Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TheBurgersss
Loki
Level 123
God Stats
14W - 12L
1,590 SR
Queue Stats
280W - 288L
1,497 Elo+
Solo
Jormungandr
Jormungandr
YT_DangerDan19
Jormungandr
Level 55
God Stats
21W - 20L
1,551 SR
Queue Stats
99W - 102L
1,469 Elo+
Party 2
Artemis
Artemis
butch7990
Artemis
Level 125
God Stats
9W - 8L
1,550 SR
Queue Stats
327W - 352L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
outcastedrebel9
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,350 SR
Queue Stats
362W - 392L
1,488 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,488 Elo+

VS

Team Averages
Level 75
1,591 SR
1,461 Elo+
Neith
Neith
Bennie_Boomin
Neith
Level 17
God Stats
4W - 17L
1,239 SR
Queue Stats
29W - 33L
1,489 Elo+
Party 1
Persephone
Persephone
Eternal_Gatherer
Persephone
Level 109
God Stats
1W - 4L
1,495 SR
Queue Stats
83W - 97L
1,424 Elo+
Party 1
Bakasura
Bakasura
FractalPain
Bakasura
Level 141
God Stats
5W - 1L
2,006 SR
Queue Stats
425W - 439L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
LtWaifu
Zhong Kui
Level 30
God Stats
2W - 1L
1,733 SR
Queue Stats
96W - 99L
1,432 Elo+
Party 1
Cerberus
Cerberus
SmackedboyJayo
Cerberus
Level 78
God Stats
65W - 79L
1,485 SR
Queue Stats
424W - 407L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 0 / 6
11,519
576
11,989
13,825
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 2 / 10
11,565
578
9,728
13,253
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YT_DangerDan19
Jormungandr
13
0 / 1 / 17
9,085
454
7,507
18,750
14,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
butch7990
Artemis
17
6 / 1 / 9
10,755
538
16,265
8,174
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
outcastedrebel9
Morgan Le Fay
17
5 / 2 / 13
10,425
521
13,093
14,735
7,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,616
381
4,323
9,120
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Eternal_Gatherer
Persephone
14
5 / 6 / 1
10,024
501
13,215
14,844
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FractalPain
Bakasura
11
0 / 3 / 1
7,579
379
2,672
12,376
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
LtWaifu
Zhong Kui
16
1 / 4 / 0
9,661
483
12,674
17,924
17,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
10
0 / 7 / 3
7,386
369
4,828
22,020
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
26
Kills
6
6
Deaths
25
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
6
10
L
0
5
2
0.2
L
Persephone
Eternal_Gatherer
Persephone
5
6
1
0.92
L
Bakasura
FractalPain
Bakasura
0
3
1
0.17
L
Zhong Kui
LtWaifu
Zhong Kui
1
4
0
0.25
L
Cerberus
0
7
3
0.21
W
8
2
10
6.5
W
Jormungandr
YT_DangerDan19
Jormungandr
0
1
17
8.5
W
Artemis
butch7990
Artemis
6
1
9
10.5
W
Morgan Le Fay
outcastedrebel9
Morgan Le Fay
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,582
Damage
37,712
68,737
Taken
76,284
36,163
Mitigated
47,303
27,109
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,989
7,339
0
6,365
13,825
5,703
3,665
7,137
6,688
0
75,759
L
4,323
2,666
0
2,015
9,120
3,179
378
1,840
7,280
0
37,735
L
Persephone
Eternal_Gatherer
Persephone
13,215
583
0
1,402
14,844
4,843
41
5,000
9,838
67,579
0
L
Bakasura
FractalPain
Bakasura
2,672
1,545
0
2,770
12,376
4,710
0
3,413
8,963
0
35,026
L
Zhong Kui
LtWaifu
Zhong Kui
12,674
981
0
4,800
17,924
17,914
0
3,669
14,255
67,621
0
L
Cerberus
4,828
248
0
5,328
22,020
16,657
0
6,677
15,343
22,747
0
W
9,728
3,205
0
5,166
13,253
5,218
1,345
5,072
8,034
0
79,916
W
Jormungandr
YT_DangerDan19
Jormungandr
7,507
2,094
1,197
4,506
18,750
14,174
991
7,377
11,173
28,824
0
W
Artemis
butch7990
Artemis
16,265
7,756
628
3,155
8,174
3,661
4,755
3,511
4,663
0
72,640
W
Morgan Le Fay
outcastedrebel9
Morgan Le Fay
13,093
2,206
170
5,922
14,735
7,407
1,680
7,620
7,033
71,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
42,266
503
Minions Killed
475
0
Camps Cleared
0
1,786,695
Distance Traveled
1,531,256
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,519
576
141
7
0
322,816
3
L
Neith
7,616
381
80
4
0
284,990
0
L
Persephone
10,024
501
121
6
0
332,823
2
L
Bakasura
7,579
379
77
4
0
266,261
2
L
Zhong Kui
9,661
483
155
8
0
335,478
0
L
Cerberus
7,386
369
42
2
0
311,704
4
W
Loki
11,565
578
125
6
0
422,559
6
W
Jormungandr
9,085
454
34
2
0
372,686
3
W
Artemis
10,755
538
115
6
0
327,545
2
W
Morgan Le Fay
10,425
521
88
4
0
341,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role