Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KyRxKraft
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 2
Bellona
Bellona
TheAlienGumball
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,411 Elo+

VS

Team Averages
Level 88
1,594 SR
1,803 Elo+
Rama
Rama
Luciax
Rama
Level 27
God Stats
2W - 1L
1,550 SR
Queue Stats
161W - 41L
1,904 Elo+
Party 1
Hercules
Hercules
ObitusMors
Hercules
Level 147
God Stats
4W - 4L
1,450 SR
Queue Stats
227W - 115L
1,713 Elo+
Party 1
Thoth
Thoth
XxRekthHimxX
Thoth
Level 89
God Stats
10W - 1L
1,784 SR
Queue Stats
169W - 41L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 10 / 2
6,384
638
4,880
10,880
3,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
KyRxKraft
Tsukuyomi
8
1 / 11 / 0
6,255
626
4,017
11,048
4,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 7 / 1
8,612
861
8,988
17,787
14,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Luciax
Rama
12
11 / 4 / 10
8,765
877
12,756
9,284
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ObitusMors
Hercules
13
9 / 0 / 14
9,161
916
9,661
10,006
10,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 1 / 17
9,240
924
11,668
5,248
1,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
5
Kills
28
28
Deaths
5
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
10
2
0.1
L
Tsukuyomi
KyRxKraft
Tsukuyomi
1
11
0
0.09
W
Rama
Luciax
Rama
11
4
10
4
W
Hercules
ObitusMors
Hercules
9
0
14
16
L
4
7
1
0.64
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
34,085
39,715
Taken
24,538
23,088
Mitigated
16,000
3,337
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,880
1,683
0
595
10,880
3,917
0
4,045
6,835
0
14,877
L
Tsukuyomi
KyRxKraft
Tsukuyomi
4,017
995
0
48
11,048
4,881
0
3,797
7,251
0
11,095
W
Rama
Luciax
Rama
12,756
8,390
0
800
9,284
4,142
559
54
9,230
0
26,453
W
Hercules
ObitusMors
Hercules
9,661
2,523
0
1,513
10,006
10,128
116
435
9,571
0
19,401
L
8,988
2,101
0
2,694
17,787
14,290
0
3,826
13,821
0
15,245
W
11,668
645
0
240
5,248
1,730
508
128
5,120
39,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
27,166
49
Minions Killed
131
0
Camps Cleared
8
515,159
Distance Traveled
564,274
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,384
638
27
3
0
170,465
0
L
Tsukuyomi
6,255
626
13
1
0
158,472
0
W
Rama
8,765
877
34
3
4
164,499
0
W
Hercules
9,161
916
23
2
3
195,680
1
L
Bellona
8,612
861
9
1
0
186,222
2
W
Thoth
9,240
924
74
7
1
204,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role