Player Matchup

Osiris
Osiris
Platinum III
DjFishTV
Osiris
Platinum III
Level 155
God Stats
10W - 9L
1,622 SR
Queue Stats
400W - 386L
1,685 MMR
Solo
Ymir
Ymir
Platinum IV
HellRaiser132
Ymir
Platinum IV
Level 137
God Stats
2W - 1L
1,471 SR
Queue Stats
30W - 24L
1,752 MMR
Party 1
Kali
Kali
Platinum V
Najomo
Kali
Platinum V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,728 MMR
Party 1
Rama
Rama
Platinum III
Tamash
Rama
Platinum III
Level 100
God Stats
2W - 4L
1,424 SR
Queue Stats
91W - 85L
1,729 MMR
Solo
Agni
Agni
Gold I
ŁASUCH
Agni
Gold I
Level 126
God Stats
7W - 10L
1,314 SR
Queue Stats
1,289W - 1,306L
1,734 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,466 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,488 SR
1,630 MMR
Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
BARRY1231
Sobek
Gold III
Level 34
God Stats
6W - 5L
1,269 SR
Queue Stats
53W - 37L
1,746 MMR
Solo
Cthulhu
Cthulhu
Gold III
BOOOMH
Cthulhu
Gold III
Level 68
God Stats
1W - 2L
1,620 SR
Queue Stats
187W - 180L
1,654 MMR
Solo
Fenrir
Fenrir
Platinum IV
Strygia
Fenrir
Platinum IV
Level 158
God Stats
9W - 18L
1,552 SR
Queue Stats
651W - 657L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DjFishTV
Osiris
18
4 / 4 / 2
10,965
548
10,917
20,758
22,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 7 / 1
7,285
364
1,526
17,978
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kali
Najomo
Kali
17
7 / 8 / 2
11,628
581
7,316
20,559
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
Tamash
Rama
17
1 / 8 / 7
10,593
530
9,948
15,663
4,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
ŁASUCH
Agni
16
0 / 6 / 6
9,701
485
10,771
13,263
5,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayTiamatSetGilgameshAthena

VS

Bans
ArtemisAresBaba YagaKhepriSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
9 / 2 / 8
12,577
629
15,995
9,885
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
18
8 / 2 / 10
12,110
606
20,162
14,388
6,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
BARRY1231
Sobek
16
2 / 1 / 14
11,090
555
7,139
22,676
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
BOOOMH
Cthulhu
19
8 / 5 / 5
12,350
618
10,743
21,196
28,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Strygia
Fenrir
18
6 / 2 / 12
12,158
608
11,709
17,109
12,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
12
Kills
33
33
Deaths
12
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
2
8
6.5
W
Cupid
 
Cupid
8
2
10
6.5
W
Sobek
BARRY1231
Sobek
2
1
14
9
W
Cthulhu
BOOOMH
Cthulhu
8
5
5
2.1
L
Osiris
DjFishTV
Osiris
4
4
2
1.25
L
0
7
1
0.07
L
Kali
Najomo
Kali
7
8
2
1
W
Fenrir
Strygia
Fenrir
6
2
12
6
L
Rama
Tamash
Rama
1
8
7
0.56
L
Agni
ŁASUCH
Agni
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,478
Damage
65,748
88,221
Taken
85,254
54,393
Mitigated
79,791
16,892
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,995
1,871
0
3,880
9,885
3,952
1,902
2,642
7,241
75,073
0
W
Cupid
 
Cupid
20,162
11,040
756
6,190
14,388
6,980
8,208
1,732
12,656
0
118,193
W
Sobek
BARRY1231
Sobek
7,139
427
0
10,740
22,676
27,172
555
5,759
16,917
23,563
0
W
Cthulhu
BOOOMH
Cthulhu
10,743
821
111
6,253
21,196
28,750
264
1,498
19,698
60,858
0
L
Osiris
DjFishTV
Osiris
10,917
3,002
0
4,106
20,758
22,443
0
7,801
12,412
7,066
61,734
L
1,526
304
0
772
17,978
12,910
0
6,769
10,941
17,695
0
L
Kali
Najomo
Kali
7,316
3,856
0
4,933
20,559
8,387
0
6,872
13,642
0
67,184
W
Fenrir
Strygia
Fenrir
11,709
2,742
0
4,590
17,109
12,937
1,878
4,831
12,278
450
78,741
L
Rama
Tamash
Rama
9,948
6,596
0
3,086
15,663
4,958
1,482
6,116
9,498
0
79,416
L
Agni
ŁASUCH
Agni
10,771
466
0
3,995
13,263
5,695
0
5,949
7,230
71,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
60,285
539
Minions Killed
563
0
Camps Cleared
0
1,806,966
Distance Traveled
1,958,325
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,577
629
133
7
0
362,870
6
W
Cupid
12,110
606
169
8
0
365,097
0
W
Sobek
11,090
555
16
1
0
426,264
3
W
Cthulhu
12,350
618
126
6
0
362,005
2
L
Osiris
10,965
548
136
7
0
393,163
11
L
Ymir
7,285
364
31
2
0
358,478
7
L
Kali
11,628
581
99
5
0
358,814
5
W
Fenrir
12,158
608
119
6
0
442,089
2
L
Rama
10,593
530
140
7
0
324,017
6
L
Agni
9,701
485
133
7
0
372,494
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role