Player Matchup

Artio
Artio
Cactus owo
Artio
Level 28
God Stats
4W - 4L
1,414 SR
Queue Stats
125W - 124L
1,520 Elo+
Solo
Charybdis
Charybdis
HatakeKakashi58
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
965 Elo+
Solo
Rama
Rama
Zullrex
Rama
Level 29
God Stats
3W - 3L
1,484 SR
Queue Stats
3W - 6L
1,229 Elo+
Solo
Olorun
Olorun
pika_kolas_sc
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 173L
1,605 Elo+
Solo
Achilles
Achilles
zBjornz
Achilles
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
81W - 66L
1,557 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,375 Elo+

VS

Team Averages
Level 22
1,542 SR
1,459 Elo+
Hou Yi
Hou Yi
Kash727
Hou Yi
Level 11
God Stats
3W - 6L
1,288 SR
Queue Stats
5W - 12L
1,273 Elo+
Solo
Guan Yu
Guan Yu
SnowBall-maister
Guan Yu
Level 25
God Stats
3W - 2L
1,777 SR
Queue Stats
71W - 75L
1,586 Elo+
Solo
Rama
Rama
Tinyblueman2422
Rama
Level 23
God Stats
4W - 0L
1,774 SR
Queue Stats
95W - 77L
1,650 Elo+
Solo
Bastet
Bastet
bnguppy00
Bastet
Level 24
God Stats
35W - 32L
1,500 SR
Queue Stats
285W - 250L
1,331 Elo+
Solo
Sol
Sol
cglover3832
Sol
Level 27
God Stats
7W - 12L
1,368 SR
Queue Stats
176W - 219L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
1
0 / 1 / 0
2,634
527
253
1,315
434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
HatakeKakashi58
Charybdis
3
0 / 5 / 0
2,896
579
882
3,253
467
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Zullrex
Rama
4
0 / 2 / 0
3,042
608
2,228
2,072
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,570
714
802
2,431
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
zBjornz
Achilles
5
0 / 1 / 1
3,492
698
587
2,636
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kash727
Hou Yi
5
0 / 0 / 1
3,460
692
108
2,020
478
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
4 / 0 / 4
4,002
800
1,274
2,383
889
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
6 / 0 / 4
4,645
929
3,918
3,085
703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
bnguppy00
Bastet
5
0 / 1 / 2
3,253
651
657
2,447
489
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,771
754
666
1,212
238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
0
1
0
0
L
Charybdis
HatakeKakashi58
Charybdis
0
5
0
0
W
Hou Yi
Kash727
Hou Yi
0
0
1
0.5
W
4
0
4
6
W
6
0
4
8
L
Rama
Zullrex
Rama
0
2
0
0
W
Bastet
bnguppy00
Bastet
0
1
2
1
W
0
0
0
0
L
0
1
0
0
L
Achilles
zBjornz
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,752
Damage
6,623
11,707
Taken
11,147
2,945
Mitigated
2,797
1,696
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
253
33
62
411
1,315
434
0
0
1,315
1,648
0
L
Charybdis
HatakeKakashi58
Charybdis
882
471
0
0
3,253
467
243
0
3,253
0
5,015
W
Hou Yi
Kash727
Hou Yi
108
0
0
0
2,020
478
270
408
1,612
0
10,414
W
1,274
298
414
739
2,383
889
189
156
2,227
0
6,746
W
3,918
3,446
0
1,204
3,085
703
575
97
2,988
0
15,048
L
Rama
Zullrex
Rama
2,228
2,014
0
0
2,072
398
210
0
2,072
0
8,432
W
Bastet
bnguppy00
Bastet
657
67
0
214
2,447
489
0
48
2,399
0
9,636
W
666
89
0
746
1,212
238
0
98
1,114
13,721
0
L
802
504
47
1,090
2,431
775
0
375
1,982
12,573
1,687
L
Achilles
zBjornz
Achilles
587
346
0
86
2,636
871
0
213
2,419
0
12,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,634
Gold Earned
19,131
88
Minions Killed
103
0
Camps Cleared
0
397,091
Distance Traveled
468,171
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,634
527
1
0
0
24,198
0
L
Charybdis
2,896
579
10
2
0
98,554
0
W
Hou Yi
3,460
692
15
3
0
75,245
0
W
Guan Yu
4,002
800
12
2
0
87,630
1
W
Rama
4,645
929
24
5
0
92,566
1
L
Rama
3,042
608
12
2
0
94,645
0
W
Bastet
3,253
651
24
5
0
115,222
0
W
Sol
3,771
754
28
6
0
97,508
0
L
Olorun
3,570
714
34
7
0
88,289
1
L
Achilles
3,492
698
31
6
0
91,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role