Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Luckyrip1
Cthulhu
Level 149
God Stats
7W - 1L
1,839 SR
Queue Stats
382W - 427L
1,523 Elo+
Party 1
Vulcan
Vulcan
Morbid_Mystic
Vulcan
Level 24
God Stats
3W - 6L
1,439 SR
Queue Stats
5W - 7L
1,238 Elo+
Party 1
Team Averages
Level 111
1,593 SR
1,420 Elo+

VS

Team Averages
Level 36
1,645 SR
1,361 Elo+
Medusa
Medusa
BigShotUnicorn17
Medusa
Level 64
God Stats
8W - 11L
1,442 SR
Queue Stats
57W - 80L
1,245 Elo+
Party 2
Nox
Nox
K T A FOOLIO905
Nox
Level 16
God Stats
2W - 2L
1,776 SR
Queue Stats
162W - 120L
1,577 Elo+
Solo
Sylvanus
Sylvanus
SurestLyric120
Sylvanus
Level 28
God Stats
7W - 6L
1,715 SR
Queue Stats
78W - 123L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 2
7,368
737
9,026
4,421
1,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Luckyrip1
Cthulhu
10
2 / 3 / 1
7,421
742
6,835
7,324
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 1
6,228
623
3,968
2,324
727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,798
680
2,844
7,415
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
6,748
675
3,336
7,092
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
10
0 / 1 / 3
6,357
636
1,445
8,605
6,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
L
2
2
1
1.25
L
2
1
1
2.5
W
Cthulhu
Luckyrip1
Cthulhu
2
3
1
0.83
W
0
0
1
0.5
L
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
7,625
14,069
Taken
23,112
8,046
Mitigated
12,899
2,904
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,026
1,966
0
1,566
4,421
1,421
624
1,700
2,721
0
30,745
L
2,844
1,543
0
957
7,415
2,778
0
4,223
3,192
0
17,486
L
3,336
712
0
1,601
7,092
3,134
0
2,972
4,120
23,709
0
W
Cthulhu
Luckyrip1
Cthulhu
6,835
141
59
1,279
7,324
5,898
0
2,756
4,568
16,857
0
W
3,968
1,729
0
0
2,324
727
0
666
1,658
12,866
0
L
Sylvanus
1,445
276
1,390
2,912
8,605
6,987
0
4,203
4,402
6,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,017
Gold Earned
19,903
110
Minions Killed
118
3
Camps Cleared
4
575,764
Distance Traveled
545,394
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,368
737
72
7
2
173,758
1
L
Medusa
6,798
680
39
4
2
183,373
1
L
Nox
6,748
675
64
6
2
189,544
0
W
Cthulhu
7,421
742
15
2
1
205,320
4
W
Vulcan
6,228
623
23
2
0
196,686
0
L
Sylvanus
6,357
636
15
2
0
172,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role