Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlooCh33ze
Athena
Level 12
God Stats
28W - 38L
1,791 SR
Queue Stats
122W - 139L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Giovio143
Danzaburou
Level 17
God Stats
4W - 5L
1,539 SR
Queue Stats
18W - 21L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
NeverBalanced
Baron Samedi
Level 18
God Stats
2W - 2L
1,641 SR
Queue Stats
15W - 17L
1,590 Elo+
Solo
Bellona
Bellona
TonsilTickler69
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 17L
1,433 Elo+
Solo
Team Averages
Level 14
1,594 SR
1,510 Elo+

VS

Team Averages
Level 12
1,529 SR
1,540 Elo+
Ymir
Ymir
Carson5201314
Ymir
Level 26
God Stats
26W - 24L
1,527 SR
Queue Stats
86W - 91L
1,495 Elo+
Solo
Thanatos
Thanatos
D4vvci0
Thanatos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,506 Elo+
Solo
Anubis
Anubis
ELoooooEL
Anubis
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
11W - 6L
1,678 Elo+
Solo
Hades
Hades
Nam31ess
Hades
Level 17
God Stats
10W - 6L
1,369 SR
Queue Stats
75W - 62L
1,360 Elo+
Solo
Poseidon
Poseidon
Waterbenda
Poseidon
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 4
5,481
457
1,751
7,414
4,363
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
BlooCh33ze
Athena
10
2 / 3 / 6
6,498
542
5,198
9,622
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Giovio143
Danzaburou
9
2 / 4 / 1
5,805
484
4,508
8,312
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NeverBalanced
Baron Samedi
12
3 / 4 / 3
6,927
577
6,965
7,076
3,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 6 / 0
5,920
493
4,778
9,865
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
6,619
552
3,218
10,729
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
D4vvci0
Thanatos
12
6 / 2 / 1
7,643
637
5,393
6,829
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ELoooooEL
Anubis
13
3 / 1 / 5
7,354
613
7,225
7,470
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Nam31ess
Hades
11
3 / 2 / 3
7,004
584
5,276
6,065
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Waterbenda
Poseidon
11
5 / 3 / 1
6,908
576
8,329
7,555
2,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
19
19
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
4
1.5
L
Athena
BlooCh33ze
Athena
2
3
6
1.67
W
2
3
5
1.5
W
Thanatos
D4vvci0
Thanatos
6
2
1
3.25
W
Anubis
ELoooooEL
Anubis
3
1
5
5.5
L
Danzaburou
Giovio143
Danzaburou
2
4
1
0.63
W
Hades
Nam31ess
Hades
3
2
3
2.25
L
Baron Samedi
NeverBalanced
Baron Samedi
3
4
3
1.13
L
3
6
0
0.5
W
Poseidon
Waterbenda
Poseidon
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
29,441
42,289
Taken
38,648
18,441
Mitigated
17,491
13,761
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,751
60
0
3,025
7,414
4,363
0
5,250
2,164
14,705
0
L
Athena
BlooCh33ze
Athena
5,198
1,801
0
3,601
9,622
2,698
0
4,823
4,799
32,878
0
W
3,218
200
0
3,417
10,729
5,840
271
3,142
7,587
16,656
0
W
Thanatos
D4vvci0
Thanatos
5,393
1,764
0
6,607
6,829
2,946
534
1,354
5,475
0
33,587
W
Anubis
ELoooooEL
Anubis
7,225
340
0
3,396
7,470
3,273
0
3,190
4,280
53,696
0
L
Danzaburou
Giovio143
Danzaburou
4,508
1,518
0
1,885
8,312
2,210
456
6,539
1,773
0
20,446
W
Hades
Nam31ess
Hades
5,276
586
123
2,367
6,065
2,456
592
3,292
2,773
28,616
0
L
Baron Samedi
NeverBalanced
Baron Samedi
6,965
650
502
2,513
7,076
3,408
0
4,460
2,616
36,135
0
L
4,778
2,016
0
2,235
9,865
5,762
726
2,976
6,889
0
19,902
W
Poseidon
Waterbenda
Poseidon
8,329
1,612
0
2,124
7,555
2,976
182
2,936
4,619
45,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
35,528
257
Minions Killed
329
0
Camps Cleared
0
1,086,501
Distance Traveled
1,132,265
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,481
457
39
3
0
235,132
5
L
Athena
6,498
542
69
6
0
245,012
3
W
Ymir
6,619
552
21
2
0
201,078
2
W
Thanatos
7,643
637
70
6
0
243,973
0
W
Anubis
7,354
613
91
8
0
229,972
0
L
Danzaburou
5,805
484
37
3
0
213,237
2
W
Hades
7,004
584
67
6
0
232,654
0
L
Baron Samedi
6,927
577
71
6
0
219,410
0
L
Bellona
5,920
493
41
3
0
173,710
0
W
Poseidon
6,908
576
80
7
0
224,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role