Player Matchup

Hercules
Hercules
BLACKSCYTHE90
Hercules
Level 27
God Stats
23W - 40L
1,369 SR
Queue Stats
145W - 176L
1,330 Elo+
Party 2
Neith
Neith
Bigcuz1570
Neith
Level 66
God Stats
21W - 10L
1,709 SR
Queue Stats
704W - 860L
1,476 Elo+
Party 2
Baba Yaga
Baba Yaga
PrettyBoyPhilly
Baba Yaga
Level 49
God Stats
54W - 41L
1,553 SR
Queue Stats
328W - 414L
1,426 Elo+
Party 2
Team Averages
Level 47
1,544 SR
1,410 Elo+

VS

Team Averages
Level 65
1,610 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jcranmer89
Chaac
Level 93
God Stats
6W - 3L
1,623 SR
Queue Stats
140W - 132L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
Level 5
God Stats
12W - 2L
1,708 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLACKSCYTHE90
Hercules
14
1 / 3 / 7
11,272
564
8,911
28,795
24,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
17
7 / 6 / 5
13,426
671
31,192
16,611
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
PrettyBoyPhilly
Baba Yaga
17
5 / 6 / 8
13,316
666
23,541
18,891
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 7 / 9
12,102
605
13,331
23,553
8,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
15
1 / 2 / 12
13,353
668
7,894
26,027
33,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
18
12 / 4 / 3
14,511
726
34,843
27,664
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
15
15
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
7
9
0.93
L
Hercules
BLACKSCYTHE90
Hercules
1
3
7
1.5
L
Neith
7
6
5
1.58
W
Chaac
1
2
12
3.5
L
Baba Yaga
PrettyBoyPhilly
Baba Yaga
5
6
8
1.5
W
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,644
Damage
56,068
64,297
Taken
77,244
41,193
Mitigated
53,508
17,340
Healing
43,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,331
1,201
12,332
12,377
23,553
8,678
582
7,706
15,358
46,698
0
L
Hercules
BLACKSCYTHE90
Hercules
8,911
1,371
444
7,346
28,795
24,355
121
8,209
20,586
0
14,762
L
Neith
31,192
16,448
0
3,878
16,611
8,232
642
1,609
15,002
0
64,484
W
Chaac
7,894
2,076
788
10,014
26,027
33,639
13
6,169
19,287
0
24,908
L
Baba Yaga
PrettyBoyPhilly
Baba Yaga
23,541
420
0
5,672
18,891
8,606
697
4,001
14,890
69,324
0
W
Ah Muzen Cab
ZoitouCJ
Ah Muzen Cab
34,843
15,217
0
7,789
27,664
11,191
2,231
10,155
17,205
0
107,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
39,966
224
Minions Killed
228
6
Camps Cleared
11
1,063,026
Distance Traveled
1,069,381
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,102
605
93
5
1
337,902
3
L
Hercules
11,272
564
18
1
0
390,134
0
L
Neith
13,426
671
102
5
2
317,255
5
W
Chaac
13,353
668
16
1
0
370,237
0
L
Baba Yaga
13,316
666
104
5
4
355,637
8
W
Ah Muzen Cab
14,511
726
119
6
10
361,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role