Taukar
Olorun
20,950
12,266
2,466
12,341
31,928
12,400
2,414
13,855
16,376
141,645
0
W
Nu Wa
Telfandeh
Nu Wa
63,899
11,856
216
5,895
21,781
7,379
5,148
5,160
16,621
191,281
0
W
Bellona
juliendujard
Bellona
16,425
3,389
0
5,863
28,720
25,669
506
6,378
22,342
7,811
84,296
L
Neith
jzboschts
Neith
27,710
18,936
0
27,600
37,539
13,111
5,997
16,929
19,941
0
185,497
L
Cthulhu
xDOLORx
Cthulhu
7,972
887
0
5,273
30,697
35,168
82
13,974
15,610
57,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,244
Gold Earned
84,314
799
Minions Killed
743
0
Camps Cleared
0
3,213,346
Distance Traveled
3,206,440
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,307
425
112
3
0
565,200
0
L
Arachne
19,514
542
169
5
0
777,339
4
L
Nemesis
17,129
476
155
4
0
616,282
5
W
Bakasura
17,057
474
165
5
0
702,831
5
W
Cthulhu
14,822
412
82
2
0
668,004
0
L
Olorun
17,031
473
195
5
0
610,210
2
W
Nu Wa
21,259
591
271
8
0
625,175
11
W
Bellona
15,869
441
113
3
0
645,230
3
L
Neith
17,764
493
212
6
0
618,890
9
L
Cthulhu
14,806
411
68
2
0
590,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role