Player Matchup

Medusa
Medusa
DrChaddy
Medusa
Level 25
God Stats
6W - 2L
1,924 SR
Queue Stats
187W - 177L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
GrinchMane
Baron Samedi
Level 7
God Stats
3W - 0L
1,289 SR
Queue Stats
12W - 16L
1,553 Elo+
Solo
Horus
Horus
MadBrit123
Horus
Level 28
God Stats
5W - 4L
1,525 SR
Queue Stats
289W - 278L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
VitalikButerin
Guan Yu
Level 26
God Stats
7W - 6L
1,604 SR
Queue Stats
77W - 64L
1,544 Elo+
Solo
He Bo
He Bo
YujiroHanma9180
He Bo
Level 29
God Stats
9W - 13L
1,377 SR
Queue Stats
168W - 205L
1,462 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,504 Elo+

VS

Team Averages
Level 23
1,552 SR
1,568 Elo+
Olorun
Olorun
GreedyOffTheMud
Olorun
Level 28
God Stats
2W - 3L
1,525 SR
Queue Stats
111W - 108L
1,558 Elo+
Solo
Tyr
Tyr
Jessstaa
Tyr
Level 29
God Stats
7W - 12L
1,283 SR
Queue Stats
86W - 81L
1,523 Elo+
Solo
Cerberus
Cerberus
NordNomadic
Cerberus
Level 26
God Stats
8W - 3L
1,594 SR
Queue Stats
126W - 116L
1,549 Elo+
Party 1
Loki
Loki
Yasmin0414gh
Loki
Level 14
God Stats
8W - 4L
1,710 SR
Queue Stats
27W - 17L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
swaggtarantula
Ah Muzen Cab
Level 17
God Stats
5W - 5L
1,649 SR
Queue Stats
77W - 72L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrChaddy
Medusa
10
2 / 2 / 3
6,033
503
4,675
5,922
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
GrinchMane
Baron Samedi
7
0 / 3 / 0
4,715
393
413
6,714
3,877
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
9
4 / 1 / 2
6,555
546
2,826
8,920
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 3
6,993
583
7,471
8,995
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 3
5,994
500
4,335
4,533
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,569
547
1,844
7,182
1,201
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 2
6,842
570
1,301
3,514
2,374
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
NordNomadic
Cerberus
10
2 / 1 / 3
6,014
501
4,163
7,677
3,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 3 / 3
6,857
571
4,074
7,257
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
swaggtarantula
Ah Muzen Cab
10
0 / 5 / 1
5,820
485
4,909
6,742
1,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
9
9
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrChaddy
Medusa
2
2
3
1.75
L
2
4
2
0.75
W
Baron Samedi
GrinchMane
Baron Samedi
0
3
0
0
L
1
0
2
2
W
Horus
4
1
2
5
L
Cerberus
NordNomadic
Cerberus
2
1
3
3.5
W
5
1
3
6.5
L
4
3
3
1.83
W
1
2
3
1.25
L
Ah Muzen Cab
swaggtarantula
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
16,291
35,084
Taken
32,372
16,145
Mitigated
10,222
11,142
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrChaddy
Medusa
4,675
2,048
0
1,695
5,922
1,624
0
2,338
3,584
0
29,950
L
1,844
1,133
14
1,238
7,182
1,201
792
800
6,382
30,304
0
W
Baron Samedi
GrinchMane
Baron Samedi
413
213
0
1,884
6,714
3,877
28
129
6,585
15,248
0
L
1,301
290
0
1,639
3,514
2,374
859
137
3,377
0
31,843
W
Horus
2,826
1,291
708
2,700
8,920
5,162
180
1,267
7,653
0
9,989
L
Cerberus
NordNomadic
Cerberus
4,163
360
74
1,843
7,677
3,298
240
1,862
5,815
18,623
0
W
7,471
1,354
885
2,203
8,995
4,277
0
1,771
7,224
0
44,208
L
4,074
888
0
3,076
7,257
1,788
0
1,358
5,899
0
31,841
W
4,335
208
0
1,067
4,533
1,205
0
502
4,031
38,479
0
L
Ah Muzen Cab
swaggtarantula
Ah Muzen Cab
4,909
1,713
0
1,575
6,742
1,561
190
591
6,151
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
32,102
263
Minions Killed
304
0
Camps Cleared
0
1,092,784
Distance Traveled
1,099,752
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,033
503
63
5
0
217,508
0
L
Olorun
6,569
547
63
5
0
196,500
1
W
Baron Samedi
4,715
393
25
2
0
158,583
1
L
Tyr
6,842
570
72
6
0
196,616
1
W
Horus
6,555
546
28
2
0
241,215
6
L
Cerberus
6,014
501
45
4
0
240,880
2
W
Guan Yu
6,993
583
85
7
0
251,417
3
L
Loki
6,857
571
61
5
0
260,084
1
W
He Bo
5,994
500
62
5
0
224,061
5
L
Ah Muzen Cab
5,820
485
63
5
0
205,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role