Player Matchup

Olorun
Olorun
Gold I
Warlockster
Olorun
Gold I
Level 121
God Stats
12W - 6L
1,755 SR
Queue Stats
14W - 15L
1,990 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,755 SR
1,990 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,723 SR
1,692 MMR
Sol
Sol
Platinum IV
Watchoutformyult
Sol
Platinum IV
Level 148
God Stats
10W - 7L
1,723 SR
Queue Stats
39W - 58L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
5 / 1 / 0
6,251
1,250
6,034
6,591
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabUllrIzanamiVulcanHera

VS

Bans
HadesAnubisBakasuraKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,075
1,015
5,006
6,865
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,034
Damage
5,006
6,591
Taken
6,865
2,521
Mitigated
2,609
2,392
Healing
1,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,034
3,347
0
2,392
6,591
2,521
1,122
4,489
2,102
24,439
2,323
L
5,006
2,322
0
1,741
6,865
2,609
0
5,383
1,482
21,006
2,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,251
Gold Earned
5,075
62
Minions Killed
47
2
Camps Cleared
2
111,141
Distance Traveled
113,716
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,251
1,250
62
12
2
111,141
1
L
Sol
5,075
1,015
47
9
2
113,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role