Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FERDJAMMER
Vulcan
Level 129
God Stats
23W - 31L
1,574 SR
Queue Stats
577W - 649L
1,442 Elo+
Solo
Yemoja
Yemoja
woodenwalruspuss
Yemoja
Level 31
God Stats
80W - 108L
1,435 SR
Queue Stats
250W - 307L
1,490 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,477 Elo+

VS

Team Averages
Level 52
1,538 SR
1,379 Elo+
Olorun
Olorun
Ezakiel THE Cat
Olorun
Level 66
God Stats
5W - 2L
1,804 SR
Queue Stats
60W - 71L
1,489 Elo+
Solo
Achilles
Achilles
Ga6ri3ll2x
Achilles
Level 57
God Stats
9W - 12L
1,536 SR
Queue Stats
210W - 283L
1,430 Elo+
Solo
Charybdis
Charybdis
Nanochops007
Charybdis
Level 34
God Stats
4W - 10L
1,274 SR
Queue Stats
13W - 27L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
15 / 1 / 6
12,266
818
16,803
14,363
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
FERDJAMMER
Vulcan
15
7 / 1 / 14
11,286
752
14,383
11,038
4,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 0 / 19
10,023
668
1,942
7,508
3,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,736
582
5,235
10,913
3,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Ga6ri3ll2x
Achilles
12
1 / 5 / 0
8,951
597
9,389
14,008
8,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Nanochops007
Charybdis
11
0 / 10 / 2
8,633
576
6,766
15,014
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
23
Kills
2
2
Deaths
23
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
15
1
6
18
L
1
8
1
0.19
W
Vulcan
FERDJAMMER
Vulcan
7
1
14
14
L
Achilles
Ga6ri3ll2x
Achilles
1
5
0
0.2
L
Charybdis
Nanochops007
Charybdis
0
10
2
0.1
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
21,390
32,909
Taken
39,935
14,706
Mitigated
17,096
18,311
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,803
4,199
0
3,732
14,363
6,612
881
2,017
12,346
0
48,355
L
5,235
1,495
711
1,520
10,913
3,846
0
4,935
5,978
28,460
0
W
Vulcan
FERDJAMMER
Vulcan
14,383
6,912
725
2,755
11,038
4,117
1,209
2,506
8,532
55,427
0
L
Achilles
Ga6ri3ll2x
Achilles
9,389
2,066
369
1,009
14,008
8,163
0
5,824
8,184
0
27,722
L
Charybdis
Nanochops007
Charybdis
6,766
3,637
0
1,013
15,014
5,087
0
6,109
8,905
0
27,459
W
1,942
1,021
8,046
3,053
7,508
3,977
365
1,603
5,905
14,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
26,320
161
Minions Killed
148
10
Camps Cleared
3
798,503
Distance Traveled
712,677
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,266
818
56
4
5
268,975
0
L
Olorun
8,736
582
60
4
1
213,257
2
W
Vulcan
11,286
752
79
5
4
310,054
3
L
Achilles
8,951
597
27
2
1
285,894
3
L
Charybdis
8,633
576
61
4
1
213,526
2
W
Yemoja
10,023
668
26
2
1
219,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role