Player Matchup

Charybdis
Charybdis
RickyPinapple
Charybdis
Level 105
God Stats
25W - 40L
1,253 SR
Queue Stats
590W - 814L
1,297 Elo+
Solo
Scylla
Scylla
kylec243463
Scylla
Level 42
God Stats
5W - 2L
1,592 SR
Queue Stats
112W - 138L
1,367 Elo+
Party 1
Arachne
Arachne
vinny_vodkasauce
Arachne
Level 49
God Stats
2W - 0L
1,574 SR
Queue Stats
115W - 141L
1,368 Elo+
Party 1
Team Averages
Level 65
1,473 SR
1,344 Elo+

VS

Team Averages
Level 80
1,391 SR
1,337 Elo+
Danzaburou
Danzaburou
Arcdialysis
Danzaburou
Level 112
God Stats
2W - 5L
1,348 SR
Queue Stats
532W - 861L
1,269 Elo+
Solo
Chaac
Chaac
Lt-Pickles_35
Chaac
Level 105
God Stats
3W - 12L
1,346 SR
Queue Stats
42W - 72L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Marou3n
Baron Samedi
Level 22
God Stats
1W - 2L
1,478 SR
Queue Stats
12W - 48L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RickyPinapple
Charybdis
17
5 / 7 / 12
14,168
708
19,213
20,863
7,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
7 / 8 / 11
14,142
707
18,728
17,977
6,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 7 / 8
14,713
736
19,017
23,742
11,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcdialysis
Danzaburou
16
3 / 8 / 14
13,479
674
12,304
19,989
6,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 6 / 7
13,169
658
18,772
28,224
23,342
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Marou3n
Baron Samedi
18
9 / 8 / 9
14,242
712
18,303
21,633
17,388
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
22
Kills
19
22
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arcdialysis
Danzaburou
3
8
14
1.25
L
7
6
7
1.75
L
Baron Samedi
Marou3n
Baron Samedi
9
8
9
1.69
W
Charybdis
RickyPinapple
Charybdis
5
7
12
1.57
W
Scylla
7
8
11
1.56
W
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,958
Damage
49,379
62,582
Taken
69,846
25,039
Mitigated
47,093
16,228
Healing
23,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arcdialysis
Danzaburou
12,304
6,304
698
4,272
19,989
6,363
485
7,217
12,772
0
53,701
L
18,772
3,456
100
8,588
28,224
23,342
199
6,938
21,286
0
45,263
L
Baron Samedi
Marou3n
Baron Samedi
18,303
2,418
1,833
7,738
21,633
17,388
160
6,404
15,229
58,638
0
W
Charybdis
RickyPinapple
Charybdis
19,213
9,164
0
6,586
20,863
7,857
2,612
5,648
15,215
0
68,917
W
Scylla
18,728
243
100
4,356
17,977
6,012
0
5,163
12,814
46,981
0
W
19,017
11,811
276
4,910
23,742
11,170
399
8,060
15,682
0
32,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
40,890
180
Minions Killed
216
6
Camps Cleared
8
989,739
Distance Traveled
908,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,479
674
76
4
3
301,645
1
L
Chaac
13,169
658
62
3
2
300,097
0
L
Baron Samedi
14,242
712
78
4
3
306,266
3
W
Charybdis
14,168
708
90
5
2
301,306
2
W
Scylla
14,142
707
65
3
4
325,842
0
W
Arachne
14,713
736
25
1
0
362,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role