Player Matchup

Anubis
Anubis
Drago400
Anubis
Level 49
God Stats
0W - 3L
1,349 SR
Queue Stats
6W - 30L
1,190 Elo+
Solo
Charybdis
Charybdis
KendoTheNinja
Charybdis
Level 49
God Stats
0W - 1L
1,261 SR
Queue Stats
44W - 73L
1,369 Elo+
Solo
Cthulhu
Cthulhu
andreghost1
Cthulhu
Level 62
God Stats
4W - 2L
1,831 SR
Queue Stats
110W - 128L
1,395 Elo+
Solo
Team Averages
Level 53
1,480 SR
1,318 Elo+

VS

Team Averages
Level 65
1,400 SR
1,308 Elo+
Anubis
Anubis
GabriNoob12
Anubis
Level 82
God Stats
9W - 4L
1,674 SR
Queue Stats
12W - 16L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
Level 28
God Stats
11W - 9L
970 SR
Queue Stats
71W - 103L
961 Elo+
Solo
Jormungandr
Jormungandr
YoungAssWolff
Jormungandr
Level 86
God Stats
6W - 0L
1,557 SR
Queue Stats
32W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drago400
Anubis
10
0 / 10 / 2
7,458
574
8,748
14,631
8,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KendoTheNinja
Charybdis
10
1 / 8 / 1
7,816
601
5,760
11,149
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
andreghost1
Cthulhu
12
2 / 5 / 1
9,045
696
8,303
17,941
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
12 / 1 / 7
10,797
831
15,075
10,931
4,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
15
6 / 0 / 16
10,082
776
11,853
7,526
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
YoungAssWolff
Jormungandr
14
5 / 2 / 16
9,908
762
11,372
11,956
6,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
23
23
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Drago400
Anubis
0
10
2
0.1
W
Anubis
12
1
7
15.5
W
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
6
0
16
14
L
Charybdis
KendoTheNinja
Charybdis
1
8
1
0.19
W
Jormungandr
YoungAssWolff
Jormungandr
5
2
16
6.5
L
Cthulhu
andreghost1
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
38,300
43,721
Taken
30,413
27,504
Mitigated
13,446
7,810
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Drago400
Anubis
8,748
369
0
2,256
14,631
8,218
0
10,012
4,619
26,405
0
W
Anubis
15,075
836
0
3,991
10,931
4,496
676
7,370
3,561
44,427
0
W
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
11,853
4,261
0
4,836
7,526
2,793
646
4,679
2,847
0
35,962
L
Charybdis
KendoTheNinja
Charybdis
5,760
2,668
236
1,196
11,149
3,409
0
6,834
4,315
0
19,466
W
Jormungandr
YoungAssWolff
Jormungandr
11,372
2,659
60
2,667
11,956
6,157
189
5,528
6,428
33,039
0
L
Cthulhu
andreghost1
Cthulhu
8,303
456
0
4,122
17,941
15,877
0
9,729
8,212
22,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
30,787
126
Minions Killed
169
3
Camps Cleared
8
616,757
Distance Traveled
710,351
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,458
574
44
3
0
174,513
2
W
Anubis
10,797
831
64
5
1
238,368
0
W
Ah Muzen Cab
10,082
776
50
4
4
248,782
0
L
Charybdis
7,816
601
41
3
2
189,128
3
W
Jormungandr
9,908
762
55
4
3
223,201
3
L
Cthulhu
9,045
696
41
3
1
253,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role