Player Matchup

Ravana
Ravana
Amazonstone
Ravana
Level 136
God Stats
1W - 0L
1,570 SR
Queue Stats
6W - 4L
1,498 Elo+
Solo
Jormungandr
Jormungandr
JLucky612
Jormungandr
Level 107
God Stats
5W - 1L
1,754 SR
Queue Stats
86W - 81L
1,461 Elo+
Solo
Izanami
Izanami
Maclagrim
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,444 Elo+
Solo
Agni
Agni
NATSUDRAGNNELL
Agni
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,447 Elo+
Solo
Ares
Ares
Wiiggly
Ares
Level 103
God Stats
2W - 0L
1,619 SR
Queue Stats
50W - 44L
1,557 Elo+
Solo
Team Averages
Level 120
1,588 SR
1,481 Elo+

VS

Team Averages
Level 135
1,476 SR
1,477 Elo+
Persephone
Persephone
Diswun
Persephone
Level 103
God Stats
1W - 3L
1,363 SR
Queue Stats
519W - 538L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PharaohWizard
Cernunnos
Level 110
God Stats
0W - 3L
1,213 SR
Queue Stats
99W - 113L
1,382 Elo+
Solo
Vamana
Vamana
Stark_industrie
Vamana
Level 160
God Stats
8W - 6L
1,718 SR
Queue Stats
573W - 602L
1,511 Elo+
Solo
Da Ji
Da Ji
Wedapepo
Da Ji
Level 148
God Stats
1W - 1L
1,673 SR
Queue Stats
104W - 94L
1,491 Elo+
Solo
Thoth
Thoth
darkskull243
Thoth
Level 153
God Stats
2W - 8L
1,414 SR
Queue Stats
396W - 398L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
16 / 2 / 10
11,600
1,055
15,097
12,042
9,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
JLucky612
Jormungandr
16
2 / 2 / 19
9,482
862
11,197
13,622
15,299
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Maclagrim
Izanami
15
3 / 3 / 12
9,137
831
7,541
9,967
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 13
9,180
835
7,429
9,059
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Wiiggly
Ares
18
6 / 1 / 17
10,105
919
9,276
14,176
16,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Diswun
Persephone
14
1 / 6 / 6
8,271
752
8,337
9,541
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PharaohWizard
Cernunnos
18
6 / 5 / 5
9,668
879
15,668
12,800
7,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 4
7,955
723
4,838
13,965
13,441
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Wedapepo
Da Ji
10
1 / 9 / 3
6,864
624
4,727
11,169
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 6 / 8
9,289
844
16,274
10,366
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
29
Kills
13
13
Deaths
29
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
16
2
10
10.5
L
Persephone
Diswun
Persephone
1
6
6
0.67
W
Jormungandr
JLucky612
Jormungandr
2
2
19
5.75
W
Izanami
Maclagrim
Izanami
3
3
12
3
W
2
5
13
1.7
L
Cernunnos
PharaohWizard
Cernunnos
6
5
5
1.7
L
2
3
4
1.33
L
Da Ji
Wedapepo
Da Ji
1
9
3
0.28
W
Ares
Wiiggly
Ares
6
1
17
14.5
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
49,844
58,866
Taken
57,841
48,324
Mitigated
33,837
17,199
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
15,097
3,286
1,819
3,241
12,042
9,043
1,419
6,840
4,992
0
25,811
L
Persephone
Diswun
Persephone
8,337
645
685
1,727
9,541
3,296
0
4,401
4,932
15,662
0
W
Jormungandr
JLucky612
Jormungandr
11,197
1,695
897
2,044
13,622
15,299
282
4,120
9,271
25,478
0
W
Izanami
Maclagrim
Izanami
7,541
4,320
880
1,599
9,967
4,113
1,301
4,061
5,608
0
19,581
W
7,429
245
2,246
1,900
9,059
3,457
893
5,015
3,907
21,565
0
L
Cernunnos
PharaohWizard
Cernunnos
15,668
7,398
1,193
3,329
12,800
7,000
0
7,289
5,422
0
30,286
L
4,838
1,495
300
4,799
13,965
13,441
108
5,683
8,142
318
9,176
L
Da Ji
Wedapepo
Da Ji
4,727
454
309
422
11,169
6,229
441
5,509
5,474
0
6,442
W
Ares
Wiiggly
Ares
9,276
382
863
1,710
14,176
16,412
413
4,668
9,124
13,605
0
L
16,274
226
530
1,043
10,366
3,871
104
5,016
5,104
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,504
Gold Earned
42,047
123
Minions Killed
98
0
Camps Cleared
0
1,123,037
Distance Traveled
989,845
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,600
1,055
25
2
0
259,829
0
L
Persephone
8,271
752
12
1
0
214,931
0
W
Jormungandr
9,482
862
28
3
0
216,664
2
W
Izanami
9,137
831
36
3
0
203,012
3
W
Agni
9,180
835
27
2
0
215,052
3
L
Cernunnos
9,668
879
44
4
0
162,392
0
L
Vamana
7,955
723
10
1
0
225,925
1
L
Da Ji
6,864
624
3
0
0
176,845
0
W
Ares
10,105
919
7
1
0
228,480
3
L
Thoth
9,289
844
29
3
0
209,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role