Player Matchup

Cerberus
Cerberus
Anechy
Cerberus
Level 108
God Stats
1W - 1L
1,435 SR
Queue Stats
160W - 135L
1,513 Elo+
Solo
Medusa
Medusa
Aquamarine pro6
Medusa
Level 106
God Stats
2W - 2L
1,683 SR
Queue Stats
64W - 60L
1,488 Elo+
Solo
Kukulkan
Kukulkan
KogaKun
Kukulkan
Level 124
God Stats
2W - 0L
1,370 SR
Queue Stats
37W - 44L
1,401 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,468 Elo+

VS

Team Averages
Level 123
1,484 SR
1,517 Elo+
Ares
Ares
Misfit Orange
Ares
Level 125
God Stats
3W - 7L
1,267 SR
Queue Stats
163W - 207L
1,469 Elo+
Solo
Charybdis
Charybdis
Necromancing_fae
Charybdis
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
93W - 45L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
Sgt_PelicanBird
Zhong Kui
Level 139
God Stats
22W - 24L
1,486 SR
Queue Stats
468W - 487L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anechy
Cerberus
14
5 / 1 / 11
9,826
702
8,067
11,630
10,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

15
12 / 0 / 8
11,089
792
14,307
8,834
3,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
KogaKun
Kukulkan
14
3 / 2 / 14
9,767
698
13,940
9,058
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,833
560
5,060
14,591
10,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
12
1 / 6 / 1
8,306
593
4,177
10,087
3,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sgt_PelicanBird
Zhong Kui
12
2 / 9 / 1
8,669
619
13,309
17,621
10,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
3
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anechy
Cerberus
5
1
11
10.5
W
12
0
8
16
W
Kukulkan
KogaKun
Kukulkan
3
2
14
5
L
0
5
1
0.1
L
Charybdis
1
6
1
0.25
L
Zhong Kui
Sgt_PelicanBird
Zhong Kui
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
22,546
29,522
Taken
42,299
16,775
Mitigated
25,231
9,698
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anechy
Cerberus
8,067
429
409
6,167
11,630
10,748
173
7,394
4,236
15,995
0
W
14,307
5,921
0
1,134
8,834
3,097
1,701
5,539
3,295
0
41,255
W
Kukulkan
KogaKun
Kukulkan
13,940
440
0
1,988
9,058
2,930
824
6,018
3,040
51,445
0
L
5,060
83
194
1,068
14,591
10,980
0
8,149
6,222
17,326
0
L
Charybdis
4,177
1,895
0
444
10,087
3,711
1,458
3,982
5,899
0
24,329
L
Zhong Kui
Sgt_PelicanBird
Zhong Kui
13,309
1,113
0
3,545
17,621
10,540
0
9,460
7,779
34,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
24,808
167
Minions Killed
130
6
Camps Cleared
6
753,484
Distance Traveled
644,046
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,826
702
26
2
0
255,879
2
W
Medusa
11,089
792
55
4
2
262,156
2
W
Kukulkan
9,767
698
86
6
4
235,449
4
L
Ares
7,833
560
27
2
0
228,999
4
L
Charybdis
8,306
593
52
4
3
218,110
8
L
Zhong Kui
8,669
619
51
4
3
196,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role