Player Matchup

Sol
Sol
Aelgalden
Sol
Level 68
God Stats
18W - 17L
1,490 SR
Queue Stats
316W - 350L
1,578 Elo+
Solo
Cerberus
Cerberus
ElTioMexican
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Izanami
Izanami
LordOddiues
Izanami
Level 39
God Stats
3W - 2L
1,751 SR
Queue Stats
61W - 92L
1,391 Elo+
Solo
Team Averages
Level 43
1,580 SR
1,490 Elo+

VS

Team Averages
Level 59
1,386 SR
1,493 Elo+
Nemesis
Nemesis
ArcaneSugarcane
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
YoutubeGod
Charybdis
Level 129
God Stats
2W - 6L
1,234 SR
Queue Stats
275W - 317L
1,612 Elo+
Solo
Horus
Horus
xwolf95
Horus
Level 43
God Stats
14W - 25L
1,424 SR
Queue Stats
269W - 360L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 9
9,290
845
13,188
7,223
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ElTioMexican
Cerberus
12
5 / 0 / 10
8,996
818
6,383
8,436
8,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LordOddiues
Izanami
12
4 / 2 / 13
8,393
763
10,444
7,139
2,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,265
570
2,625
11,867
4,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
YoutubeGod
Charybdis
10
1 / 5 / 1
6,620
602
7,302
10,608
3,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
xwolf95
Horus
10
1 / 4 / 1
6,716
611
4,119
11,450
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
0
8
1
0.06
W
Cerberus
ElTioMexican
Cerberus
5
0
10
10
W
Izanami
LordOddiues
Izanami
4
2
13
5.25
L
Charybdis
YoutubeGod
Charybdis
1
5
1
0.3
L
Horus
xwolf95
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
14,046
22,798
Taken
33,925
13,306
Mitigated
13,604
7,444
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,188
5,408
0
2,823
7,223
2,694
1,383
223
7,000
43,190
0
L
2,625
266
0
834
11,867
4,168
0
7,599
4,268
0
9,372
W
Cerberus
ElTioMexican
Cerberus
6,383
545
0
2,053
8,436
8,206
298
66
8,370
17,462
0
W
Izanami
LordOddiues
Izanami
10,444
7,379
672
1,896
7,139
2,406
1,162
196
6,943
0
31,106
L
Charybdis
YoutubeGod
Charybdis
7,302
3,787
0
0
10,608
3,178
0
4,970
5,638
0
24,667
L
Horus
xwolf95
Horus
4,119
1,655
542
1,541
11,450
6,258
0
7,271
4,179
0
17,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
19,601
145
Minions Killed
99
7
Camps Cleared
3
551,677
Distance Traveled
523,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,290
845
58
5
5
203,106
3
L
Nemesis
6,265
570
23
2
2
168,560
2
W
Cerberus
8,996
818
38
3
1
169,631
0
W
Izanami
8,393
763
49
4
1
178,940
0
L
Charybdis
6,620
602
42
4
0
165,989
2
L
Horus
6,716
611
34
3
1
189,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role