Player Matchup

Charybdis
Charybdis
Arinking
Charybdis
Level 13
God Stats
1W - 1L
1,132 SR
Queue Stats
4W - 7L
1,187 Elo+
Party 1
Discordia
Discordia
Gabdab
Discordia
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 38L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Nacman
Heimdallr
Level 123
God Stats
15W - 13L
1,495 SR
Queue Stats
154W - 150L
1,425 Elo+
Solo
Bacchus
Bacchus
TheIsidrus
Bacchus
Level 69
God Stats
5W - 6L
1,283 SR
Queue Stats
9W - 13L
1,221 Elo+
Party 1
Bakasura
Bakasura
feziwg
Bakasura
Level 61
God Stats
1W - 1L
1,577 SR
Queue Stats
11W - 20L
1,361 Elo+
Solo
Team Averages
Level 77
1,397 SR
1,310 Elo+

VS

Team Averages
Level 64
1,437 SR
1,393 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blondici
Chaac
Level 66
God Stats
17W - 18L
1,467 SR
Queue Stats
151W - 170L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Shvab
Nu Wa
Level 39
God Stats
2W - 3L
1,217 SR
Queue Stats
87W - 99L
1,385 Elo+
Solo
Tiamat
Tiamat
darkkingsr1
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arinking
Charybdis
17
1 / 1 / 13
9,465
947
11,272
9,198
4,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Gabdab
Discordia
17
3 / 1 / 13
10,101
1,010
16,114
7,817
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Nacman
Heimdallr
17
6 / 0 / 13
10,665
1,067
11,091
7,627
3,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
TheIsidrus
Bacchus
16
2 / 1 / 12
9,922
992
7,558
10,780
15,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
feziwg
Bakasura
17
15 / 8 / 5
12,550
1,255
18,437
15,177
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

231

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 2 / 3
11,178
1,118
11,373
11,458
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
 
Set
16
0 / 6 / 7
8,854
885
9,859
14,181
5,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Blondici
Chaac
16
2 / 7 / 8
9,903
990
7,997
20,360
21,102
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Shvab
Nu Wa
16
2 / 6 / 8
9,945
995
9,143
10,429
3,381
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
16
1 / 6 / 5
9,056
906
9,777
13,223
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
27
Kills
11
11
Deaths
27
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
2
3
3.75
L
Set
 
Set
0
6
7
0.58
W
Charybdis
Arinking
Charybdis
1
1
13
7.5
L
Chaac
Blondici
Chaac
2
7
8
0.86
W
Discordia
Gabdab
Discordia
3
1
13
9.5
W
Heimdallr
Nacman
Heimdallr
6
0
13
12.5
L
Nu Wa
Shvab
Nu Wa
2
6
8
1
W
Bacchus
TheIsidrus
Bacchus
2
1
12
8
L
Tiamat
1
6
5
0.58
W
Bakasura
feziwg
Bakasura
15
8
5
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,472
Damage
48,149
50,599
Taken
69,651
32,368
Mitigated
40,508
4,470
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,373
8,165
0
1,933
11,458
4,411
0
3,126
8,331
0
48,306
L
Set
 
Set
9,859
2,651
0
328
14,181
5,525
0
5,075
8,912
0
20,225
W
Charybdis
Arinking
Charybdis
11,272
4,885
0
1,187
9,198
4,128
0
2,368
6,830
0
35,695
L
Chaac
Blondici
Chaac
7,997
815
557
2,835
20,360
21,102
0
5,248
14,997
0
21,889
W
Discordia
Gabdab
Discordia
16,114
950
0
507
7,817
3,061
0
3,034
4,783
35,156
0
W
Heimdallr
Nacman
Heimdallr
11,091
2,903
0
0
7,627
3,318
0
4,572
3,055
0
45,816
L
Nu Wa
Shvab
Nu Wa
9,143
2,152
0
135
10,429
3,381
0
4,077
6,170
25,575
0
W
Bacchus
TheIsidrus
Bacchus
7,558
794
0
1,958
10,780
15,034
0
4,253
6,527
14,954
0
L
Tiamat
9,777
485
0
1,698
13,223
6,089
0
6,146
7,059
27,166
0
W
Bakasura
feziwg
Bakasura
18,437
15,272
0
818
15,177
6,827
0
4,693
10,484
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
48,936
230
Minions Killed
210
9
Camps Cleared
5
953,436
Distance Traveled
1,067,073
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,178
1,118
88
9
1
208,232
0
L
Set
8,854
885
18
2
1
238,196
0
W
Charybdis
9,465
947
45
5
0
175,976
0
L
Chaac
9,903
990
29
3
0
255,023
0
W
Discordia
10,101
1,010
35
4
2
212,480
2
W
Heimdallr
10,665
1,067
94
9
0
177,631
0
L
Nu Wa
9,945
995
31
3
3
177,789
1
W
Bacchus
9,922
992
24
2
0
207,984
0
L
Tiamat
9,056
906
44
4
0
187,833
0
W
Bakasura
12,550
1,255
32
3
7
179,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role