Player Matchup

Discordia
Discordia
Riichy_Senpai
Discordia
Level 20
God Stats
1W - 0L
1,787 SR
Queue Stats
19W - 0L
2,122 Elo+
Party 1
Ares
Ares
Shioory_Sempai
Ares
Level 25
God Stats
1W - 0L
1,443 SR
Queue Stats
20W - 0L
2,001 Elo+
Party 1
Set
Set
Spoit_Senpai
Set
Level 21
God Stats
1W - 0L
1,687 SR
Queue Stats
19W - 1L
1,896 Elo+
Party 1
Team Averages
Level 22
1,639 SR
2,006 Elo+

VS

Team Averages
Level 111
1,416 SR
1,341 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Luckyrip1
Charybdis
Level 149
God Stats
3W - 14L
1,322 SR
Queue Stats
382W - 427L
1,532 Elo+
Party 2
Vulcan
Vulcan
Morbid_Mystic
Vulcan
Level 24
God Stats
3W - 6L
1,425 SR
Queue Stats
5W - 7L
991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Riichy_Senpai
Discordia
12
3 / 0 / 10
7,543
754
8,549
5,922
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 9
8,247
825
3,890
9,746
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 0 / 6
7,853
785
6,459
5,037
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 0
5,773
577
5,102
7,479
5,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Luckyrip1
Charybdis
8
0 / 4 / 0
5,680
568
4,377
6,828
1,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,695
570
2,907
7,756
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Charybdis
Luckyrip1
Charybdis
0
4
0
0
L
0
7
0
0
W
Discordia
Riichy_Senpai
Discordia
3
0
10
8
W
4
0
9
8.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
12,386
20,705
Taken
22,063
14,156
Mitigated
9,976
4,893
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,102
926
0
842
7,479
5,857
36
4,762
2,383
19,455
0
L
Charybdis
Luckyrip1
Charybdis
4,377
2,807
0
130
6,828
1,875
0
3,048
3,468
0
10,831
L
2,907
1,795
0
0
7,756
2,244
0
3,818
3,521
12,514
0
W
Discordia
Riichy_Senpai
Discordia
8,549
113
0
1,651
5,922
2,331
610
2,241
3,681
35,802
0
W
3,890
370
0
2,259
9,746
9,089
288
4,185
5,561
8,572
0
W
6,459
2,248
0
983
5,037
2,736
392
1,993
3,044
0
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
17,148
120
Minions Killed
76
7
Camps Cleared
1
579,308
Distance Traveled
552,842
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,773
577
36
4
1
188,895
1
L
Charybdis
5,680
568
14
1
0
172,961
4
L
Vulcan
5,695
570
26
3
0
190,986
0
W
Discordia
7,543
754
76
8
3
190,031
3
W
Ares
8,247
825
9
1
0
194,623
3
W
Set
7,853
785
35
4
4
194,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role