Player Matchup

Nu Wa
Nu Wa
AwsomNinjaSteve
Nu Wa
Level 49
God Stats
10W - 15L
1,393 SR
Queue Stats
91W - 112L
1,419 Elo+
Party 2
Nemesis
Nemesis
CobraSole18319
Nemesis
Level 8
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 1L
1,780 Elo+
Solo
Fenrir
Fenrir
NICK TOVI
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
RavenesFireStorm
Charybdis
Level 10
God Stats
5W - 3L
1,474 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Khepri
Khepri
Ttv turkey4285
Khepri
Level 16
God Stats
11W - 15L
1,464 SR
Queue Stats
22W - 44L
1,241 Elo+
Party 2
Team Averages
Level 20
1,476 SR
1,494 Elo+

VS

Team Averages
Level 26
1,507 SR
1,536 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Buddhaboi1989
Nu Wa
Level 29
God Stats
41W - 31L
1,498 SR
Queue Stats
225W - 251L
1,447 Elo+
Solo
Artemis
Artemis
KaptainKush42026
Artemis
Level 24
God Stats
69W - 38L
1,563 SR
Queue Stats
194W - 162L
1,581 Elo+
Party 1
Scylla
Scylla
ShibbRocker
Scylla
Level 26
God Stats
14W - 7L
1,778 SR
Queue Stats
189W - 155L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
TheAntiCampa
Cthulhu
Level 25
God Stats
1W - 1L
1,194 SR
Queue Stats
196W - 163L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
9,730
885
5,934
18,695
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 0
10,083
917
11,083
25,764
9,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
NICK TOVI
Fenrir
14
0 / 2 / 0
8,292
754
94
4,085
1,338
Charybdis
15
1 / 6 / 0
9,455
860
10,294
14,497
4,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 1
8,704
791
1,494
9,545
5,512
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

61

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 9
11,123
1,011
9,069
8,025
10,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 1 / 13
11,034
1,003
22,217
9,128
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 12
10,885
990
11,725
7,995
3,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 0 / 13
11,164
1,015
14,670
3,918
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TheAntiCampa
Cthulhu
18
3 / 0 / 15
11,049
1,004
9,450
8,033
10,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
86
3
Kills
24
24
Deaths
3
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
9
8.5
L
0
10
3
0.15
W
6
1
13
12.5
L
2
6
0
0.33
W
6
2
12
6
L
Fenrir
NICK TOVI
Fenrir
0
2
0
0
L
Charybdis
1
6
0
0.17
W
Scylla
5
0
13
11.5
W
Cthulhu
TheAntiCampa
Cthulhu
3
0
15
10.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
67,131
72,586
Taken
37,099
26,914
Mitigated
28,737
2,208
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,069
2,132
0
2,876
8,025
10,055
0
1,788
6,237
0
44,879
L
5,934
2,771
0
59
18,695
6,054
0
10,673
7,786
23,084
0
W
22,217
3,936
128
678
9,128
3,193
0
1,457
7,671
36,602
0
L
11,083
3,618
0
2,035
25,764
9,303
0
15,652
9,674
0
42,505
W
11,725
7,319
0
1,336
7,995
3,660
0
1,061
6,934
0
28,971
L
Fenrir
NICK TOVI
Fenrir
94
94
0
114
4,085
1,338
0
2,502
1,405
0
755
L
Charybdis
10,294
3,696
0
0
14,497
4,707
0
9,154
5,071
0
36,162
W
Scylla
14,670
498
0
730
3,918
1,424
0
1,189
2,729
29,180
0
W
Cthulhu
TheAntiCampa
Cthulhu
9,450
277
342
0
8,033
10,405
0
1,933
6,100
32,658
0
L
1,494
89
0
0
9,545
5,512
0
6,944
2,313
5,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
55,255
157
Minions Killed
236
3
Camps Cleared
14
840,281
Distance Traveled
1,078,973
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,123
1,011
77
7
5
227,964
1
L
Nu Wa
9,730
885
25
2
0
174,833
1
W
Nu Wa
11,034
1,003
35
3
2
195,806
0
L
Nemesis
10,083
917
67
6
0
200,363
3
W
Artemis
10,885
990
36
3
7
193,907
0
L
Fenrir
8,292
754
0
0
0
73,073
0
L
Charybdis
9,455
860
60
5
3
145,612
0
W
Scylla
11,164
1,015
47
4
0
218,955
2
W
Cthulhu
11,049
1,004
41
4
0
242,341
1
L
Khepri
8,704
791
5
0
0
246,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role