Player Matchup

Merlin
Merlin
Dienden
Merlin
Level 23
God Stats
26W - 37L
1,507 SR
Queue Stats
206W - 223L
1,411 Elo+
Solo
Bellona
Bellona
Guacajoso
Bellona
Level 5
God Stats
1W - 2L
1,483 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 2
Charybdis
Charybdis
XUnholyWolfX
Charybdis
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
129W - 101L
1,613 Elo+
Solo
Hera
Hera
Zaya003
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,477 Elo+
Party 2
Vamana
Vamana
jfc517
Vamana
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
119W - 112L
1,538 Elo+
Solo
Team Averages
Level 38
1,592 SR
1,483 Elo+

VS

Team Averages
Level 22
1,695 SR
1,505 Elo+
Arachne
Arachne
CaptainMalia
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dragon丶Ball
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Ne Zha
Ne Zha
aionelite
Ne Zha
Level 10
God Stats
3W - 0L
1,822 SR
Queue Stats
3W - 0L
1,795 Elo+
Solo
Ra
Ra
iLuthric
Ra
Level 25
God Stats
10W - 8L
1,725 SR
Queue Stats
85W - 80L
1,573 Elo+
Solo
Hades
Hades
theconcon64
Hades
Level 29
God Stats
4W - 2L
1,929 SR
Queue Stats
31W - 26L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dienden
Merlin
15
0 / 7 / 2
8,325
833
6,990
11,540
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Guacajoso
Bellona
15
1 / 10 / 3
9,080
908
4,322
18,692
9,023
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
XUnholyWolfX
Charybdis
16
2 / 8 / 3
9,869
987
14,359
17,475
6,734
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Zaya003
Hera
15
0 / 5 / 4
9,076
908
8,088
9,782
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
jfc517
Vamana
16
3 / 3 / 3
9,992
999
12,910
18,454
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptainMalia
Arachne
17
7 / 3 / 15
10,537
1,054
11,861
12,472
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Dragon丶Ball
Sun Wukong
17
3 / 0 / 15
9,728
973
7,509
8,857
7,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
aionelite
Ne Zha
18
7 / 1 / 21
11,269
1,127
16,367
8,312
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 15
11,247
1,125
17,772
10,575
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 0 / 17
11,437
1,144
16,781
11,503
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
6
Kills
33
33
Deaths
6
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Arachne
CaptainMalia
Arachne
7
3
15
4.83
L
Merlin
Dienden
Merlin
0
7
2
0.14
W
Sun Wukong
Dragon丶Ball
Sun Wukong
3
0
15
10.5
L
Bellona
Guacajoso
Bellona
1
10
3
0.25
L
Charybdis
XUnholyWolfX
Charybdis
2
8
3
0.44
L
Hera
Zaya003
Hera
0
5
4
0.4
W
Ne Zha
aionelite
Ne Zha
7
1
21
17.5
W
7
2
15
7.25
L
Vamana
jfc517
Vamana
3
3
3
1.5
W
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
70,290
75,943
Taken
51,719
36,893
Mitigated
27,691
6,031
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CaptainMalia
Arachne
11,861
9,847
0
2,977
12,472
5,396
0
4,355
7,765
0
16,680
L
Merlin
Dienden
Merlin
6,990
523
0
0
11,540
3,951
0
5,530
6,010
17,412
0
W
Sun Wukong
Dragon丶Ball
Sun Wukong
7,509
976
0
646
8,857
7,215
0
2,183
6,452
0
13,215
L
Bellona
Guacajoso
Bellona
4,322
1,148
0
240
18,692
9,023
0
9,637
9,055
0
11,966
L
Charybdis
XUnholyWolfX
Charybdis
14,359
9,082
0
2,430
17,475
6,734
0
5,981
11,494
0
41,948
L
Hera
Zaya003
Hera
8,088
791
0
0
9,782
3,344
0
4,982
4,800
38,156
0
W
Ne Zha
aionelite
Ne Zha
16,367
3,090
0
2,279
8,312
3,772
0
3,303
4,910
0
45,143
W
17,772
1,641
3,167
4,303
10,575
4,772
0
2,175
8,262
46,607
0
L
Vamana
jfc517
Vamana
12,910
4,311
0
3,361
18,454
13,841
0
8,423
10,031
0
29,232
W
16,781
2,434
178
2,975
11,503
6,536
0
3,062
8,088
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
54,218
197
Minions Killed
170
5
Camps Cleared
6
925,712
Distance Traveled
1,022,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,537
1,054
12
1
1
192,936
0
L
Merlin
8,325
833
26
3
0
170,674
0
W
Sun Wukong
9,728
973
10
1
1
202,448
0
L
Bellona
9,080
908
10
1
0
183,070
0
L
Charybdis
9,869
987
56
6
3
165,959
3
L
Hera
9,076
908
68
7
0
186,551
0
W
Ne Zha
11,269
1,127
65
7
2
236,138
1
W
Ra
11,247
1,125
65
7
2
189,690
0
L
Vamana
9,992
999
37
4
2
219,458
1
W
Hades
11,437
1,144
18
2
0
201,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role