Player Matchup

Anhur
Anhur
Dark_Shot556
Anhur
Level 69
God Stats
3W - 3L
1,685 SR
Queue Stats
208W - 194L
1,407 Elo+
Party 2
Xing Tian
Xing Tian
ThePandaJew0609
Xing Tian
Level 109
God Stats
2W - 3L
1,595 SR
Queue Stats
231W - 212L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
grandma_pappy
Nu Wa
Level 31
God Stats
0W - 2L
1,280 SR
Queue Stats
30W - 37L
1,382 Elo+
Party 2
Team Averages
Level 70
1,520 SR
1,404 Elo+

VS

Team Averages
Level 96
1,471 SR
1,547 Elo+
Olorun
Olorun
Cyber_The_T0XIC
Olorun
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 161L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
kmoonz34
Kuzenbo
Level 74
God Stats
21W - 6L
1,586 SR
Queue Stats
274W - 204L
1,519 Elo+
Party 1
Achilles
Achilles
zMythSZN
Achilles
Level 126
God Stats
2W - 1L
1,327 SR
Queue Stats
162W - 126L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
11,434
635
15,551
15,206
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ThePandaJew0609
Xing Tian
13
2 / 5 / 6
11,347
630
10,305
30,619
30,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 5
11,740
652
15,165
11,331
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
12,330
685
20,588
14,633
5,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
kmoonz34
Kuzenbo
14
4 / 3 / 6
11,577
643
9,423
19,516
25,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
zMythSZN
Achilles
16
7 / 6 / 7
12,631
702
16,954
25,427
26,790
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
16
16
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
4
6
5
1.08
L
Xing Tian
ThePandaJew0609
Xing Tian
2
5
6
1
L
5
5
5
1.5
W
Kuzenbo
kmoonz34
Kuzenbo
4
3
6
2.33
W
Achilles
zMythSZN
Achilles
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,021
Damage
46,965
57,156
Taken
59,576
41,591
Mitigated
57,946
8,577
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,588
7,589
2,367
5,904
14,633
5,573
1,289
8,382
6,251
79,546
0
L
15,551
7,117
0
1,280
15,206
6,209
0
8,307
6,741
0
41,917
L
Xing Tian
ThePandaJew0609
Xing Tian
10,305
648
0
6,934
30,619
30,926
104
16,009
13,859
22,722
0
L
15,165
4,529
0
363
11,331
4,456
976
5,514
5,709
48,856
0
W
Kuzenbo
kmoonz34
Kuzenbo
9,423
2,965
0
1,723
19,516
25,583
245
7,521
11,995
20,385
0
W
Achilles
zMythSZN
Achilles
16,954
4,738
0
4,771
25,427
26,790
556
9,767
14,484
0
45,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
36,538
153
Minions Killed
189
6
Camps Cleared
6
915,787
Distance Traveled
933,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,330
685
124
7
4
300,986
0
L
Anhur
11,434
635
85
5
3
281,728
1
L
Xing Tian
11,347
630
14
1
1
340,451
2
L
Nu Wa
11,740
652
54
3
2
293,608
0
W
Kuzenbo
11,577
643
26
1
0
319,234
2
W
Achilles
12,631
702
39
2
2
313,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role