Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NordNomadic
Cerberus
Level 26
God Stats
8W - 3L
1,675 SR
Queue Stats
126W - 116L
1,548 Elo+
Solo
Jormungandr
Jormungandr
SuddenEnd0
Jormungandr
Level 108
God Stats
13W - 7L
1,636 SR
Queue Stats
89W - 71L
1,590 Elo+
Party 1
Susano
Susano
beazy55
Susano
Level 8
God Stats
2W - 1L
1,409 SR
Queue Stats
384W - 392L
1,439 Elo+
Party 1
Ra
Ra
xRavenJ
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Team Averages
Level 37
1,544 SR
1,480 Elo+

VS

Team Averages
Level 12
1,500 SR
1,535 Elo+
Yemoja
Yemoja
BBDiavoloZX
Yemoja
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
MadBrit123
Olorun
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
289W - 278L
1,489 Elo+
Solo
Neith
Neith
Sadow Teals
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
SpedKids
Janus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Horus
Horus
Zatarron
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
9 / 1 / 10
9,819
578
10,323
10,907
4,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NordNomadic
Cerberus
13
9 / 1 / 14
9,884
581
7,514
13,364
11,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SuddenEnd0
Jormungandr
15
8 / 0 / 5
9,926
584
7,479
7,206
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
beazy55
Susano
10
1 / 5 / 10
7,594
447
4,203
8,954
2,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 4 / 4
10,050
591
8,213
13,345
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 5 / 4
6,517
383
4,117
7,698
4,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
MadBrit123
Olorun
13
3 / 9 / 4
8,938
526
12,924
15,129
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 9 / 4
7,726
454
7,788
9,980
2,510
Janus
SpedKids
Janus
9
3 / 4 / 0
6,845
403
3,364
6,380
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Zatarron
Horus
7
1 / 7 / 0
5,579
328
1,518
9,791
6,343
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
34
Kills
10
11
Deaths
34
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
10
14
L
Yemoja
1
5
4
0.6
L
Olorun
MadBrit123
Olorun
3
9
4
0.56
W
Cerberus
NordNomadic
Cerberus
9
1
14
16
L
2
9
4
0.44
L
Janus
SpedKids
Janus
3
4
0
0.75
W
Jormungandr
SuddenEnd0
Jormungandr
8
0
5
10.5
L
Horus
Zatarron
Horus
1
7
0
0.14
W
Susano
beazy55
Susano
1
5
10
1.2
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
29,711
53,776
Taken
48,978
31,709
Mitigated
20,649
17,691
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,323
3,095
0
5,297
10,907
4,425
3,756
2,974
7,933
47,607
0
L
Yemoja
4,117
1,006
1,972
363
7,698
4,351
270
5,702
1,810
11,217
0
L
Olorun
MadBrit123
Olorun
12,924
6,844
257
3,557
15,129
5,529
0
9,254
5,611
45,449
9,276
W
Cerberus
NordNomadic
Cerberus
7,514
949
255
3,445
13,364
11,929
1,416
3,286
10,078
32,978
0
L
7,788
3,684
0
483
9,980
2,510
644
7,164
2,766
0
30,146
L
Janus
SpedKids
Janus
3,364
364
0
910
6,380
1,916
0
4,298
2,041
33,118
0
W
Jormungandr
SuddenEnd0
Jormungandr
7,479
635
0
1,511
7,206
6,702
673
2,816
4,390
49,787
0
L
Horus
Zatarron
Horus
1,518
732
295
277
9,791
6,343
0
6,374
3,221
0
7,901
W
Susano
beazy55
Susano
4,203
1,239
0
696
8,954
2,935
182
2,616
6,338
0
17,159
W
8,213
483
1,503
4,984
13,345
5,718
1,978
6,854
6,491
60,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
35,605
362
Minions Killed
217
0
Camps Cleared
0
1,619,172
Distance Traveled
1,169,956
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,819
578
89
5
0
303,535
4
L
Yemoja
6,517
383
13
1
0
281,846
2
L
Olorun
8,938
526
82
5
0
263,007
3
W
Cerberus
9,884
581
50
3
0
328,349
3
L
Neith
7,726
454
47
3
0
235,849
3
L
Janus
6,845
403
64
4
0
172,623
1
W
Jormungandr
9,926
584
95
6
0
315,358
2
L
Horus
5,579
328
11
1
0
216,631
1
W
Susano
7,594
447
27
2
0
345,512
0
W
Ra
10,050
591
101
6
0
326,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role