Player Matchup

Chronos
Chronos
BigMulcs
Chronos
Level 123
God Stats
7W - 11L
1,394 SR
Queue Stats
425W - 349L
1,599 Elo+
Party 3
Chaac
Chaac
Chimichangas-
Chaac
Level 143
God Stats
1W - 3L
1,498 SR
Queue Stats
419W - 337L
1,616 Elo+
Party 3
Da Ji
Da Ji
VeloCULT
Da Ji
Level 89
God Stats
21W - 20L
1,612 SR
Queue Stats
145W - 125L
1,549 Elo+
Party 3
Mulan
Mulan
Ya boy Mr Clean
Mulan
Level 149
God Stats
7W - 3L
1,769 SR
Queue Stats
371W - 363L
1,680 Elo+
Solo
Charybdis
Charybdis
cinpro8
Charybdis
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
291W - 285L
1,604 Elo+
Solo
Team Averages
Level 131
1,555 SR
1,610 Elo+

VS

Team Averages
Level 149
1,525 SR
1,630 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaylubsun
Morgan Le Fay
Level 121
God Stats
5W - 4L
1,649 SR
Queue Stats
275W - 234L
1,557 Elo+
Party 1
Tyr
Tyr
Raganko
Tyr
Level 160
God Stats
2W - 2L
1,476 SR
Queue Stats
147W - 65L
1,838 Elo+
Party 2
Charybdis
Charybdis
Seтт
Charybdis
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
105W - 62L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigMulcs
Chronos
10
1 / 1 / 0
5,770
525
3,622
6,416
2,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
4,581
416
4,218
6,602
2,940
Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
VeloCULT
Da Ji
8
0 / 5 / 3
5,361
487
3,008
7,810
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 0
6,147
559
2,990
6,791
2,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
cinpro8
Charybdis
10
3 / 2 / 0
6,148
559
4,671
7,308
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
6 / 1 / 0
7,385
671
5,474
9,005
6,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
 
Heimdallr
12
4 / 0 / 1
7,232
657
3,239
4,794
1,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Kaylubsun
Morgan Le Fay
11
2 / 1 / 3
6,750
614
5,820
5,653
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
9
3 / 3 / 2
5,720
520
5,771
9,427
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Seтт
Charybdis
11
2 / 1 / 4
6,580
598
4,175
6,623
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
0
6
W
Heimdallr
 
Heimdallr
4
0
1
4.5
L
Chronos
BigMulcs
Chronos
1
1
0
1
L
0
4
1
0.13
W
Morgan Le Fay
Kaylubsun
Morgan Le Fay
2
1
3
3.5
W
Tyr
3
3
2
1.33
W
Charybdis
Seтт
Charybdis
2
1
4
4
L
Da Ji
VeloCULT
Da Ji
0
5
3
0.3
L
2
5
0
0.4
L
Charybdis
cinpro8
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
24,479
34,927
Taken
35,502
13,580
Mitigated
15,664
7,963
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,474
837
0
4,588
9,005
6,518
28
0
9,005
35,894
0
W
Heimdallr
 
Heimdallr
3,239
1,118
0
2,208
4,794
1,533
0
2,492
2,302
0
45,301
L
Chronos
BigMulcs
Chronos
3,622
1,371
0
3,354
6,416
2,550
0
352
6,064
34,507
0
L
4,218
952
0
1,230
6,602
2,940
0
1,602
5,000
0
18,607
W
Morgan Le Fay
Kaylubsun
Morgan Le Fay
5,820
678
0
2,553
5,653
2,846
208
68
5,585
41,299
0
W
Tyr
5,771
2,272
0
3,155
9,427
3,073
0
475
8,952
0
24,309
W
Charybdis
Seтт
Charybdis
4,175
2,277
0
939
6,623
1,694
0
587
6,036
0
45,387
L
Da Ji
VeloCULT
Da Ji
3,008
600
0
625
7,810
2,209
0
951
6,859
0
24,653
L
2,990
841
0
744
6,791
2,995
0
5,022
1,769
0
23,391
L
Charybdis
cinpro8
Charybdis
4,671
2,389
0
2,010
7,308
2,886
0
3,367
3,941
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
33,667
248
Minions Killed
393
0
Camps Cleared
0
1,067,494
Distance Traveled
1,117,900
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,385
671
81
7
0
225,324
0
W
Heimdallr
7,232
657
93
8
0
217,231
2
L
Chronos
5,770
525
74
7
0
219,786
3
L
Chaac
4,581
416
26
2
0
230,121
0
W
Morgan Le Fay
6,750
614
86
8
0
219,295
1
W
Tyr
5,720
520
49
4
0
234,378
2
W
Charybdis
6,580
598
84
8
0
221,672
5
L
Da Ji
5,361
487
45
4
0
227,476
3
L
Mulan
6,147
559
43
4
0
185,587
1
L
Charybdis
6,148
559
60
5
0
204,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role