Player Matchup

Ymir
Ymir
Finmaru
Ymir
Level 22
God Stats
11W - 3L
1,615 SR
Queue Stats
27W - 27L
1,408 Elo+
Solo
Apollo
Apollo
Kisskuchen
Apollo
Level 16
God Stats
13W - 6L
1,603 SR
Queue Stats
146W - 163L
1,434 Elo+
Solo
Kukulkan
Kukulkan
elynpet
Kukulkan
Level 7
God Stats
3W - 2L
1,555 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
King Arthur
King Arthur
helpful_ferrule8
King Arthur
Level 26
God Stats
2W - 1L
1,468 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Bellona
Bellona
jcper76
Bellona
Level 6
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 6L
1,389 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,405 Elo+

VS

Team Averages
Level 13
1,458 SR
1,394 Elo+
Fenrir
Fenrir
Carbonchick
Fenrir
Level 26
God Stats
9W - 11L
1,335 SR
Queue Stats
132W - 109L
1,483 Elo+
Solo
Neith
Neith
Dead_Smoker7
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Nuklav
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,267 Elo+
Solo
Cthulhu
Cthulhu
Pérsi12
Cthulhu
Level 8
God Stats
1W - 2L
1,522 SR
Queue Stats
8W - 15L
1,350 Elo+
Solo
Izanami
Izanami
R45kill3r10
Izanami
Level 21
God Stats
52W - 57L
1,431 SR
Queue Stats
57W - 81L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Finmaru
Ymir
20
7 / 3 / 21
15,359
1,024
19,840
20,584
39,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Kisskuchen
Apollo
20
9 / 4 / 14
16,142
1,076
18,327
21,288
10,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
elynpet
Kukulkan
20
12 / 5 / 12
15,723
1,048
35,654
18,472
9,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
helpful_ferrule8
King Arthur
20
11 / 5 / 15
16,384
1,092
32,783
33,741
49,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
jcper76
Bellona
20
0 / 12 / 13
12,249
817
3,300
23,469
15,904
Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 7 / 13
14,703
980
24,161
23,028
15,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
6 / 6 / 15
15,149
1,010
24,302
20,222
9,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
20
3 / 5 / 17
14,005
934
11,124
16,976
7,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Pérsi12
Cthulhu
20
0 / 6 / 18
13,787
919
14,980
29,652
17,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
R45kill3r10
Izanami
20
14 / 15 / 9
15,569
1,038
37,074
27,465
12,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
101
39
Kills
29
29
Deaths
39
75
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
7
13
1.79
L
6
6
15
2.25
W
Ymir
Finmaru
Ymir
7
3
21
5.83
W
Apollo
Kisskuchen
Apollo
9
4
14
4
L
Ra
3
5
17
2.3
L
Cthulhu
Pérsi12
Cthulhu
0
6
18
1.5
L
Izanami
R45kill3r10
Izanami
14
15
9
1.23
W
Kukulkan
elynpet
Kukulkan
12
5
12
3.6
W
King Arthur
helpful_ferrule8
King Arthur
11
5
15
3.7
W
Bellona
jcper76
Bellona
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,904
Damage
111,641
117,554
Taken
117,343
124,512
Mitigated
62,676
11,506
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
24,161
5,053
0
796
23,028
15,408
0
7,317
15,711
20
44,112
L
24,302
12,709
0
2,000
20,222
9,713
0
8,959
11,263
0
61,147
W
Ymir
Finmaru
Ymir
19,840
2,470
384
565
20,584
39,641
0
4,211
16,373
31,391
0
W
Apollo
Kisskuchen
Apollo
18,327
10,531
0
2,499
21,288
10,198
0
7,256
14,032
0
69,557
L
Ra
11,124
2,028
2,438
1,773
16,976
7,685
0
10,295
6,681
31,278
0
L
Cthulhu
Pérsi12
Cthulhu
14,980
535
111
440
29,652
17,538
0
16,779
12,873
33,117
0
L
Izanami
R45kill3r10
Izanami
37,074
29,130
0
3,838
27,465
12,332
0
12,144
15,321
0
61,253
W
Kukulkan
elynpet
Kukulkan
35,654
2,797
0
1,599
18,472
9,290
0
4,121
14,351
66,934
0
W
King Arthur
helpful_ferrule8
King Arthur
32,783
3,762
663
5,511
33,741
49,479
0
5,183
28,558
0
47,994
W
Bellona
jcper76
Bellona
3,300
962
0
285
23,469
15,904
0
5,353
18,116
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,857
Gold Earned
73,213
274
Minions Killed
263
5
Camps Cleared
6
1,248,205
Distance Traveled
1,282,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,703
980
41
3
0
315,724
0
L
Neith
15,149
1,010
72
5
1
241,460
0
W
Ymir
15,359
1,024
30
2
0
258,018
2
W
Apollo
16,142
1,076
119
8
2
242,405
0
L
Ra
14,005
934
49
3
3
252,529
0
L
Cthulhu
13,787
919
40
3
0
264,023
1
L
Izanami
15,569
1,038
61
4
2
208,793
2
W
Kukulkan
15,723
1,048
80
5
0
273,501
0
W
King Arthur
16,384
1,092
36
2
3
281,442
0
W
Bellona
12,249
817
9
1
0
192,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role