Player Matchup

Anubis
Anubis
HeroesGaming03
Anubis
Level 15
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 7L
1,204 Elo+
Solo
Amaterasu
Amaterasu
IkZGHOSTI
Amaterasu
Level 33
God Stats
7W - 4L
1,464 SR
Queue Stats
281W - 198L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
yourdirtysocks1
Heimdallr
Level 23
God Stats
18W - 14L
1,583 SR
Queue Stats
155W - 165L
1,429 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,352 Elo+

VS

Team Averages
Level 76
1,370 SR
1,571 Elo+
Heimdallr
Heimdallr
DemonKing2025
Heimdallr
Level 48
God Stats
2W - 2L
1,383 SR
Queue Stats
17W - 18L
1,455 Elo+
Party 2
Baba Yaga
Baba Yaga
Ghộul
Baba Yaga
Level 155
God Stats
1W - 2L
1,213 SR
Queue Stats
334W - 275L
1,780 Elo+
Solo
Cthulhu
Cthulhu
chase9891
Cthulhu
Level 24
God Stats
3W - 1L
1,514 SR
Queue Stats
10W - 8L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 15 / 6
13,065
523
6,064
22,165
8,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
IkZGHOSTI
Amaterasu
17
8 / 5 / 8
15,338
614
20,465
34,956
38,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
yourdirtysocks1
Heimdallr
19
12 / 3 / 6
17,348
694
27,083
31,660
10,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonKing2025
Heimdallr
17
9 / 13 / 7
16,172
647
25,437
22,354
9,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
Ghộul
Baba Yaga
20
14 / 2 / 8
17,732
709
38,463
16,820
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
chase9891
Cthulhu
17
0 / 5 / 16
14,423
577
11,566
27,499
32,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
20
Kills
23
23
Deaths
20
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DemonKing2025
Heimdallr
9
13
7
0.96
W
Baba Yaga
Ghộul
Baba Yaga
14
2
8
9
L
0
15
6
0.2
L
Amaterasu
IkZGHOSTI
Amaterasu
8
5
8
2.4
W
Cthulhu
chase9891
Cthulhu
0
5
16
1.6
L
Heimdallr
yourdirtysocks1
Heimdallr
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
75,466
88,781
Taken
66,673
57,977
Mitigated
49,379
20,019
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DemonKing2025
Heimdallr
25,437
17,658
716
874
22,354
9,465
440
2,070
20,284
0
65,283
W
Baba Yaga
Ghộul
Baba Yaga
38,463
2,064
0
8,711
16,820
7,897
1,505
1,684
15,136
106,595
0
L
6,064
581
0
1,637
22,165
8,851
23
12,789
9,013
19,299
0
L
Amaterasu
IkZGHOSTI
Amaterasu
20,465
8,669
185
8,601
34,956
38,339
476
13,681
20,564
0
52,734
W
Cthulhu
chase9891
Cthulhu
11,566
1,364
460
483
27,499
32,017
729
3,685
23,814
35,775
0
L
Heimdallr
yourdirtysocks1
Heimdallr
27,083
17,967
0
9,596
31,660
10,787
1,481
22,660
8,221
0
93,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
48,327
211
Minions Killed
266
6
Camps Cleared
13
1,418,451
Distance Traveled
1,314,882
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,172
647
65
3
7
410,896
0
W
Baba Yaga
17,732
709
166
7
6
498,801
4
L
Anubis
13,065
523
40
2
3
364,752
1
L
Amaterasu
15,338
614
47
2
1
596,698
0
W
Cthulhu
14,423
577
35
1
0
405,185
0
L
Heimdallr
17,348
694
124
5
2
457,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role