Player Matchup

Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cracked Furr
Neith
Level 62
God Stats
1W - 1L
1,594 SR
Queue Stats
7W - 7L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
LuciaLinden
Sylvanus
Level 122
God Stats
1W - 0L
1,479 SR
Queue Stats
51W - 67L
1,475 Elo+
Party 2
Da Ji
Da Ji
M7z DawnBreaker
Da Ji
Level 158
God Stats
1W - 0L
1,632 SR
Queue Stats
95W - 91L
1,532 Elo+
Party 2
Agni
Agni
TOC GAMA
Agni
Level 133
God Stats
9W - 7L
1,597 SR
Queue Stats
66W - 66L
1,538 Elo+
Party 2
Team Averages
Level 105
1,560 SR
1,513 Elo+

VS

Team Averages
Level 99
1,538 SR
1,517 Elo+
Artemis
Artemis
Gamers1510
Artemis
Level 18
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Ironik Metal
Ymir
Level 49
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 3
Merlin
Merlin
Sharpshenron
Merlin
Level 150
God Stats
1W - 9L
1,239 SR
Queue Stats
283W - 280L
1,548 Elo+
Solo
Izanami
Izanami
VySDark
Izanami
Level 123
God Stats
3W - 3L
1,579 SR
Queue Stats
13W - 18L
1,441 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zapsify
Cu Chulainn
Level 153
God Stats
18W - 12L
1,793 SR
Queue Stats
278W - 279L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 4 / 9
7,522
752
5,919
10,741
7,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 0 / 9
9,146
915
8,526
7,449
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LuciaLinden
Sylvanus
15
1 / 1 / 11
8,200
820
6,249
8,411
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 3 / 8
9,119
912
9,987
9,088
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
7 / 0 / 4
9,431
943
10,444
3,919
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gamers1510
Artemis
13
1 / 7 / 1
6,804
680
3,154
9,073
3,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 5
6,804
680
4,976
14,441
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
13
1 / 0 / 2
6,701
670
4,894
3,365
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VySDark
Izanami
14
3 / 5 / 2
8,174
817
5,741
9,467
3,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Zapsify
Cu Chulainn
13
3 / 1 / 3
7,889
789
10,551
11,924
10,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
22
Kills
8
8
Deaths
22
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
4
9
1.38
W
6
0
9
10.5
L
Artemis
Gamers1510
Artemis
1
7
1
0.21
L
0
9
5
0.28
W
Sylvanus
LuciaLinden
Sylvanus
1
1
11
6.5
W
7
3
8
3.67
L
Merlin
1
0
2
2
W
Agni
7
0
4
9
L
Izanami
VySDark
Izanami
3
5
2
0.8
L
Cu Chulainn
Zapsify
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
29,316
39,608
Taken
48,270
20,421
Mitigated
28,421
15,664
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,919
1,482
0
538
10,741
7,401
0
3,231
7,510
37
15,816
W
8,526
3,825
0
3,308
7,449
3,156
1,488
2,175
5,274
0
31,214
L
Artemis
Gamers1510
Artemis
3,154
533
0
547
9,073
3,203
0
3,323
5,498
0
17,119
L
4,976
839
0
580
14,441
9,872
1
4,633
9,133
10,374
0
W
Sylvanus
LuciaLinden
Sylvanus
6,249
1,273
2,529
5,247
8,411
3,905
0
3,364
5,047
28,455
0
W
9,987
2,139
0
2,488
9,088
4,624
80
3,111
5,977
0
11,334
L
Merlin
4,894
244
0
290
3,365
1,097
0
1,006
2,099
22,604
0
W
Agni
10,444
919
124
1,430
3,919
1,335
677
585
3,334
32,283
0
L
Izanami
VySDark
Izanami
5,741
2,764
0
911
9,467
3,398
54
4,659
4,460
0
29,757
L
Cu Chulainn
Zapsify
Cu Chulainn
10,551
1,988
0
3,320
11,924
10,851
0
2,972
8,322
5,731
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
36,372
225
Minions Killed
211
8
Camps Cleared
7
962,050
Distance Traveled
904,529
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,522
752
29
3
3
202,456
3
W
Neith
9,146
915
64
6
0
198,627
0
L
Artemis
6,804
680
47
5
2
160,066
0
L
Ymir
6,804
680
14
1
2
163,429
1
W
Sylvanus
8,200
820
63
6
2
184,246
2
W
Da Ji
9,119
912
5
1
0
202,439
1
L
Merlin
6,701
670
47
5
0
196,933
4
W
Agni
9,431
943
64
6
3
174,282
1
L
Izanami
8,174
817
70
7
1
173,246
0
L
Cu Chulainn
7,889
789
33
3
2
210,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role