Player Matchup

Thoth
Thoth
TheDarkSoul505
Thoth
Level 148
God Stats
2W - 5L
1,443 SR
Queue Stats
148W - 116L
1,541 Elo+
Party 2
Charybdis
Charybdis
XxRedHoodXx11
Charybdis
Level 153
God Stats
0W - 1L
1,347 SR
Queue Stats
113W - 94L
1,438 Elo+
Party 2
Yemoja
Yemoja
bussyboy212
Yemoja
Level 123
God Stats
0W - 4L
1,151 SR
Queue Stats
206W - 263L
1,489 Elo+
Solo
Team Averages
Level 141
1,313 SR
1,489 Elo+

VS

Team Averages
Level 22
1,500 SR
2,023 Elo+
Vulcan
Vulcan
Riichy_Senpai
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 0L
2,136 Elo+
Party 1
Awilix
Awilix
Shioory_Sempai
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
2,016 Elo+
Party 1
Hercules
Hercules
Spoit_Senpai
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
8,137
678
6,681
11,174
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XxRedHoodXx11
Charybdis
12
4 / 6 / 1
8,259
688
6,341
9,856
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
3 / 4 / 4
9,203
767
2,960
11,892
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 8
9,148
762
14,621
8,072
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 3 / 8
9,370
781
7,029
9,047
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hercules
Spoit_Senpai
Hercules
13
5 / 2 / 9
9,859
822
5,651
14,320
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
17
17
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
7
3
8
3.67
W
Hercules
Spoit_Senpai
Hercules
5
2
9
4.75
L
2
7
6
0.71
L
Charybdis
XxRedHoodXx11
Charybdis
4
6
1
0.75
L
Yemoja
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
27,301
32,922
Taken
31,439
19,185
Mitigated
20,480
5,137
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,621
3,007
0
1,279
8,072
3,013
921
3,287
4,491
38,759
0
W
7,029
2,570
0
1,710
9,047
5,135
570
3,615
5,102
0
23,664
W
Hercules
Spoit_Senpai
Hercules
5,651
1,411
0
6,785
14,320
12,332
249
2,536
11,622
0
16,366
L
6,681
132
0
1,006
11,174
3,912
0
3,863
7,121
22,160
0
L
Charybdis
XxRedHoodXx11
Charybdis
6,341
1,750
0
384
9,856
3,906
0
4,380
5,244
0
20,436
L
Yemoja
2,960
989
2,201
1,546
11,892
11,367
0
6,334
5,264
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
28,377
104
Minions Killed
120
3
Camps Cleared
9
572,645
Distance Traveled
670,566
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,148
762
54
5
3
211,116
1
W
Awilix
9,370
781
32
3
6
238,328
3
W
Hercules
9,859
822
34
3
0
221,122
5
L
Thoth
8,137
678
54
5
0
196,493
2
L
Charybdis
8,259
688
35
3
3
183,161
0
L
Yemoja
9,203
767
15
1
0
192,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role