Player Matchup

Thanatos
Thanatos
Hushire21
Thanatos
Level 15
God Stats
4W - 11L
1,142 SR
Queue Stats
19W - 30L
1,298 Elo+
Solo
Ymir
Ymir
JDelSol
Ymir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 180L
1,383 Elo+
Party 1
Anubis
Anubis
Ksawy3851
Anubis
Level 23
God Stats
30W - 25L
1,484 SR
Queue Stats
142W - 189L
1,413 Elo+
Solo
Bacchus
Bacchus
LORDSAUCIN
Bacchus
Level 16
God Stats
3W - 2L
1,288 SR
Queue Stats
41W - 44L
1,480 Elo+
Solo
Charybdis
Charybdis
Renacido8577
Charybdis
Level 26
God Stats
3W - 7L
1,501 SR
Queue Stats
262W - 271L
1,597 Elo+
Party 1
Team Averages
Level 20
1,383 SR
1,434 Elo+

VS

Team Averages
Level 14
1,666 SR
1,430 Elo+
Olorun
Olorun
Abirael
Olorun
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
26W - 29L
1,455 Elo+
Solo
Vamana
Vamana
Blacky_maximus15
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Sylvanus
Sylvanus
CoaI
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 289L
1,230 Elo+
Solo
Charybdis
Charybdis
ferrozbek
Charybdis
Level 9
God Stats
8W - 3L
1,685 SR
Queue Stats
14W - 5L
1,622 Elo+
Solo
Ratatoskr
Ratatoskr
lisner81
Ratatoskr
Level 18
God Stats
4W - 2L
1,934 SR
Queue Stats
63W - 69L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hushire21
Thanatos
11
1 / 4 / 2
7,028
439
4,686
10,414
2,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
JDelSol
Ymir
9
0 / 2 / 2
6,278
392
1,071
8,148
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Ksawy3851
Anubis
14
5 / 1 / 4
8,523
533
9,774
6,240
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
LORDSAUCIN
Bacchus
14
12 / 3 / 3
9,514
595
9,467
10,458
5,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Renacido8577
Charybdis
17
3 / 1 / 1
9,702
606
7,579
11,493
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abirael
Olorun
13
1 / 2 / 8
7,885
493
5,070
8,878
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 0
5,110
319
322
2,508
542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
CoaI
Sylvanus
11
2 / 5 / 2
6,736
421
2,573
11,420
6,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ferrozbek
Charybdis
13
0 / 5 / 1
7,303
456
4,186
10,138
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
lisner81
Ratatoskr
13
8 / 6 / 2
9,158
572
12,040
13,187
3,982
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
21
Kills
11
11
Deaths
21
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Abirael
Olorun
1
2
8
2.5
L
0
3
0
0
L
Sylvanus
CoaI
Sylvanus
2
5
2
0.6
W
Thanatos
Hushire21
Thanatos
1
4
2
0.5
W
Ymir
JDelSol
Ymir
0
2
2
0.5
W
Anubis
Ksawy3851
Anubis
5
1
4
7
W
Bacchus
LORDSAUCIN
Bacchus
12
3
3
4.5
W
Charybdis
Renacido8577
Charybdis
3
1
1
3.5
L
Charybdis
ferrozbek
Charybdis
0
5
1
0.1
L
Ratatoskr
lisner81
Ratatoskr
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
24,191
46,753
Taken
46,131
19,923
Mitigated
16,249
12,789
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Abirael
Olorun
5,070
1,968
194
2,835
8,878
2,602
322
3,953
4,925
35,483
0
L
322
234
0
0
2,508
542
0
1,224
1,284
0
1,168
L
Sylvanus
CoaI
Sylvanus
2,573
870
564
1,266
11,420
6,370
231
7,370
4,050
13,657
1,823
W
Thanatos
Hushire21
Thanatos
4,686
1,297
0
5,879
10,414
2,800
0
995
9,419
0
38,142
W
Ymir
JDelSol
Ymir
1,071
270
0
488
8,148
4,421
280
1,836
6,312
9,389
0
W
Anubis
Ksawy3851
Anubis
9,774
614
0
1,549
6,240
3,011
1,135
1,384
4,856
52,214
0
W
Bacchus
LORDSAUCIN
Bacchus
9,467
1,672
0
1,568
10,458
5,474
192
2,163
8,295
33,858
0
W
Charybdis
Renacido8577
Charybdis
7,579
4,243
0
3,305
11,493
4,217
1,521
1,030
10,463
0
80,392
L
Charybdis
ferrozbek
Charybdis
4,186
2,053
0
1,210
10,138
2,753
0
2,074
8,064
0
45,778
L
Ratatoskr
lisner81
Ratatoskr
12,040
3,868
0
1,482
13,187
3,982
217
5,864
7,323
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
36,192
366
Minions Killed
233
0
Camps Cleared
0
1,343,318
Distance Traveled
1,163,761
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,885
493
62
4
0
310,196
4
L
Vamana
5,110
319
2
0
0
49,290
0
L
Sylvanus
6,736
421
22
1
0
241,640
0
W
Thanatos
7,028
439
61
4
0
273,793
1
W
Ymir
6,278
392
9
1
0
171,535
1
W
Anubis
8,523
533
106
7
0
289,832
0
W
Bacchus
9,514
595
51
3
0
316,907
0
W
Charybdis
9,702
606
139
9
0
291,251
3
L
Charybdis
7,303
456
98
6
0
261,281
1
L
Ratatoskr
9,158
572
49
3
0
301,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role