Player Matchup

Horus
Horus
Im_StarLord_MF
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 119L
1,233 Elo+
Party 1
Fenrir
Fenrir
LoddieDoddy
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,203 Elo+
Party 1
Ra
Ra
darkstar0123
Ra
Level 104
God Stats
7W - 6L
1,532 SR
Queue Stats
71W - 131L
1,273 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,236 Elo+

VS

Team Averages
Level 11
1,399 SR
1,249 Elo+
Horus
Horus
fuzzy_track4
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,024 Elo+
Solo
Neith
Neith
mikeischilling
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Solo
Charybdis
Charybdis
xXSraeCaShXx
Charybdis
Level 18
God Stats
1W - 4L
1,196 SR
Queue Stats
82W - 69L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,386
568
2,961
14,520
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 13 / 3
7,265
559
3,793
17,684
6,838
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 5 / 1
9,508
731
14,554
12,357
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 17
8,930
687
2,864
10,026
10,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 18
9,251
712
9,658
7,345
3,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
xXSraeCaShXx
Charybdis
16
20 / 3 / 4
11,891
915
26,055
13,364
6,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
24
24
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Fenrir
0
13
3
0.12
L
5
5
1
1.1
W
2
1
17
10.5
W
2
2
18
5.5
W
Charybdis
xXSraeCaShXx
Charybdis
20
3
4
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
38,577
44,561
Taken
30,735
25,458
Mitigated
19,986
7,036
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,961
1,900
326
1,544
14,520
13,209
0
0
14,520
0
6,593
L
Fenrir
3,793
1,629
0
601
17,684
6,838
0
0
17,684
0
9,750
L
14,554
1,539
701
3,864
12,357
5,411
0
96
12,261
37,802
0
W
2,864
1,551
897
2,077
10,026
10,044
135
4,843
5,183
0
10,429
W
9,658
5,440
0
1,504
7,345
3,882
265
4,982
2,363
0
27,417
W
Charybdis
xXSraeCaShXx
Charybdis
26,055
15,886
0
3,780
13,364
6,060
2,562
5,927
7,437
0
70,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
30,072
71
Minions Killed
142
1
Camps Cleared
8
536,700
Distance Traveled
605,132
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,386
568
11
1
0
188,268
1
L
Fenrir
7,265
559
12
1
0
141,256
0
L
Ra
9,508
731
48
4
1
207,176
4
W
Horus
8,930
687
15
1
2
204,569
1
W
Neith
9,251
712
36
3
1
192,230
0
W
Charybdis
11,891
915
91
7
5
208,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role