Player Matchup

Hel
Hel
C0LLTRAIN
Hel
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
46W - 119L
1,324 Elo+
Party 3
Thanatos
Thanatos
Kinnekin
Thanatos
Level 64
God Stats
3W - 9L
1,258 SR
Queue Stats
46W - 115L
1,318 Elo+
Party 3
Terra
Terra
OraKami
Terra
Level 127
God Stats
4W - 2L
1,896 SR
Queue Stats
299W - 357L
1,538 Elo+
Party 4
Amaterasu
Amaterasu
OriginalClaw340
Amaterasu
Level 83
God Stats
6W - 7L
1,562 SR
Queue Stats
51W - 110L
1,264 Elo+
Party 3
Charybdis
Charybdis
Siilan
Charybdis
Level 145
God Stats
17W - 22L
1,653 SR
Queue Stats
241W - 279L
1,420 Elo+
Party 4
Team Averages
Level 109
1,621 SR
1,373 Elo+

VS

Team Averages
Level 108
1,674 SR
1,521 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Caleborate95
Cu Chulainn
Level 69
God Stats
10W - 14L
1,805 SR
Queue Stats
272W - 341L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
Yada
Ne Zha
Level 160
God Stats
8W - 4L
1,920 SR
Queue Stats
775W - 459L
1,616 Elo+
Solo
Athena
Athena
YoTruk
Athena
Level 88
God Stats
28W - 26L
1,572 SR
Queue Stats
838W - 738L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
Yosci
Hou Yi
Level 68
God Stats
10W - 6L
1,574 SR
Queue Stats
1,082W - 952L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,733
430
4,680
10,655
4,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kinnekin
Thanatos
12
0 / 6 / 0
7,463
415
2,571
12,011
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
OraKami
Terra
8
0 / 8 / 1
6,240
347
2,996
14,781
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
OriginalClaw340
Amaterasu
12
0 / 4 / 0
7,231
402
2,969
12,811
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Siilan
Charybdis
13
1 / 5 / 0
7,854
436
9,738
15,058
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 11
9,769
543
9,751
8,016
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Caleborate95
Cu Chulainn
16
5 / 0 / 6
9,955
553
8,184
8,645
8,206
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Yada
Ne Zha
18
5 / 0 / 7
10,730
596
11,464
13,604
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
YoTruk
Athena
14
2 / 0 / 16
9,666
537
6,662
10,900
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Yosci
Hou Yi
18
10 / 1 / 7
11,300
628
14,519
12,210
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
74
1
Kills
27
27
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
11
10.5
L
0
4
0
0
W
Cu Chulainn
Caleborate95
Cu Chulainn
5
0
6
8
L
Thanatos
Kinnekin
Thanatos
0
6
0
0
L
Terra
OraKami
Terra
0
8
1
0.06
L
Amaterasu
OriginalClaw340
Amaterasu
0
4
0
0
L
Charybdis
Siilan
Charybdis
1
5
0
0.2
W
Ne Zha
Yada
Ne Zha
5
0
7
8.5
W
Athena
YoTruk
Athena
2
0
16
10
W
Hou Yi
Yosci
Hou Yi
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
50,580
65,316
Taken
53,375
28,651
Mitigated
33,144
17,718
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,751
892
0
1,876
8,016
2,693
57
2,515
5,501
62,981
0
L
4,680
384
615
4,099
10,655
4,374
0
3,979
6,493
51,110
0
W
Cu Chulainn
Caleborate95
Cu Chulainn
8,184
993
0
3,204
8,645
8,206
164
858
7,787
3,028
53,550
L
Thanatos
Kinnekin
Thanatos
2,571
791
0
5,129
12,011
3,563
0
3,182
8,784
0
45,696
L
Terra
OraKami
Terra
2,996
508
310
1,344
14,781
9,399
0
4,521
9,964
5,785
0
L
Amaterasu
OriginalClaw340
Amaterasu
2,969
880
0
2,225
12,811
7,615
0
3,356
9,095
0
32,849
L
Charybdis
Siilan
Charybdis
9,738
4,085
0
3,996
15,058
3,700
0
2,176
12,832
0
60,527
W
Ne Zha
Yada
Ne Zha
11,464
3,882
0
5,421
13,604
7,002
0
2,131
11,473
0
104,781
W
Athena
YoTruk
Athena
6,662
2,031
0
3,772
10,900
10,407
150
3,011
7,889
28,106
0
W
Hou Yi
Yosci
Hou Yi
14,519
5,491
0
7,355
12,210
4,836
535
1,619
10,591
0
94,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
51,420
382
Minions Killed
562
0
Camps Cleared
0
1,725,981
Distance Traveled
1,922,613
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,769
543
111
6
0
378,932
0
L
Hel
7,733
430
103
6
0
361,463
6
W
Cu Chulainn
9,955
553
113
6
0
379,082
5
L
Thanatos
7,463
415
95
5
0
359,766
6
L
Terra
6,240
347
5
0
0
335,771
8
L
Amaterasu
7,231
402
70
4
0
342,800
8
L
Charybdis
7,854
436
109
6
0
326,181
6
W
Ne Zha
10,730
596
142
8
0
426,241
2
W
Athena
9,666
537
39
2
0
385,491
17
W
Hou Yi
11,300
628
157
9
0
352,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role