Player Matchup

Merlin
Merlin
DFFRNT01
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,533 Elo+
Solo
Thanatos
Thanatos
Ratatoker420
Thanatos
Level 29
God Stats
0W - 6L
1,333 SR
Queue Stats
160W - 186L
1,454 Elo+
Solo
Medusa
Medusa
Ridillr
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Charybdis
Charybdis
VanGeko
Charybdis
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
15W - 19L
1,395 Elo+
Solo
Neith
Neith
valdivia28
Neith
Level 18
God Stats
0W - 2L
1,728 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,465 Elo+

VS

Team Averages
Level 21
1,496 SR
1,417 Elo+
Thanatos
Thanatos
CorAuri1507
Thanatos
Level 29
God Stats
16W - 15L
1,469 SR
Queue Stats
85W - 90L
1,504 Elo+
Party 1
Osiris
Osiris
Tommybrit
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,245 Elo+
Solo
Aphrodite
Aphrodite
Vanilla Blossom
Aphrodite
Level 14
God Stats
18W - 7L
1,366 SR
Queue Stats
19W - 12L
1,295 Elo+
Solo
Charybdis
Charybdis
YooLevi
Charybdis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXPureDripXx
Morgan Le Fay
Level 13
God Stats
10W - 11L
1,643 SR
Queue Stats
14W - 15L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DFFRNT01
Merlin
12
0 / 8 / 1
7,641
347
4,393
12,926
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Ratatoker420
Thanatos
16
3 / 12 / 1
10,066
458
10,089
21,378
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ridillr
Medusa
11
0 / 2 / 1
7,475
340
2,571
6,469
1,584
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
VanGeko
Charybdis
13
2 / 4 / 4
8,619
392
6,185
13,829
4,595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
15
5 / 8 / 4
10,226
465
12,004
17,075
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CorAuri1507
Thanatos
18
11 / 5 / 10
12,053
548
14,309
20,344
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Tommybrit
Osiris
17
12 / 2 / 2
11,899
541
15,369
17,853
20,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Vanilla Blossom
Aphrodite
13
1 / 2 / 7
9,357
425
1,519
7,054
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
YooLevi
Charybdis
20
4 / 0 / 4
12,643
575
8,040
10,617
4,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
xXPureDripXx
Morgan Le Fay
17
6 / 2 / 9
11,384
517
12,458
12,243
4,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
34
34
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CorAuri1507
Thanatos
11
5
10
3.2
L
Merlin
DFFRNT01
Merlin
0
8
1
0.06
L
Thanatos
Ratatoker420
Thanatos
3
12
1
0.29
L
Medusa
Ridillr
Medusa
0
2
1
0.25
W
Osiris
Tommybrit
Osiris
12
2
2
6.5
L
Charybdis
VanGeko
Charybdis
2
4
4
1
W
Aphrodite
Vanilla Blossom
Aphrodite
1
2
7
2.25
W
Charybdis
YooLevi
Charybdis
4
0
4
6
L
Neith
5
8
4
0.88
W
Morgan Le Fay
xXPureDripXx
Morgan Le Fay
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
51,695
71,677
Taken
68,111
22,658
Mitigated
42,079
20,102
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CorAuri1507
Thanatos
14,309
1,804
0
15,078
20,344
7,414
0
1,336
19,008
0
71,036
L
Merlin
DFFRNT01
Merlin
4,393
78
0
1,434
12,926
3,825
392
1,917
10,994
40,902
0
L
Thanatos
Ratatoker420
Thanatos
10,089
3,777
0
11,197
21,378
7,202
362
4,384
16,882
0
64,306
L
Medusa
Ridillr
Medusa
2,571
674
0
1,224
6,469
1,584
526
1,456
5,013
0
22,178
W
Osiris
Tommybrit
Osiris
15,369
3,408
0
4,678
17,853
20,688
852
1,194
16,659
13,661
56,871
L
Charybdis
VanGeko
Charybdis
6,185
2,691
0
1,369
13,829
4,595
345
1,413
12,416
0
26,576
W
Aphrodite
Vanilla Blossom
Aphrodite
1,519
223
1,935
2,237
7,054
4,820
598
253
6,801
13,812
0
W
Charybdis
YooLevi
Charybdis
8,040
4,544
0
4,945
10,617
4,438
5,285
935
9,682
0
112,591
L
Neith
12,004
3,456
127
4,751
17,075
5,452
468
7,444
9,631
0
45,407
W
Morgan Le Fay
xXPureDripXx
Morgan Le Fay
12,458
2,001
92
2,753
12,243
4,719
2,126
864
11,379
57,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
57,336
348
Minions Killed
505
0
Camps Cleared
0
1,624,184
Distance Traveled
1,915,985
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,053
548
88
4
0
408,993
2
L
Merlin
7,641
347
56
3
0
306,796
6
L
Thanatos
10,066
458
103
5
0
298,437
1
L
Medusa
7,475
340
59
3
0
309,378
3
W
Osiris
11,899
541
103
5
0
339,220
0
L
Charybdis
8,619
392
49
2
0
374,399
1
W
Aphrodite
9,357
425
17
1
0
388,659
4
W
Charybdis
12,643
575
195
9
0
378,883
4
L
Neith
10,226
465
81
4
0
335,174
1
W
Morgan Le Fay
11,384
517
102
5
0
400,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role