Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
godslayerki
Arachne
Level 26
God Stats
4W - 2L
1,178 SR
Queue Stats
16W - 24L
1,112 Elo+
Solo
Team Averages
Level 59
1,393 SR
1,371 Elo+

VS

Team Averages
Level 67
1,458 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Buddypacnmaki
Cupid
Level 14
God Stats
11W - 16L
1,375 SR
Queue Stats
14W - 22L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
PikkontheOne
Nu Wa
Level 59
God Stats
32W - 20L
1,500 SR
Queue Stats
370W - 410L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
11 / 2 / 9
10,138
922
7,296
11,011
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
 
Merlin
13
6 / 3 / 13
9,068
824
10,509
9,466
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
godslayerki
Arachne
12
4 / 1 / 15
8,603
782
6,239
7,879
3,446
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 8 / 3
7,718
702
8,398
13,237
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 7 / 2
7,064
642
5,245
10,097
3,549
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 6 / 1
7,687
699
5,266
6,774
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
5
6
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
2
9
7.75
W
Merlin
 
Merlin
6
3
13
4.17
L
Bacchus
 
Bacchus
2
8
3
0.44
L
1
7
2
0.29
L
2
6
1
0.42
W
Arachne
godslayerki
Arachne
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
18,909
28,356
Taken
30,108
22,557
Mitigated
15,424
5,257
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,296
823
0
1,742
11,011
14,819
232
4,619
6,392
16,736
0
W
Merlin
 
Merlin
10,509
1,050
0
2,684
9,466
4,292
790
6,091
3,375
44,356
0
L
Bacchus
 
Bacchus
8,398
1,009
0
1,386
13,237
9,517
0
6,455
6,730
18,287
0
L
5,245
1,453
424
1,115
10,097
3,549
0
6,227
3,870
0
21,093
L
5,266
899
0
10
6,774
2,358
0
5,570
1,204
26,019
0
W
Arachne
godslayerki
Arachne
6,239
4,644
0
831
7,879
3,446
1,446
3,295
4,584
0
18,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
22,469
119
Minions Killed
109
5
Camps Cleared
4
627,561
Distance Traveled
499,735
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,138
922
14
1
1
219,632
2
W
Merlin
9,068
824
85
8
3
175,620
1
L
Bacchus
7,718
702
16
1
1
193,116
3
L
Cupid
7,064
642
46
4
0
151,221
1
L
Nu Wa
7,687
699
47
4
3
155,398
4
W
Arachne
8,603
782
20
2
1
232,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role