Player Matchup

Fafnir
Fafnir
FStinx
Fafnir
Level 16
God Stats
1W - 2L
1,136 SR
Queue Stats
18W - 10L
1,431 Elo+
Solo
Fenrir
Fenrir
Schwumbus
Fenrir
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
219W - 216L
1,438 Elo+
Solo
Hachiman
Hachiman
SonofArgos91
Hachiman
Level 14
God Stats
3W - 4L
1,303 SR
Queue Stats
12W - 20L
1,393 Elo+
Solo
Charybdis
Charybdis
XProdigenX
Charybdis
Level 26
God Stats
1W - 4L
1,581 SR
Queue Stats
35W - 20L
1,678 Elo+
Solo
Zhong Kui
Zhong Kui
爱吃凉皮的里昂
Zhong Kui
Level 15
God Stats
2W - 2L
1,289 SR
Queue Stats
17W - 23L
1,369 Elo+
Solo
Team Averages
Level 15
1,362 SR
1,462 Elo+

VS

Team Averages
Level 36
1,541 SR
1,461 Elo+
Yemoja
Yemoja
Guacajoso
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
VenomSnake13
Heimdallr
Level 24
God Stats
12W - 13L
1,687 SR
Queue Stats
16W - 16L
1,594 Elo+
Party 2
Mercury
Mercury
Wummyxd
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
Zaya003
Zhong Kui
Level 105
God Stats
1W - 2L
1,534 SR
Queue Stats
66W - 76L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
maramysia
Nu Wa
Level 28
God Stats
16W - 13L
1,482 SR
Queue Stats
27W - 30L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FStinx
Fafnir
20
3 / 1 / 20
14,591
1,042
7,547
14,814
22,806
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Schwumbus
Fenrir
20
11 / 10 / 14
16,039
1,146
15,418
24,964
15,470
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
SonofArgos91
Hachiman
20
3 / 6 / 18
14,452
1,032
13,630
18,124
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
XProdigenX
Charybdis
20
13 / 4 / 19
16,193
1,157
43,443
18,114
6,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 12 / 17
15,483
1,106
33,302
32,227
21,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guacajoso
Yemoja
20
0 / 7 / 20
13,028
931
8,448
23,366
26,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
VenomSnake13
Heimdallr
20
13 / 8 / 14
17,079
1,220
31,036
24,779
11,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Wummyxd
Mercury
20
2 / 17 / 15
13,024
930
10,062
29,840
12,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Zaya003
Zhong Kui
20
9 / 5 / 14
15,917
1,137
20,883
26,325
22,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
maramysia
Nu Wa
20
9 / 3 / 16
15,936
1,138
31,671
13,161
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
112
40
Kills
33
33
Deaths
40
88
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FStinx
Fafnir
3
1
20
13
L
Yemoja
Guacajoso
Yemoja
0
7
20
1.43
W
Fenrir
Schwumbus
Fenrir
11
10
14
1.8
W
Hachiman
SonofArgos91
Hachiman
3
6
18
2
L
Heimdallr
VenomSnake13
Heimdallr
13
8
14
2.5
L
Mercury
Wummyxd
Mercury
2
17
15
0.56
W
Charybdis
XProdigenX
Charybdis
13
4
19
5.63
L
Zhong Kui
Zaya003
Zhong Kui
9
5
14
3.2
L
Nu Wa
maramysia
Nu Wa
9
3
16
5.67
W
10
12
17
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,340
Damage
102,100
108,243
Taken
117,471
73,093
Mitigated
77,674
18,672
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FStinx
Fafnir
7,547
798
0
3,875
14,814
22,806
0
8,362
6,452
25,412
0
L
Yemoja
Guacajoso
Yemoja
8,448
1,881
2,231
172
23,366
26,863
0
9,935
13,431
16,153
0
W
Fenrir
Schwumbus
Fenrir
15,418
3,132
0
1,199
24,964
15,470
0
11,978
12,983
0
33,673
W
Hachiman
SonofArgos91
Hachiman
13,630
9,741
0
2,472
18,124
6,844
0
12,237
5,887
31
63,226
L
Heimdallr
VenomSnake13
Heimdallr
31,036
19,542
0
2,406
24,779
11,480
0
9,298
15,481
0
62,710
L
Mercury
Wummyxd
Mercury
10,062
3,602
0
0
29,840
12,206
0
8,118
21,722
0
21,636
W
Charybdis
XProdigenX
Charybdis
43,443
25,339
0
3,294
18,114
6,847
0
10,640
7,474
0
99,191
L
Zhong Kui
Zaya003
Zhong Kui
20,883
1,507
0
3,344
26,325
22,091
0
6,832
19,493
51,682
0
L
Nu Wa
maramysia
Nu Wa
31,671
7,564
210
742
13,161
5,034
0
6,697
6,464
68,039
0
W
33,302
1,673
0
7,832
32,227
21,126
0
17,785
14,442
58,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,758
Gold Earned
74,984
349
Minions Killed
257
12
Camps Cleared
7
1,357,700
Distance Traveled
1,324,983
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,591
1,042
22
2
1
293,952
0
L
Yemoja
13,028
931
8
1
0
252,714
0
W
Fenrir
16,039
1,146
34
2
5
333,290
1
W
Hachiman
14,452
1,032
127
9
2
258,726
0
L
Heimdallr
17,079
1,220
72
5
4
258,858
0
L
Mercury
13,024
930
20
1
0
277,535
0
W
Charybdis
16,193
1,157
112
8
2
233,392
0
L
Zhong Kui
15,917
1,137
83
6
1
259,524
0
L
Nu Wa
15,936
1,138
74
5
2
276,352
3
W
Zhong Kui
15,483
1,106
54
4
2
238,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role