Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Afghanism
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,750 SR
Queue Stats
5W - 2L
1,702 Elo+
Solo
Nemesis
Nemesis
Ampekko
Nemesis
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 3
Kukulkan
Kukulkan
Deimoon1
Kukulkan
Level 13
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 10L
1,464 Elo+
Party 2
Pele
Pele
Duckmanp
Pele
Level 28
God Stats
3W - 2L
1,352 SR
Queue Stats
12W - 28L
1,359 Elo+
Party 3
Neith
Neith
minombrenomevale
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 14
1,523 SR
1,469 Elo+

VS

Team Averages
Level 13
1,478 SR
1,440 Elo+
Fenrir
Fenrir
WannaKill04
Fenrir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Cerberus
Cerberus
Wittisso
Cerberus
Level 19
God Stats
3W - 3L
1,405 SR
Queue Stats
23W - 21L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
cenko-saurus-rex
Baron Samedi
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 117L
1,439 Elo+
Party 1
Da Ji
Da Ji
liclo31
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,242 Elo+
Solo
Hachiman
Hachiman
nonnamenoob
Hachiman
Level 13
God Stats
11W - 10L
1,485 SR
Queue Stats
30W - 25L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Afghanism
Ah Muzen Cab
20
5 / 4 / 17
13,592
1,046
29,585
11,702
4,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ampekko
Nemesis
20
6 / 5 / 13
13,080
1,006
8,246
18,249
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Deimoon1
Kukulkan
20
4 / 3 / 13
12,999
1,000
16,428
10,660
3,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
20
12 / 3 / 9
14,040
1,080
17,042
13,271
10,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 3 / 19
12,990
999
14,518
10,961
4,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 10 / 5
10,613
816
6,137
19,827
10,864
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Wittisso
Cerberus
20
3 / 5 / 9
13,293
1,023
14,483
23,349
27,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
cenko-saurus-rex
Baron Samedi
18
1 / 5 / 7
11,757
904
8,977
12,180
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
liclo31
Da Ji
19
8 / 10 / 3
13,585
1,045
17,019
23,738
10,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
nonnamenoob
Hachiman
19
5 / 2 / 7
13,055
1,004
13,634
15,053
5,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
32
Kills
17
18
Deaths
32
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Afghanism
Ah Muzen Cab
5
4
17
3.38
W
Nemesis
Ampekko
Nemesis
6
5
13
2.5
W
Kukulkan
Deimoon1
Kukulkan
4
3
13
3.5
W
Pele
12
3
9
5.5
L
Fenrir
0
10
5
0.25
L
Cerberus
Wittisso
Cerberus
3
5
9
1.5
L
Baron Samedi
cenko-saurus-rex
Baron Samedi
1
5
7
0.9
L
Da Ji
liclo31
Da Ji
8
10
3
0.95
W
5
3
19
4.83
L
Hachiman
nonnamenoob
Hachiman
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,819
Damage
60,250
64,843
Taken
94,147
30,555
Mitigated
61,012
9,891
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Afghanism
Ah Muzen Cab
29,585
16,859
0
2,411
11,702
4,224
0
4,383
7,319
0
62,887
W
Nemesis
Ampekko
Nemesis
8,246
2,220
0
2,670
18,249
7,908
0
6,780
11,469
0
16,563
W
Kukulkan
Deimoon1
Kukulkan
16,428
2,002
26
1,853
10,660
3,895
0
3,187
7,473
42,215
0
W
Pele
17,042
4,372
0
1,651
13,271
10,310
0
5,254
8,017
0
34,613
L
Fenrir
6,137
1,288
0
515
19,827
10,864
0
2,697
17,130
0
10,928
L
Cerberus
Wittisso
Cerberus
14,483
859
0
4,379
23,349
27,679
0
2,441
20,908
51,873
0
L
Baron Samedi
cenko-saurus-rex
Baron Samedi
8,977
406
62
924
12,180
6,431
0
1,538
10,642
35,555
0
L
Da Ji
liclo31
Da Ji
17,019
3,522
0
486
23,738
10,483
0
6,971
16,767
0
24,442
W
14,518
7,174
0
1,280
10,961
4,218
0
3,856
7,105
0
31,792
L
Hachiman
nonnamenoob
Hachiman
13,634
8,267
0
1,918
15,053
5,555
0
2,781
12,272
0
35,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,701
Gold Earned
62,303
243
Minions Killed
284
10
Camps Cleared
6
1,122,912
Distance Traveled
1,097,078
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,592
1,046
78
6
2
232,068
0
W
Nemesis
13,080
1,006
15
1
3
254,644
1
W
Kukulkan
12,999
1,000
77
6
2
224,636
0
W
Pele
14,040
1,080
39
3
2
201,157
0
L
Fenrir
10,613
816
6
0
0
185,310
2
L
Cerberus
13,293
1,023
124
10
2
256,025
2
L
Baron Samedi
11,757
904
75
6
1
201,644
2
L
Da Ji
13,585
1,045
20
2
2
224,345
0
W
Neith
12,990
999
34
3
1
210,407
0
L
Hachiman
13,055
1,004
59
5
1
229,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role