Player Matchup

Baron Samedi
Baron Samedi
Moyaman88
Baron Samedi
Level 25
God Stats
11W - 12L
1,306 SR
Queue Stats
16W - 26L
1,238 Elo+
Solo
Amaterasu
Amaterasu
Ragnarok2740
Amaterasu
Level 156
God Stats
1W - 0L
1,450 SR
Queue Stats
166W - 125L
1,659 Elo+
Party 1
Charybdis
Charybdis
q abyssal p
Charybdis
Level 29
God Stats
1W - 3L
1,214 SR
Queue Stats
12W - 13L
1,517 Elo+
Party 1
Team Averages
Level 70
1,323 SR
1,471 Elo+

VS

Team Averages
Level 103
1,405 SR
1,412 Elo+
Gilgamesh
Gilgamesh
OGxGrinch
Gilgamesh
Level 22
God Stats
3W - 4L
1,528 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 2
Ra
Ra
Timao2019aquitem
Ra
Level 160
God Stats
32W - 26L
1,404 SR
Queue Stats
381W - 335L
1,563 Elo+
Solo
Ne Zha
Ne Zha
x Priid3
Ne Zha
Level 128
God Stats
9W - 13L
1,283 SR
Queue Stats
221W - 258L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moyaman88
Baron Samedi
7
0 / 6 / 2
5,736
574
1,135
6,364
4,132
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Ragnarok2740
Amaterasu
13
7 / 2 / 7
8,601
860
6,863
10,149
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
q abyssal p
Charybdis
14
8 / 2 / 6
8,553
855
10,777
7,305
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OGxGrinch
Gilgamesh
10
1 / 6 / 7
6,682
668
4,052
10,742
8,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 4 / 4
7,457
746
8,605
7,119
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
x Priid3
Ne Zha
10
4 / 5 / 4
7,015
702
7,441
9,213
6,266
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
10
10
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Moyaman88
Baron Samedi
0
6
2
0.17
L
Gilgamesh
OGxGrinch
Gilgamesh
1
6
7
0.75
W
Amaterasu
Ragnarok2740
Amaterasu
7
2
7
5.25
L
5
4
4
1.75
W
Charybdis
q abyssal p
Charybdis
8
2
6
5.5
L
Ne Zha
x Priid3
Ne Zha
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
20,098
23,818
Taken
27,074
13,510
Mitigated
16,770
5,259
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Moyaman88
Baron Samedi
1,135
465
0
689
6,364
4,132
0
1,984
4,380
3,788
0
L
Gilgamesh
OGxGrinch
Gilgamesh
4,052
1,277
0
65
10,742
8,257
0
403
10,258
23
11,031
W
Amaterasu
Ragnarok2740
Amaterasu
6,863
1,827
0
3,669
10,149
6,522
0
3,757
6,392
0
20,213
L
8,605
442
775
1,266
7,119
2,247
0
482
6,596
31,716
0
W
Charybdis
q abyssal p
Charybdis
10,777
4,665
0
901
7,305
2,856
0
3,136
4,169
0
32,429
L
Ne Zha
x Priid3
Ne Zha
7,441
2,700
0
1,081
9,213
6,266
0
603
8,484
0
19,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
21,154
95
Minions Killed
102
4
Camps Cleared
4
431,925
Distance Traveled
538,803
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,736
574
0
0
0
75,830
2
L
Gilgamesh
6,682
668
17
2
0
176,755
0
W
Amaterasu
8,601
860
39
4
3
195,406
3
L
Ra
7,457
746
52
5
3
178,908
3
W
Charybdis
8,553
855
56
6
1
160,689
0
L
Ne Zha
7,015
702
33
3
1
183,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role