Player Matchup

Morgan Le Fay
Morgan Le Fay
LordPiktus
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,135 SR
Queue Stats
7W - 9L
1,203 Elo+
Party 3
Jormungandr
Jormungandr
Return2Monkeeey
Jormungandr
Level 16
God Stats
3W - 1L
1,481 SR
Queue Stats
9W - 11L
1,174 Elo+
Party 3
Baron Samedi
Baron Samedi
lGrimzl
Baron Samedi
Level 20
God Stats
7W - 6L
1,566 SR
Queue Stats
212W - 155L
1,597 Elo+
Party 2
Neith
Neith
ollili
Neith
Level 20
God Stats
3W - 6L
1,335 SR
Queue Stats
172W - 189L
1,459 Elo+
Solo
Ravana
Ravana
ricky1434
Ravana
Level 29
God Stats
2W - 2L
1,173 SR
Queue Stats
205W - 204L
1,564 Elo+
Party 2
Team Averages
Level 20
1,338 SR
1,399 Elo+

VS

Team Averages
Level 28
1,530 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Calerivia
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Neith
Neith
Jaybyrd34
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 4
Charybdis
Charybdis
KipSwift
Charybdis
Level 101
God Stats
1W - 1L
1,655 SR
Queue Stats
42W - 41L
1,483 Elo+
Party 4
Nemesis
Nemesis
PotatorumPotato
Nemesis
Level 26
God Stats
3W - 2L
1,733 SR
Queue Stats
279W - 298L
1,436 Elo+
Solo
Artemis
Artemis
minnicorn
Artemis
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordPiktus
Morgan Le Fay
20
7 / 4 / 21
13,677
977
24,223
16,715
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Return2Monkeeey
Jormungandr
20
3 / 7 / 25
13,377
956
15,741
19,551
26,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lGrimzl
Baron Samedi
20
10 / 1 / 22
15,175
1,084
25,803
10,716
7,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ollili
Neith
20
7 / 1 / 21
14,234
1,017
17,418
9,823
3,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
ricky1434
Ravana
20
13 / 4 / 19
15,068
1,076
16,874
17,226
6,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Calerivia
Zhong Kui
20
1 / 8 / 10
12,711
908
10,458
22,414
14,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Jaybyrd34
Neith
19
0 / 11 / 5
11,713
837
5,040
18,611
6,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
KipSwift
Charybdis
20
6 / 6 / 10
14,062
1,004
27,870
21,250
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 8
14,521
1,037
13,891
22,510
11,602
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
minnicorn
Artemis
20
3 / 9 / 11
13,865
990
10,655
21,138
7,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
61
40
Kills
17
17
Deaths
40
108
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Calerivia
Zhong Kui
1
8
10
0.75
L
Neith
Jaybyrd34
Neith
0
11
5
0.23
L
Charybdis
KipSwift
Charybdis
6
6
10
1.83
W
Morgan Le Fay
LordPiktus
Morgan Le Fay
7
4
21
4.38
L
7
6
8
1.83
W
Jormungandr
Return2Monkeeey
Jormungandr
3
7
25
2.21
W
Baron Samedi
lGrimzl
Baron Samedi
10
1
22
21
L
Artemis
minnicorn
Artemis
3
9
11
0.94
W
Neith
ollili
Neith
7
1
21
17.5
W
Ravana
ricky1434
Ravana
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,059
Damage
67,914
74,031
Taken
105,923
50,862
Mitigated
49,649
20,037
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Calerivia
Zhong Kui
10,458
4,096
0
4,501
22,414
14,368
0
14,957
7,275
33,800
0
L
Neith
Jaybyrd34
Neith
5,040
2,395
0
366
18,611
6,823
0
9,872
8,739
0
27,336
L
Charybdis
KipSwift
Charybdis
27,870
16,639
336
3,043
21,250
8,865
0
13,354
7,896
0
65,499
W
Morgan Le Fay
LordPiktus
Morgan Le Fay
24,223
656
286
2,925
16,715
6,705
0
2,572
14,143
49,508
0
L
13,891
4,363
0
3,869
22,510
11,602
0
12,732
9,741
0
29,830
W
Jormungandr
Return2Monkeeey
Jormungandr
15,741
3,208
0
0
19,551
26,885
0
1,940
17,611
38,613
0
W
Baron Samedi
lGrimzl
Baron Samedi
25,803
1,479
6,849
4,781
10,716
7,092
0
1,582
9,134
55,813
0
L
Artemis
minnicorn
Artemis
10,655
5,153
0
1,572
21,138
7,991
0
14,919
6,219
0
31,017
W
Neith
ollili
Neith
17,418
4,451
0
4,070
9,823
3,822
0
1,352
8,471
0
37,833
W
Ravana
ricky1434
Ravana
16,874
6,521
0
1,126
17,226
6,358
0
3,012
14,214
313
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,531
Gold Earned
66,872
249
Minions Killed
265
9
Camps Cleared
10
1,105,085
Distance Traveled
1,169,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,711
908
55
4
2
193,539
1
L
Neith
11,713
837
44
3
1
183,039
0
L
Charybdis
14,062
1,004
71
5
3
247,702
0
W
Morgan Le Fay
13,677
977
57
4
1
248,587
0
L
Nemesis
14,521
1,037
42
3
2
306,594
0
W
Jormungandr
13,377
956
38
3
0
190,148
0
W
Baron Samedi
15,175
1,084
77
6
1
225,892
0
L
Artemis
13,865
990
53
4
2
238,359
0
W
Neith
14,234
1,017
59
4
3
203,652
3
W
Ravana
15,068
1,076
18
1
4
236,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role