Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Aquiles115
Scylla
Level 125
God Stats
7W - 12L
1,370 SR
Queue Stats
719W - 488L
1,609 Elo+
Party 1
Tiamat
Tiamat
Avacyn-the-dawn
Tiamat
Level 103
God Stats
28W - 30L
1,481 SR
Queue Stats
441W - 368L
1,467 Elo+
Party 1
Odin
Odin
HeyJamesDi
Odin
Level 136
God Stats
0W - 3L
1,351 SR
Queue Stats
97W - 112L
1,491 Elo+
Party 2
Pele
Pele
チートは初心者が大好き
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 183L
1,631 Elo+
Party 1
Team Averages
Level 102
1,441 SR
1,540 Elo+

VS

Team Averages
Level 88
1,634 SR
1,570 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MrFoto2717
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 157L
1,592 Elo+
Party 3
Charybdis
Charybdis
Oscarbruce
Charybdis
Level 119
God Stats
2W - 1L
1,773 SR
Queue Stats
254W - 207L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
jarkmacobs6999
Danzaburou
Level 49
God Stats
17W - 6L
1,756 SR
Queue Stats
147W - 112L
1,597 Elo+
Party 3
Ares
Ares
lowlandlace
Ares
Level 61
God Stats
9W - 8L
1,642 SR
Queue Stats
223W - 150L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 0
6,493
499
4,185
6,935
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Aquiles115
Scylla
12
6 / 3 / 1
7,873
606
6,139
9,130
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,156
474
2,643
7,705
4,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 4
5,753
443
3,978
11,706
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 0 / 3
6,841
526
2,813
10,264
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 1
7,486
576
5,654
9,496
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MrFoto2717
Zhong Kui
14
2 / 0 / 5
8,351
642
10,144
6,606
7,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Oscarbruce
Charybdis
12
2 / 2 / 1
7,013
539
4,767
5,042
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
jarkmacobs6999
Danzaburou
14
5 / 1 / 1
8,806
677
4,599
7,742
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
6,886
530
4,418
10,675
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Cthulhu
 
Cthulhu
4
3
1
1.5
L
Scylla
Aquiles115
Scylla
6
3
1
2.17
L
0
3
1
0.17
L
0
5
4
0.4
W
Zhong Kui
MrFoto2717
Zhong Kui
2
0
5
4.5
W
Charybdis
Oscarbruce
Charybdis
2
2
1
1.25
W
Danzaburou
jarkmacobs6999
Danzaburou
5
1
1
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
29,582
45,740
Taken
39,561
19,312
Mitigated
25,150
13,354
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,185
2,159
0
1,890
6,935
2,462
29
828
6,107
0
44,774
W
Cthulhu
 
Cthulhu
5,654
937
465
4,387
9,496
3,986
204
1,675
7,821
33,503
0
L
Scylla
Aquiles115
Scylla
6,139
1,137
0
2,073
9,130
3,795
108
3,958
5,172
44,524
0
L
2,643
151
0
2,834
7,705
4,827
0
5,838
1,867
34,829
0
L
3,978
614
0
1,382
11,706
3,701
0
6,129
5,577
0
18,813
W
Zhong Kui
MrFoto2717
Zhong Kui
10,144
1,956
0
4,296
6,606
7,443
1,004
2,304
4,302
50,427
0
W
Charybdis
Oscarbruce
Charybdis
4,767
3,023
0
1,413
5,042
1,725
1,510
1,984
3,058
0
38,528
W
Danzaburou
jarkmacobs6999
Danzaburou
4,599
1,234
133
2,577
7,742
2,615
3,167
482
7,260
0
46,079
W
4,418
183
591
3,491
10,675
9,381
47
2,337
8,338
17,556
0
L
2,813
493
0
5,175
10,264
4,527
0
3,749
6,515
0
43,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
38,542
369
Minions Killed
399
0
Camps Cleared
0
1,235,143
Distance Traveled
1,240,701
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,493
499
74
6
0
218,643
5
W
Cthulhu
7,486
576
74
6
0
241,474
2
L
Scylla
7,873
606
90
7
0
244,526
1
L
Tiamat
6,156
474
76
6
0
228,195
2
L
Odin
5,753
443
36
3
0
253,795
4
W
Zhong Kui
8,351
642
121
9
0
237,153
0
W
Charybdis
7,013
539
81
6
0
269,648
2
W
Danzaburou
8,806
677
105
8
0
249,264
3
W
Ares
6,886
530
18
1
0
243,162
8
L
Pele
6,841
526
93
7
0
289,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role