Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Nam31ess
Hades
Level 17
God Stats
10W - 6L
1,411 SR
Queue Stats
75W - 62L
1,370 Elo+
Solo
Ares
Ares
Shyrex
Ares
Level 26
God Stats
3W - 6L
1,143 SR
Queue Stats
4W - 9L
1,107 Elo+
Party 2
Rama
Rama
Tsunami951
Rama
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 9L
1,107 Elo+
Party 2
Apollo
Apollo
solangelo4eva
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,317 Elo+

VS

Team Averages
Level 11
1,462 SR
1,407 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FAYD69
Cthulhu
Level 9
God Stats
3W - 6L
1,310 SR
Queue Stats
4W - 7L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
SyCoSimple
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 90L
1,500 Elo+
Solo
Cerberus
Cerberus
andreo15166
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,320 Elo+
Solo
Da Ji
Da Ji
iiDIRERAVENii
Da Ji
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 34L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 9 / 0
3,395
377
60
5,966
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Nam31ess
Hades
2
0 / 1 / 0
3,507
390
457
1,009
230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Shyrex
Ares
6
2 / 3 / 1
4,387
487
3,106
5,295
2,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 4 / 2
4,706
523
5,136
5,597
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 5 / 0
3,466
385
805
3,511
961
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 2
5,316
591
257
3,046
2,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
FAYD69
Cthulhu
9
4 / 1 / 3
5,612
624
3,370
5,569
3,908
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
SyCoSimple
Kukulkan
11
12 / 0 / 4
7,558
840
6,016
3,647
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
andreo15166
Cerberus
6
0 / 3 / 5
4,413
490
2,252
4,106
1,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 0 / 2
5,562
618
1,747
3,668
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
22
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
0
0
W
Guan Yu
 
Guan Yu
1
0
2
2
W
Cthulhu
FAYD69
Cthulhu
4
1
3
5.5
L
Hades
Nam31ess
Hades
0
1
0
0
L
Ares
Shyrex
Ares
2
3
1
0.83
W
Kukulkan
SyCoSimple
Kukulkan
12
0
4
14
L
2
4
2
0.75
W
Cerberus
andreo15166
Cerberus
0
3
5
0.83
W
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,564
Damage
13,642
21,378
Taken
20,036
7,017
Mitigated
9,619
2,269
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
60
60
0
0
5,966
1,484
0
1,927
3,959
0
110
W
Guan Yu
 
Guan Yu
257
0
458
711
3,046
2,077
0
267
2,779
0
18,318
W
Cthulhu
FAYD69
Cthulhu
3,370
323
24
616
5,569
3,908
255
1,673
3,896
17,589
0
L
Hades
Nam31ess
Hades
457
41
0
294
1,009
230
0
282
660
3,666
0
L
Ares
Shyrex
Ares
3,106
212
0
486
5,295
2,316
0
3,752
1,499
9,525
0
W
Kukulkan
SyCoSimple
Kukulkan
6,016
2,043
0
750
3,647
1,130
1,805
669
2,978
38,318
0
L
5,136
4,131
0
1,293
5,597
2,026
0
3,082
2,475
0
21,444
W
Cerberus
andreo15166
Cerberus
2,252
669
0
809
4,106
1,382
238
668
3,438
5,812
0
W
1,747
525
0
2,330
3,668
1,122
145
286
3,382
0
24,426
L
805
384
0
196
3,511
961
0
2,489
861
0
3,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,461
Gold Earned
28,461
64
Minions Killed
224
0
Camps Cleared
0
594,092
Distance Traveled
852,636
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,395
377
0
0
0
107,427
0
W
Guan Yu
5,316
591
40
4
0
172,051
3
W
Cthulhu
5,612
624
32
4
0
176,340
4
L
Hades
3,507
390
10
1
0
45,941
0
L
Ares
4,387
487
18
2
0
163,739
0
W
Kukulkan
7,558
840
90
10
0
162,255
0
L
Rama
4,706
523
30
3
0
149,273
1
W
Cerberus
4,413
490
7
1
0
139,029
0
W
Da Ji
5,562
618
55
6
0
202,961
0
L
Apollo
3,466
385
6
1
0
127,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role