Player Matchup

Loki
Loki
DaaFox
Loki
Level 28
God Stats
21W - 12L
1,656 SR
Queue Stats
319W - 291L
1,536 Elo+
Solo
Hades
Hades
Dissauce
Hades
Level 22
God Stats
50W - 28L
1,716 SR
Queue Stats
130W - 106L
1,655 Elo+
Solo
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 18
God Stats
31W - 34L
1,484 SR
Queue Stats
118W - 120L
1,413 Elo+
Solo
Pele
Pele
GreekGodZillaa
Pele
Level 25
God Stats
5W - 3L
1,722 SR
Queue Stats
81W - 70L
1,552 Elo+
Solo
Fafnir
Fafnir
OgreTamer64
Fafnir
Level 28
God Stats
16W - 6L
1,833 SR
Queue Stats
136W - 125L
1,568 Elo+
Solo
Team Averages
Level 24
1,682 SR
1,545 Elo+

VS

Team Averages
Level 17
1,538 SR
1,593 Elo+
Fenrir
Fenrir
Aquа
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,743 Elo+
Solo
Sylvanus
Sylvanus
ETTHFDiamond
Sylvanus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 93L
1,676 Elo+
Solo
Izanami
Izanami
Xylal
Izanami
Level 16
God Stats
7W - 7L
1,475 SR
Queue Stats
21W - 27L
1,391 Elo+
Solo
Kukulkan
Kukulkan
anisamargel
Kukulkan
Level 27
God Stats
12W - 4L
1,717 SR
Queue Stats
286W - 282L
1,595 Elo+
Solo
Guan Yu
Guan Yu
okayokayalright
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DaaFox
Loki
17
3 / 5 / 8
10,711
487
13,393
17,487
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Dissauce
Hades
17
9 / 8 / 7
12,304
559
25,046
23,994
15,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GayLord13
Danzaburou
14
2 / 8 / 1
9,476
431
12,329
16,652
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 8 / 2
9,927
451
9,997
20,903
12,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
15
3 / 6 / 5
10,831
492
9,010
21,397
18,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aquа
Fenrir
17
11 / 3 / 5
11,620
528
11,184
16,563
12,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
ETTHFDiamond
Sylvanus
16
4 / 1 / 21
10,722
487
12,880
23,706
26,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Xylal
Izanami
14
5 / 7 / 11
9,671
440
12,533
17,163
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
anisamargel
Kukulkan
17
9 / 5 / 7
11,232
511
22,316
16,506
7,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 11
11,028
501
19,402
22,656
30,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
17
Kills
35
35
Deaths
17
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aquа
Fenrir
11
3
5
4.5
L
Loki
DaaFox
Loki
3
5
8
1.4
L
Hades
Dissauce
Hades
9
8
7
1.56
W
Sylvanus
ETTHFDiamond
Sylvanus
4
1
21
14.5
L
Danzaburou
GayLord13
Danzaburou
2
8
1
0.31
L
0
8
2
0.13
L
Fafnir
3
6
5
0.92
W
Izanami
Xylal
Izanami
5
7
11
1.5
W
Kukulkan
anisamargel
Kukulkan
9
5
7
2.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,775
Damage
78,315
100,433
Taken
96,594
56,986
Mitigated
82,785
31,306
Healing
37,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aquа
Fenrir
11,184
2,987
0
6,016
16,563
12,125
102
4,695
11,732
0
69,906
L
Loki
DaaFox
Loki
13,393
4,699
0
4,852
17,487
6,827
0
4,892
12,450
0
70,273
L
Hades
Dissauce
Hades
25,046
2,424
651
8,431
23,994
15,159
0
12,601
11,007
75,714
0
W
Sylvanus
ETTHFDiamond
Sylvanus
12,880
2,372
4,854
8,735
23,706
26,577
493
6,540
16,885
30,028
0
L
Danzaburou
GayLord13
Danzaburou
12,329
4,585
0
5,794
16,652
4,639
616
4,680
11,875
0
59,011
L
9,997
1,608
0
7,715
20,903
12,012
814
3,438
16,437
0
65,859
L
Fafnir
9,010
1,695
0
3,863
21,397
18,349
0
9,585
11,463
23,733
0
W
Izanami
Xylal
Izanami
12,533
8,746
0
3,633
17,163
5,683
330
7,241
9,922
0
55,975
W
Kukulkan
anisamargel
Kukulkan
22,316
2,269
0
2,534
16,506
7,785
2,323
9,425
7,033
82,828
0
W
19,402
1,468
1,757
10,310
22,656
30,615
677
6,155
15,602
0
73,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
54,273
453
Minions Killed
429
0
Camps Cleared
0
1,854,060
Distance Traveled
2,040,893
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,620
528
108
5
0
435,022
3
L
Loki
10,711
487
102
5
0
435,763
2
L
Hades
12,304
559
109
5
0
351,923
0
W
Sylvanus
10,722
487
29
1
0
419,066
4
L
Danzaburou
9,476
431
88
4
0
305,056
0
L
Pele
9,927
451
116
5
0
380,817
0
L
Fafnir
10,831
492
38
2
0
380,501
5
W
Izanami
9,671
440
78
4
0
389,015
0
W
Kukulkan
11,232
511
123
6
0
381,869
3
W
Guan Yu
11,028
501
91
4
0
415,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role