Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Doza1
Baron Samedi
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,450 Elo+
Party 1
Thor
Thor
Kraxus998
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,314 Elo+
Party 3
Ares
Ares
TheBigToph69
Ares
Level 12
God Stats
2W - 3L
1,358 SR
Queue Stats
30W - 24L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
War97
Cthulhu
Level 22
God Stats
1W - 2L
1,444 SR
Queue Stats
22W - 28L
1,282 Elo+
Party 3
Team Averages
Level 25
1,461 SR
1,415 Elo+

VS

Team Averages
Level 9
1,482 SR
1,360 Elo+
Horus
Horus
HeavenSwordfire
Horus
Level 15
God Stats
7W - 16L
1,354 SR
Queue Stats
12W - 29L
1,308 Elo+
Party 2
Tiamat
Tiamat
Jabonoso2424
Tiamat
Level 8
God Stats
8W - 17L
1,399 SR
Queue Stats
11W - 23L
1,337 Elo+
Solo
Apollo
Apollo
KatanaMaster15
Apollo
Level 8
God Stats
1W - 4L
1,279 SR
Queue Stats
2W - 12L
1,146 Elo+
Party 2
Artemis
Artemis
agreeny
Artemis
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Ymir
Ymir
xXxParexXx
Ymir
Level 8
God Stats
0W - 1L
1,660 SR
Queue Stats
11W - 14L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 2 / 9
9,344
1,038
10,251
9,313
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Doza1
Baron Samedi
17
6 / 0 / 14
10,919
1,213
14,319
4,579
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
9 / 4 / 6
10,223
1,136
8,687
9,504
4,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 21
9,830
1,092
7,130
6,577
8,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
War97
Cthulhu
16
3 / 0 / 16
10,002
1,111
10,677
9,178
8,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,982
887
2,427
11,346
7,365
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
15
3 / 2 / 2
9,621
1,069
8,583
9,557
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 2
9,037
1,004
4,212
10,041
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
agreeny
Artemis
15
1 / 8 / 2
9,060
1,007
9,279
12,001
3,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 7 / 2
8,358
929
4,858
13,622
12,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
24
Kills
5
6
Deaths
24
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
9
4.25
W
Baron Samedi
Doza1
Baron Samedi
6
0
14
13
L
0
3
1
0.17
L
Tiamat
3
2
2
2
L
1
4
2
0.5
W
Thor
9
4
6
3
W
2
0
21
12.5
W
Cthulhu
War97
Cthulhu
3
0
16
11
L
Artemis
agreeny
Artemis
1
8
2
0.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
29,359
39,151
Taken
56,567
28,792
Mitigated
35,781
6,499
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,251
4,625
0
430
9,313
4,180
0
3,100
6,213
0
24,838
W
Baron Samedi
Doza1
Baron Samedi
14,319
1,873
3,417
1,689
4,579
3,085
0
1,229
3,350
33,040
0
L
2,427
1,126
1,074
1,602
11,346
7,365
0
8,610
2,736
0
8,356
L
Tiamat
8,583
367
108
1,511
9,557
4,993
0
5,056
4,501
33,563
0
L
4,212
1,192
0
0
10,041
7,182
0
4,254
5,787
0
18,497
W
Thor
8,687
1,134
0
0
9,504
4,535
0
3,042
6,462
0
20,298
W
7,130
1,127
0
0
6,577
8,451
0
2,721
3,856
14,636
0
W
Cthulhu
War97
Cthulhu
10,677
1,317
519
444
9,178
8,541
0
3,349
5,829
24,314
0
L
Artemis
agreeny
Artemis
9,279
4,860
0
1,033
12,001
3,976
0
6,637
5,364
0
25,976
L
4,858
787
0
0
13,622
12,265
0
7,569
6,053
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
44,058
154
Minions Killed
159
6
Camps Cleared
3
892,563
Distance Traveled
762,891
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,344
1,038
30
3
2
184,049
0
W
Baron Samedi
10,919
1,213
52
6
2
174,536
0
L
Horus
7,982
887
11
1
0
167,206
1
L
Tiamat
9,621
1,069
52
6
0
193,158
0
L
Apollo
9,037
1,004
37
4
0
158,031
4
W
Thor
10,223
1,136
24
3
1
154,422
0
W
Ares
9,830
1,092
9
1
1
197,507
1
W
Cthulhu
10,002
1,111
39
4
0
182,049
0
L
Artemis
9,060
1,007
43
5
0
114,429
0
L
Ymir
8,358
929
16
2
3
130,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role