Player Matchup

Kali
Kali
Dcy
Kali
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
175W - 182L
1,495 Elo+
Solo
Thor
Thor
Sonderstv
Thor
Level 29
God Stats
2W - 5L
1,269 SR
Queue Stats
26W - 21L
1,547 Elo+
Solo
Ymir
Ymir
VoidVN
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,521 Elo+
Solo
Agni
Agni
melonzrh
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cupid
Cupid
notBIGe
Cupid
Level 24
God Stats
27W - 16L
1,625 SR
Queue Stats
51W - 43L
1,509 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,514 Elo+

VS

Team Averages
Level 12
1,477 SR
1,446 Elo+
Horus
Horus
ANathandertal
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ELCIRUJAAAAAA
Cthulhu
Level 14
God Stats
19W - 16L
1,481 SR
Queue Stats
26W - 28L
1,404 Elo+
Solo
Zeus
Zeus
ElEnzo007
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,749 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeyJustBack
Tsukuyomi
Level 17
God Stats
31W - 29L
1,416 SR
Queue Stats
79W - 82L
1,292 Elo+
Party 1
Chernobog
Chernobog
NewBieDu
Chernobog
Level 12
God Stats
1W - 2L
1,490 SR
Queue Stats
25W - 29L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dcy
Kali
16
11 / 1 / 3
10,327
574
11,145
10,841
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
15
7 / 0 / 8
9,735
541
11,248
10,689
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
VoidVN
Ymir
13
2 / 2 / 13
8,791
488
4,433
13,486
9,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
11
5 / 4 / 2
7,998
444
6,445
7,357
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
notBIGe
Cupid
16
5 / 3 / 5
10,106
561
9,295
8,709
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
6,533
363
2,700
13,994
4,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
11
1 / 4 / 3
7,573
421
5,606
15,557
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
12
3 / 4 / 1
7,651
425
12,362
8,860
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HeyJustBack
Tsukuyomi
12
3 / 7 / 1
7,902
439
6,989
12,968
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
NewBieDu
Chernobog
14
3 / 6 / 1
8,963
498
4,990
9,957
3,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
30
Kills
10
10
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Kali
Dcy
Kali
11
1
3
12.5
L
Cthulhu
1
4
3
0.63
L
Zeus
3
4
1
0.88
L
Tsukuyomi
HeyJustBack
Tsukuyomi
3
7
1
0.5
L
Chernobog
NewBieDu
Chernobog
3
6
1
0.58
W
Thor
7
0
8
11
W
Ymir
VoidVN
Ymir
2
2
13
4.25
W
Agni
5
4
2
1.5
W
Cupid
notBIGe
Cupid
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
32,647
51,082
Taken
61,336
28,716
Mitigated
25,894
13,146
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,700
1,960
56
772
13,994
4,655
165
5,161
8,750
0
22,046
W
Kali
Dcy
Kali
11,145
6,475
0
5,475
10,841
5,180
176
2,269
8,457
0
58,479
L
Cthulhu
5,606
290
8
300
15,557
10,862
0
2,248
13,176
24,760
0
L
Zeus
12,362
1,597
0
3,033
8,860
2,340
29
2,004
6,678
44,302
0
L
Tsukuyomi
HeyJustBack
Tsukuyomi
6,989
1,715
0
1,406
12,968
4,439
0
1,493
11,357
0
47,871
L
Chernobog
NewBieDu
Chernobog
4,990
3,613
0
1,830
9,957
3,598
0
321
9,405
0
48,939
W
Thor
11,248
2,631
0
2,430
10,689
8,952
1,255
3,539
6,994
409
56,728
W
Ymir
VoidVN
Ymir
4,433
1,833
0
250
13,486
9,464
325
5,182
8,054
20,273
0
W
Agni
6,445
1,099
0
1,100
7,357
2,065
350
3,415
3,551
29,634
0
W
Cupid
notBIGe
Cupid
9,295
6,184
335
3,556
8,709
3,055
4,701
2,605
6,058
0
64,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,957
Gold Earned
38,622
402
Minions Killed
316
0
Camps Cleared
0
1,615,988
Distance Traveled
1,506,861
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,533
363
32
2
0
313,432
2
W
Kali
10,327
574
85
5
0
394,109
1
L
Cthulhu
7,573
421
39
2
0
325,125
1
L
Zeus
7,651
425
72
4
0
273,104
3
L
Tsukuyomi
7,902
439
84
5
0
328,269
2
L
Chernobog
8,963
498
89
5
0
266,931
4
W
Thor
9,735
541
101
6
0
286,745
2
W
Ymir
8,791
488
36
2
0
344,906
3
W
Agni
7,998
444
48
3
0
267,219
1
W
Cupid
10,106
561
132
7
0
323,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role