Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NomNomBaby
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,390 Elo+
Solo
Discordia
Discordia
TrepseJ
Discordia
Level 25
God Stats
13W - 13L
1,558 SR
Queue Stats
68W - 60L
1,472 Elo+
Solo
Fenrir
Fenrir
xsynnon4400
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,599 Elo+
Solo
Cerberus
Cerberus
Хранитель1
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,490 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,490 Elo+

VS

Team Averages
Level 13
1,432 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
Abolfazlkh
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Anubis
Anubis
RexX195
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,415 Elo+
Solo
Olorun
Olorun
WasabiLV
Olorun
Level 8
God Stats
0W - 6L
1,045 SR
Queue Stats
6W - 7L
1,398 Elo+
Solo
Neith
Neith
hishdihaks
Neith
Level 15
God Stats
32W - 24L
1,615 SR
Queue Stats
192W - 182L
1,571 Elo+
Solo
Hel
Hel
saskills
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 1 / 25
13,561
1,130
25,891
17,472
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
19
2 / 0 / 26
11,468
956
4,288
22,203
15,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
TrepseJ
Discordia
20
13 / 3 / 21
13,699
1,142
37,755
10,705
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
14 / 6 / 16
13,870
1,156
17,406
17,434
9,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 6 / 18
11,303
942
4,325
17,103
19,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abolfazlkh
Tsukuyomi
18
1 / 10 / 8
10,663
889
13,132
21,586
8,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RexX195
Anubis
18
2 / 12 / 10
11,660
972
14,060
23,231
11,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
WasabiLV
Olorun
16
2 / 6 / 3
10,405
867
4,785
7,611
2,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
18
10 / 3 / 6
13,756
1,146
34,610
22,606
7,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 9 / 10
11,500
958
9,047
20,884
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
53
40
Kills
16
16
Deaths
40
106
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
25
20.5
L
Tsukuyomi
Abolfazlkh
Tsukuyomi
1
10
8
0.5
W
Horus
2
0
26
15
L
Anubis
RexX195
Anubis
2
12
10
0.58
W
Discordia
TrepseJ
Discordia
13
3
21
7.83
L
Olorun
WasabiLV
Olorun
2
6
3
0.58
L
Neith
10
3
6
4.33
L
1
9
10
0.67
W
Fenrir
14
6
16
3.67
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,665
Damage
75,634
84,917
Taken
95,918
57,459
Mitigated
39,721
27,495
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,891
15,446
0
8,749
17,472
7,638
0
3,978
13,494
0
66,783
L
Tsukuyomi
Abolfazlkh
Tsukuyomi
13,132
4,252
0
70
21,586
8,136
0
8,911
12,675
0
29,509
W
Horus
4,288
1,148
3,616
10,133
22,203
15,837
0
8,075
14,128
0
11,007
L
Anubis
RexX195
Anubis
14,060
4,353
0
2,975
23,231
11,261
0
8,490
14,741
29,805
0
W
Discordia
TrepseJ
Discordia
37,755
2,158
0
695
10,705
4,470
0
1,897
8,808
63,595
0
L
Olorun
WasabiLV
Olorun
4,785
2,864
170
871
7,611
2,758
0
3,631
3,980
11,055
0
L
Neith
34,610
24,440
0
3,791
22,606
7,693
0
12,949
9,657
0
64,976
L
9,047
996
4,030
3,472
20,884
9,873
0
8,099
12,785
19,923
0
W
Fenrir
17,406
2,215
0
1,767
17,434
9,542
0
7,822
9,612
0
29,035
W
4,325
41
0
2,535
17,103
19,972
0
6,120
10,983
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,901
Gold Earned
57,984
233
Minions Killed
186
11
Camps Cleared
4
1,104,402
Distance Traveled
886,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,561
1,130
93
8
0
219,914
0
L
Tsukuyomi
10,663
889
27
2
0
227,408
0
W
Horus
11,468
956
22
2
2
259,701
0
L
Anubis
11,660
972
39
3
0
151,408
0
W
Discordia
13,699
1,142
74
6
3
215,937
1
L
Olorun
10,405
867
20
2
0
78,048
0
L
Neith
13,756
1,146
64
5
3
212,048
1
L
Hel
11,500
958
36
3
1
217,464
0
W
Fenrir
13,870
1,156
16
1
6
218,530
0
W
Cerberus
11,303
942
28
2
0
190,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role