Player Matchup

Charybdis
Charybdis
DixEnourmous
Charybdis
Level 148
God Stats
1W - 1L
1,668 SR
Queue Stats
79W - 41L
1,790 Elo+
Party 1
Cthulhu
Cthulhu
DodgyDimSim
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 43L
1,775 Elo+
Party 1
Ra
Ra
WackoWombat
Ra
Level 144
God Stats
0W - 1L
1,296 SR
Queue Stats
94W - 55L
1,791 Elo+
Party 1
Team Averages
Level 140
1,488 SR
1,785 Elo+

VS

Team Averages
Level 120
1,437 SR
1,623 Elo+
Charybdis
Charybdis
KirbyDaCat
Charybdis
Level 136
God Stats
9W - 5L
1,289 SR
Queue Stats
244W - 173L
1,621 Elo+
Party 2
Vamana
Vamana
KodaTubs
Vamana
Level 75
God Stats
5W - 5L
1,652 SR
Queue Stats
173W - 188L
1,503 Elo+
Solo
Hera
Hera
Minerva1357
Hera
Level 148
God Stats
3W - 0L
1,369 SR
Queue Stats
385W - 174L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DixEnourmous
Charybdis
13
2 / 6 / 2
9,701
606
11,570
14,616
4,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DodgyDimSim
Cthulhu
12
3 / 5 / 2
9,918
620
14,111
27,059
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 4
9,460
591
6,760
7,513
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KirbyDaCat
Charybdis
14
3 / 1 / 8
10,452
653
14,962
12,713
6,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
KodaTubs
Vamana
15
4 / 3 / 7
11,845
740
13,313
25,763
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 2 / 6
11,250
703
16,913
10,191
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
13
13
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DixEnourmous
Charybdis
2
6
2
0.5
L
Cthulhu
DodgyDimSim
Cthulhu
3
5
2
0.8
W
Charybdis
KirbyDaCat
Charybdis
3
1
8
7
W
Vamana
KodaTubs
Vamana
4
3
7
2.5
W
6
2
6
4.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
45,188
49,188
Taken
48,667
26,435
Mitigated
35,369
16,868
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DixEnourmous
Charybdis
11,570
8,443
0
1,554
14,616
4,684
1,323
6,283
7,966
0
37,286
L
Cthulhu
DodgyDimSim
Cthulhu
14,111
983
23
8,260
27,059
18,854
0
8,250
18,510
33,106
0
W
Charybdis
KirbyDaCat
Charybdis
14,962
7,998
0
2,030
12,713
6,482
627
5,993
6,720
0
41,116
W
Vamana
KodaTubs
Vamana
13,313
4,505
0
9,422
25,763
25,064
705
9,250
16,513
3,769
39,646
W
16,913
3,592
0
868
10,191
3,823
1,610
6,340
3,851
51,630
0
L
6,760
244
4,036
2,995
7,513
2,897
95
3,353
4,160
38,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
33,547
189
Minions Killed
198
6
Camps Cleared
8
888,177
Distance Traveled
888,825
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,701
606
54
3
2
253,159
4
L
Cthulhu
9,918
620
51
3
0
310,247
6
W
Charybdis
10,452
653
58
4
1
286,852
3
W
Vamana
11,845
740
53
3
2
303,162
4
W
Hera
11,250
703
87
5
5
298,811
0
L
Ra
9,460
591
84
5
4
324,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role