Player Matchup

Cthulhu
Cthulhu
Brockz47
Cthulhu
Level 22
God Stats
5W - 5L
1,532 SR
Queue Stats
26W - 28L
1,409 Elo+
Party 2
Nemesis
Nemesis
BuHHu55
Nemesis
Level 12
God Stats
3W - 5L
1,478 SR
Queue Stats
8W - 6L
1,628 Elo+
Solo
Artemis
Artemis
ChuckNonis
Artemis
Level 18
God Stats
3W - 5L
1,451 SR
Queue Stats
27W - 28L
1,418 Elo+
Party 2
Horus
Horus
SpelHowler
Horus
Level 26
God Stats
19W - 18L
1,566 SR
Queue Stats
52W - 64L
1,394 Elo+
Solo
Anubis
Anubis
Vichkata1
Anubis
Level 24
God Stats
21W - 14L
1,728 SR
Queue Stats
141W - 155L
1,575 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,485 Elo+

VS

Team Averages
Level 19
1,563 SR
1,500 Elo+
Ares
Ares
JunkoGirl
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,428 Elo+
Solo
Vulcan
Vulcan
LINGYUNHAHA
Vulcan
Level 15
God Stats
1W - 0L
1,474 SR
Queue Stats
4W - 2L
1,470 Elo+
Solo
Anhur
Anhur
SnayZix
Anhur
Level 22
God Stats
2W - 0L
1,546 SR
Queue Stats
65W - 60L
1,451 Elo+
Solo
Arachne
Arachne
Wallstreetlol
Arachne
Level 26
God Stats
24W - 11L
1,794 SR
Queue Stats
93W - 72L
1,554 Elo+
Party 1
Thor
Thor
kokaingaming
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 76L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brockz47
Cthulhu
19
5 / 7 / 22
12,832
513
18,318
27,379
25,590
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
BuHHu55
Nemesis
19
8 / 7 / 10
12,927
517
14,743
21,530
10,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ChuckNonis
Artemis
20
12 / 8 / 10
14,862
594
24,520
18,427
7,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
17
3 / 9 / 12
11,973
479
9,244
20,711
19,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Vichkata1
Anubis
20
7 / 7 / 7
13,354
534
18,204
23,813
13,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 8 / 22
11,925
477
12,651
29,642
26,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
19
7 / 8 / 13
13,426
537
18,432
17,786
6,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
SnayZix
Anhur
19
5 / 9 / 12
12,331
493
9,989
19,997
7,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
20
18 / 5 / 12
15,533
621
31,560
25,354
16,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 6 / 17
13,181
527
15,680
20,181
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
113
35
Kills
37
38
Deaths
36
61
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brockz47
Cthulhu
5
7
22
2.29
L
Nemesis
BuHHu55
Nemesis
8
7
10
1.86
L
Artemis
ChuckNonis
Artemis
12
8
10
2.13
W
Ares
2
8
22
1.63
W
Vulcan
7
8
13
1.69
W
Anhur
SnayZix
Anhur
5
9
12
1.22
L
Horus
3
9
12
1
L
Anubis
Vichkata1
Anubis
7
7
7
1.5
W
Arachne
18
5
12
4.8
W
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,029
Damage
88,312
111,860
Taken
112,960
76,534
Mitigated
74,896
25,404
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brockz47
Cthulhu
18,318
1,980
84
2,432
27,379
25,590
717
7,607
19,649
50,629
0
L
Nemesis
BuHHu55
Nemesis
14,743
9,180
0
2,544
21,530
10,150
853
3,882
17,282
0
104,946
L
Artemis
ChuckNonis
Artemis
24,520
11,459
0
3,329
18,427
7,759
3,931
4,401
13,879
0
103,413
W
Ares
12,651
339
0
5,205
29,642
26,847
1,152
10,721
18,675
25,468
0
W
Vulcan
18,432
4,592
0
3,171
17,786
6,944
570
10,385
7,307
62,524
0
W
Anhur
SnayZix
Anhur
9,989
4,257
0
6,535
19,997
7,379
2,091
7,105
12,752
0
58,021
L
Horus
9,244
3,511
1,470
3,604
20,711
19,514
953
5,809
14,389
932
49,626
L
Anubis
Vichkata1
Anubis
18,204
961
0
11,941
23,813
13,521
940
9,650
14,058
98,536
0
W
Arachne
31,560
20,929
0
10,726
25,354
16,471
2,136
8,171
16,932
0
143,752
W
15,680
3,971
0
3,395
20,181
17,255
1,783
5,290
14,249
0
60,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,948
Gold Earned
66,396
589
Minions Killed
464
0
Camps Cleared
0
2,110,455
Distance Traveled
2,234,059
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,832
513
78
3
0
462,660
3
L
Nemesis
12,927
517
120
5
0
403,726
4
L
Artemis
14,862
594
159
6
0
407,993
3
W
Ares
11,925
477
17
1
0
454,588
6
W
Vulcan
13,426
537
93
4
0
433,007
10
W
Anhur
12,331
493
94
4
0
445,525
5
L
Horus
11,973
479
80
3
0
456,320
5
L
Anubis
13,354
534
152
6
0
379,756
6
W
Arachne
15,533
621
160
6
0
486,783
1
W
Thor
13,181
527
100
4
0
414,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role