Player Matchup

Apollo
Apollo
Fenfi3t
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Set
Set
SEPJ
Set
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Wachevery
Kukulkan
Level 26
God Stats
46W - 50L
1,536 SR
Queue Stats
57W - 68L
1,444 Elo+
Solo
Poseidon
Poseidon
Xali0s
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,260 Elo+
Solo
Odin
Odin
killerkorman
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,420 Elo+

VS

Team Averages
Level 14
1,570 SR
1,546 Elo+
Merlin
Merlin
I Robb3n I
Merlin
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
83W - 85L
1,460 Elo+
Party 1
Tiamat
Tiamat
ITKonori
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Solo
Charybdis
Charybdis
M3r1tx3ll
Charybdis
Level 18
God Stats
2W - 5L
1,362 SR
Queue Stats
95W - 105L
1,288 Elo+
Party 1
Neith
Neith
ppcopter
Neith
Level 12
God Stats
25W - 8L
1,756 SR
Queue Stats
30W - 9L
1,730 Elo+
Solo
Cerberus
Cerberus
thunderbird001
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fenfi3t
Apollo
19
4 / 4 / 20
11,961
997
12,245
10,948
4,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
SEPJ
Set
19
7 / 0 / 8
12,509
1,042
20,637
12,641
8,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Wachevery
Kukulkan
20
12 / 2 / 18
13,577
1,131
27,168
10,266
4,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Xali0s
Poseidon
20
16 / 1 / 17
14,355
1,196
30,344
12,820
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 0 / 14
12,274
1,023
9,007
9,620
10,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I Robb3n I
Merlin
17
3 / 5 / 3
11,843
987
13,899
15,289
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
ITKonori
Tiamat
17
2 / 13 / 5
11,050
921
13,044
22,993
11,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
M3r1tx3ll
Charybdis
17
1 / 7 / 3
10,413
868
6,724
21,190
8,241
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Neith
ppcopter
Neith
16
1 / 8 / 1
10,064
839
9,367
18,320
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
17
0 / 11 / 5
10,237
853
3,356
31,808
39,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
44
Kills
7
7
Deaths
44
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fenfi3t
Apollo
4
4
20
3.5
L
Merlin
I Robb3n I
Merlin
3
5
3
0.9
L
Tiamat
ITKonori
Tiamat
2
13
5
0.35
L
Charybdis
M3r1tx3ll
Charybdis
1
7
3
0.36
W
Set
SEPJ
Set
7
0
8
11
W
Kukulkan
Wachevery
Kukulkan
12
2
18
10.5
W
Poseidon
Xali0s
Poseidon
16
1
17
24.5
W
5
0
14
12
L
Neith
ppcopter
Neith
1
8
1
0.19
L
Cerberus
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,401
Damage
46,390
56,295
Taken
109,600
31,940
Mitigated
70,829
4,483
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fenfi3t
Apollo
12,245
5,158
0
692
10,948
4,112
0
6,832
3,910
0
18,735
L
Merlin
I Robb3n I
Merlin
13,899
220
0
0
15,289
5,513
0
8,452
6,837
47,367
0
L
Tiamat
ITKonori
Tiamat
13,044
2,121
0
2,244
22,993
11,200
0
11,881
11,112
31,920
0
L
Charybdis
M3r1tx3ll
Charybdis
6,724
3,390
0
0
21,190
8,241
0
12,835
8,355
0
21,291
W
Set
SEPJ
Set
20,637
9,782
0
1,275
12,641
8,186
0
4,667
7,974
0
49,321
W
Kukulkan
Wachevery
Kukulkan
27,168
726
0
1,054
10,266
4,078
0
6,820
3,446
51,765
0
W
Poseidon
Xali0s
Poseidon
30,344
5,448
0
1,439
12,820
5,056
0
7,293
5,527
53,214
0
W
9,007
2,057
0
23
9,620
10,508
0
4,232
5,139
1,606
20,241
L
Neith
ppcopter
Neith
9,367
3,424
0
1,893
18,320
6,237
0
10,694
7,626
0
31,057
L
Cerberus
3,356
442
148
1,703
31,808
39,638
0
14,106
17,702
18,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,676
Gold Earned
53,607
223
Minions Killed
214
10
Camps Cleared
3
1,226,980
Distance Traveled
911,967
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,961
997
17
1
1
214,450
1
L
Merlin
11,843
987
71
6
0
199,581
0
L
Tiamat
11,050
921
50
4
0
174,934
0
L
Charybdis
10,413
868
24
2
1
200,266
0
W
Set
12,509
1,042
56
5
7
250,655
3
W
Kukulkan
13,577
1,131
73
6
0
259,023
0
W
Poseidon
14,355
1,196
49
4
1
246,487
0
W
Odin
12,274
1,023
28
2
1
256,365
0
L
Neith
10,064
839
41
3
2
173,600
1
L
Cerberus
10,237
853
28
2
0
163,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role