Player Matchup

Neith
Neith
F3ARxFLUFFY
Neith
Level 6
God Stats
3W - 3L
1,611 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 2
Cerberus
Cerberus
SivvyCJ
Cerberus
Level 12
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 10L
1,171 Elo+
Solo
Charybdis
Charybdis
bigbluef434-_-
Charybdis
Level 82
God Stats
2W - 5L
1,311 SR
Queue Stats
89W - 123L
1,320 Elo+
Party 2
Team Averages
Level 33
1,537 SR
1,372 Elo+

VS

Team Averages
Level 60
1,541 SR
1,422 Elo+
Jormungandr
Jormungandr
CORNBREADKIDJR
Jormungandr
Level 42
God Stats
11W - 12L
1,519 SR
Queue Stats
94W - 110L
1,352 Elo+
Party 1
Fenrir
Fenrir
DragonSlayerYato
Fenrir
Level 121
God Stats
12W - 8L
1,583 SR
Queue Stats
136W - 133L
1,494 Elo+
Solo
Nox
Nox
HerboGoosh
Nox
Level 18
God Stats
20W - 18L
1,522 SR
Queue Stats
54W - 68L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,423
584
3,935
7,886
2,528
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SivvyCJ
Cerberus
9
1 / 6 / 0
6,896
627
4,714
11,912
9,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
bigbluef434-_-
Charybdis
9
0 / 7 / 1
6,513
592
4,013
7,255
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CORNBREADKIDJR
Jormungandr
12
6 / 1 / 8
8,284
753
9,838
9,272
7,157
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 11
8,589
781
7,282
7,555
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 0 / 10
8,659
787
7,103
4,016
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CORNBREADKIDJR
Jormungandr
6
1
8
10
W
5
0
11
10.5
L
0
4
1
0.13
W
6
0
10
11
L
Cerberus
SivvyCJ
Cerberus
1
6
0
0.17
L
Charybdis
bigbluef434-_-
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
24,223
27,053
Taken
20,843
15,044
Mitigated
13,013
3,614
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CORNBREADKIDJR
Jormungandr
9,838
2,007
331
2,228
9,272
7,157
163
2,164
7,108
27,256
0
W
7,282
1,880
0
1,367
7,555
4,470
0
1,888
5,667
440
27,847
L
3,935
1,376
0
1,876
7,886
2,528
0
3,873
3,939
0
14,170
W
7,103
629
0
250
4,016
1,386
573
1,478
2,538
26,237
0
L
Cerberus
SivvyCJ
Cerberus
4,714
472
223
1,515
11,912
9,595
0
8,415
3,303
14,434
0
L
Charybdis
bigbluef434-_-
Charybdis
4,013
1,967
0
0
7,255
2,921
0
4,378
2,715
0
17,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,832
Gold Earned
25,532
97
Minions Killed
145
1
Camps Cleared
9
514,858
Distance Traveled
613,578
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,284
753
32
3
4
178,043
2
W
Fenrir
8,589
781
43
4
4
226,242
0
L
Neith
6,423
584
23
2
1
174,815
2
W
Nox
8,659
787
70
6
1
209,293
4
L
Cerberus
6,896
627
38
3
0
175,187
1
L
Charybdis
6,513
592
36
3
0
164,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role