Player Matchup

Chronos
Chronos
C_Santo03
Chronos
Level 82
God Stats
4W - 3L
1,490 SR
Queue Stats
156W - 169L
1,547 Elo+
Party 2
Vulcan
Vulcan
DonkeyRuu
Vulcan
Level 139
God Stats
1W - 0L
1,690 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Mikytears213
Cthulhu
Level 148
God Stats
1W - 0L
1,399 SR
Queue Stats
9W - 4L
1,665 Elo+
Party 2
Agni
Agni
Wolf2758
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,445 Elo+
Solo
Chaac
Chaac
ainéjohnna
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,617 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,553 Elo+

VS

Team Averages
Level 116
1,528 SR
1,419 Elo+
Ares
Ares
Fred_FredBrGr
Ares
Level 153
God Stats
15W - 4L
1,765 SR
Queue Stats
232W - 256L
1,407 Elo+
Party 1
Merlin
Merlin
Masburtate
Merlin
Level 114
God Stats
2W - 1L
1,801 SR
Queue Stats
26W - 31L
1,381 Elo+
Party 1
Artemis
Artemis
SevenPointOh
Artemis
Level 124
God Stats
3W - 4L
1,271 SR
Queue Stats
189W - 208L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Sibsee_
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,446 Elo+
Party 1
Chronos
Chronos
SolBayB
Chronos
Level 84
God Stats
0W - 2L
1,302 SR
Queue Stats
211W - 235L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C_Santo03
Chronos
15
3 / 3 / 15
9,199
920
6,475
9,444
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
DonkeyRuu
Vulcan
18
11 / 3 / 6
10,916
1,092
11,131
6,556
2,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mikytears213
Cthulhu
16
3 / 4 / 11
10,060
1,006
9,277
11,403
10,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
15
5 / 4 / 7
9,029
903
8,837
9,669
3,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 9
7,530
753
1,622
6,605
3,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
8,795
880
6,104
14,771
16,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Masburtate
Merlin
16
6 / 6 / 6
9,483
948
15,579
9,472
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
SevenPointOh
Artemis
5
0 / 1 / 1
5,562
556
276
1,268
530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Sibsee_
Ao Kuang
14
5 / 2 / 5
8,050
805
5,629
7,892
3,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
SolBayB
Chronos
15
2 / 6 / 7
7,804
780
6,540
11,966
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
22
Kills
17
17
Deaths
22
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
C_Santo03
Chronos
3
3
15
3.5
W
Vulcan
DonkeyRuu
Vulcan
11
3
6
4.67
L
4
7
8
1.14
L
Merlin
Masburtate
Merlin
6
6
6
1.5
W
Cthulhu
Mikytears213
Cthulhu
3
4
11
2.13
L
Artemis
SevenPointOh
Artemis
0
1
1
0.5
L
Ao Kuang
Sibsee_
Ao Kuang
5
2
5
3.75
L
Chronos
SolBayB
Chronos
2
6
7
0.92
W
Agni
5
4
7
2.13
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
34,128
43,677
Taken
45,369
23,378
Mitigated
28,865
15,435
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
C_Santo03
Chronos
6,475
2,208
984
2,994
9,444
3,358
525
8,401
1,043
13,442
0
W
Vulcan
DonkeyRuu
Vulcan
11,131
6,707
764
1,237
6,556
2,719
1,914
5,738
818
33,132
0
L
6,104
295
30
658
14,771
16,658
0
10,875
3,896
9,171
0
L
Merlin
Masburtate
Merlin
15,579
687
492
784
9,472
3,741
0
8,101
1,371
34,102
0
W
Cthulhu
Mikytears213
Cthulhu
9,277
797
867
3,439
11,403
10,057
658
8,029
3,374
20,947
0
L
Artemis
SevenPointOh
Artemis
276
0
0
0
1,268
530
0
1,268
0
0
276
L
Ao Kuang
Sibsee_
Ao Kuang
5,629
1,819
1,152
3,871
7,892
3,240
0
5,405
2,487
10,801
0
L
Chronos
SolBayB
Chronos
6,540
1,609
530
1,907
11,966
4,696
0
10,071
1,895
20,239
0
W
Agni
8,837
403
1,044
2,260
9,669
3,554
1,077
6,489
3,180
20,529
0
W
1,622
303
509
1,337
6,605
3,690
936
5,195
1,410
0
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
39,694
104
Minions Killed
70
0
Camps Cleared
0
947,761
Distance Traveled
690,166
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,199
920
10
1
0
206,297
0
W
Vulcan
10,916
1,092
43
4
0
206,720
0
L
Ares
8,795
880
2
0
0
166,811
1
L
Merlin
9,483
948
42
4
0
150,873
1
W
Cthulhu
10,060
1,006
21
2
0
208,509
1
L
Artemis
5,562
556
0
0
0
16,698
1
L
Ao Kuang
8,050
805
8
1
0
184,681
0
L
Chronos
7,804
780
18
2
0
171,103
0
W
Agni
9,029
903
26
3
0
194,004
1
W
Chaac
7,530
753
4
0
0
132,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role